erik's halloween
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jimmy bob joel15half elfradicaltrue neutral
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Character NameLevelRaceGenderAlignmentDeity
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medium
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SizeHairEyesHeightWeightBackground
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CORE INFORMATION
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ABILITY SCORESSAVING THROWSCLASSESCurrent XP
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STR14+2 STR+7 NameLvlHit DiceHPCon
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DEX14+2 DEX+2 Barbarian, Bard, Cleric, Mystic43d8, 1d12278Fate PointsPortrait
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CON14+2 CON+7 Druid, Fighter, Monk, Ranger variant43d8, 2d6138out of1
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INT14+2 INT+2 Paladin, Ranger, Rogue, Tough feat32d10, 1d8476NOTE: You can edit this sheet with File > Make a Copy
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WIS14+2 WIS+2 Sorcerer, Warlock, Wizard, Artificer42d6, 2d8188MoveBase
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CHA14+2 CHA+2 Total:15105303030
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ProfMod
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v
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SKILLSCOMBAT
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RollSkillProfAdvHit PointsACArmorDexArmor WornTypeACDexDAWt.
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+7 Acrobatics (Dex)13519=190Plate ArmorH190
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+2 Animal Handling (Wis)Misc 1Misc 2
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+2 Arcana (Int)Total: 1900
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+7 Athletics (Str)
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+2 Deception (Cha)DamageHit DiceDeath SavesAmmunition
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+2 History (Int)01d8SuccessArrows
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+7 Insight (Wis)Failure
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+2 Intimidation (Cha)
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+2 Investigation (Int)Weapon & SpellsHit#AtkDamageRngTypeNotes
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+2 Medicine (Wis)Longsword+7 11d8+2meleeslashthrrrrp
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+2 Nature (Int)
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+12 Perception (Wis)x2
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+7 Performance (Cha)
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+2 Persuasion (Cha)
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+2 Religion (Int)
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+7 Sleight of Hand (Dex)
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+7 Stealth (Dex)Special AttacksSpecial Defenses
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+2 Survival (Wis)Deck of Many things: uh ohTough: x2 HD hp
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Robe of useful items: oh well okay then
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17Passive InsightPortable Hole: oh bby
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22Passive Perception
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+5 Proficiency Bonus
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PROFICIENCIES/LANGUAGESFEATURES & ABILITIES
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Common, Elvish, FartPassive FeaturesActive Ablities
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everything, guitar, thieve's toolsDarkvision 60ftRage (2 per day), resist physical damage, str bonus to damage rolls, adv on str checks and saves
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druid language, theive's cantAdvantage on Saving Throws vs charm, magic cant put you to sleepBardic Inspiration: bonus action, creature within 60ft, gains +1d6 on a roll within next 10 mins, 1 time per long rest
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unarmored defense: con+dex for AC Second Wind: Heal 1d10+1 as bonus action per short rest
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Life Domain: Disciple of Life: healing spells heal 2+spell level extra hpDivine Sense: sense celestials undead fiends within 60ft 2 times per long rest
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Fighting Style Defense: +1 ac while wearing armorLay on hands: pool of 5hp
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Martial Arts monks thingsneak attack: +1d6 with adv or with ally flanking
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Favored Enemy: Undead, adv on surival checks to track, int checksWild Magic Surge: after casting spell roll 1d20 on 1 roll on wild magic table for random effect
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Favored Terrain: Urban: doesnt slow, cant get lost, remain alert at all times, move stealthy at normal pace, find tiwce as much food foraged, know exact info while trackingTides of Chaos: once per long rest gain advantage
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Psionic Order of the Immortal: Durable Mind: Concentration cant end from taking damageAwakened Mind: send a telepathic message to any creature you can see within 30ft, dont need to share a language
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Arcane Recovery: on short rest restore 1 spell slot
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Psionic 4 pp: Psionic Weapon
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