ABCDEFGHSTUVWXY
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Hand (Size 7):Buried:Displayed:Discarded:Recharged:Draw:0Unknown Cards Left:
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16
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Random from Discarded:0Total Deck:
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On Top:
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Push cards up to fill empty space with this button.
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Shuffle X random cards from your discard pile into your deck with this button after entering X below.
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Set Aside:
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Last Healed (6 max):
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Kit:
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Text Post:
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Type here for notes to other players: Copy/paste from here:
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[quote=Ezren] [b]Hand: [/b]
[b]Displayed:[/b]
[b]Deck:[/b] 16 [b]Discard:[/b] 0 [b]Buried:[/b] 0
[b]Notes: [/b]
[/quote]
[spoiler=Skills and Powers]SKILLS
[b]Strength d4[/b] [ooc][ ]+1 [ ]+2[/ooc]
[b]Dexterity d4[/b] [ooc][ ] +1[/ooc]
[b]Constitution d8[/b] [ooc][ ] +1 [ ] +2 [ ] +3[/ooc]
[b]Intelligence d12 [X] +1[/b] [ooc][ ] +2 [ ] +3 [ ] +4[/ooc]
Arcane: Intelligence +2
Knowledge: Intelligence +1
[b]Wisdom d8[/b] [ooc][ ] +1 [ ] +2 [ ] +3[/ooc]
Perception: Wisdom +1
[b]Charisma d6[/b] [ooc][ ] +1 [ ] +2[/ooc]

Favored Card: Card that has the [b]Attack trait[/b]
[b]Hand Size[/b] 6 [b][X] 7[/b]
Proficient with: [ooc][ ] Light Armors[/ooc]
Powers:
On your turn, you may discard a spell [ooc]([ ] then you may move)[/ooc]. Then explore your location.
When you encounter a bane that has the Acid, Cold, Electricity, Fire, or Poison trait, ignore its immunities.
You may recharge a spell to add 1 die to your check against a bane that invokes the Acid or Electricity [ooc]([ ] or Cold, Fire, or Poison)[/ooc] trait.
[i]When building your deck, you may treat any blessings that do not have the Divine trait as items.[/i]
[/spoiler]


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[quote=Ezren] [b]Hand: [/b]Character Name:
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[b]Displayed:[/b] Ezren
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[b]Deck:[/b] 16 [b]Discard:[/b] 0 [b]Buried:[/b] 0
Hand Size:
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[b]Notes: [/b]7
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[/quote]Pronoun:
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[spoiler=Skills and Powers]SKILLShis
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[b]Strength d4[/b] [ooc][ ]+1 [ ]+2[/ooc]
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[b]Dexterity d4[/b] [ooc][ ] +1[/ooc]
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[b]Constitution d8[/b] [ooc][ ] +1 [ ] +2 [ ] +3[/ooc]
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[b]Intelligence d12 [X] +1[/b] [ooc][ ] +2 [ ] +3 [ ] +4[/ooc]
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Arcane: Intelligence +2
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Knowledge: Intelligence +1
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[b]Wisdom d8[/b] [ooc][ ] +1 [ ] +2 [ ] +3[/ooc]
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Perception: Wisdom +1
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[b]Charisma d6[/b] [ooc][ ] +1 [ ] +2[/ooc]
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Favored Card: Card that has the [b]Attack trait[/b]
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[b]Hand Size[/b] 6 [b][X] 7[/b]
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Proficient with: [ooc][ ] Light Armors[/ooc]
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Powers:
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On your turn, you may discard a spell [ooc]([ ] then you may move)[/ooc]. Then explore your location.
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When you encounter a bane that has the Acid, Cold, Electricity, Fire, or Poison trait, ignore its immunities.
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You may recharge a spell to add 1 die to your check against a bane that invokes the Acid or Electricity [ooc]([ ] or Cold, Fire, or Poison)[/ooc] trait.
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[i]When building your deck, you may treat any blessings that do not have the Divine trait as items.[/i]
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[/spoiler]
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