Aquatic WILD Iowa-Relevant and Supplemented Activities-Aquatic Ecosystems Game Jam
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Aquatic WILD (AW)If you do not have an Aquatic WILD Guide, an older version of the activities marked 'yes' for Game Jam can be found in this Google Drive Folder.
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Activities relevant to Iowa
Click on name to link to NGSS correlation on "NGSS 2" tab
Grade Level(s)Aquatic WILD Units of Study
(S = supplemental material available at the link in row 3 column heading below)
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Iowa's Waters
Aquatic LifeThe World in a PondPeople, Land, and WaterBrief description of activity.Work with Aquatic Resources Water Game Jam?Add'l notes
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Aquatic Roots6-8SSSStudents use reference materials to research various local aquatic plants and/or animals to find out whether they are natives or exotics and to investigate their impacts on people, other animals and the environment.yes
Good for discussion of invasive aquatic species
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Aquatic Times3.5, 6-8, 9-12xStudents investigate, write and produce a newspaper that features aquatic information and issues.
If Focus is putting together stories about aquatic habitats and or system interactions
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Blue Ribbon Niche3-5, 6-8SSSSStudents create a variety of representations of wildlife that can be found in riparian zones.yes
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Designing A Habitat3-5, 6-8SSSStudents design a habitat suitable for aquatic wildlife to survive in a zoo or an aquarium.yes
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Eat and Glow (old Guide)7-10ssStudents conduct an experiment using Daphnia and brine shrimp to demonstrate adaptations to environmental change by organisms.yes
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Edge of Home3-5, 6-8SSStudents explore the concept of ecotones by visiting places where habitats overlap.yes
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Fashion a FishK-2, 3-5SSStudents design a fish adapted for various aquatic habitats.yes
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Fishy Who's Who3-5, 6-8SStudents complete an inventory of fish habitats that exist in their area, obtain information about the various fish species that occur in these habitats and locate the fish species on a mapyes
If focus is learning about critters- we have the Fish Iowa! card game :)
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Glass Menagerie9-12xxxStudents observe and describe changes in physical characteristics of several different experimental aquatic habitats that they create.yes
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Marsh Munchers3-5SSSStudents use body movement and pantomime to simulate the feeding motions of marsh animals."game"
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Micro Odyssey3-5, 6-8xxStudents will examine, draw, paint and identify microorganisms in pond water.yes
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Migration Headache6-8SSStudents portray migrating water birds traveling between nesting habitats and wintering grounds"game"
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Pond Succession5-8xStudents create murals showing three major stages of pond succession.yes
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Riparian Retreat3-5xxxAwareness of a riparian zone is created through the use of a simulated field trip and art work.yes
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Water Canaries6-8, 9-12SSSStudents investigate a stream or pond using sampling techniques.yes
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Water Plant ArtK-2, 3-5SStudents create artwork showing aquatic habitats from their drawings and pressed aquatic plants.yes
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Watered Down History5-8xxStudents investigate the history of a chosen waterway through research methods, a taped personal interview and public records, and then display their findings on a muralyes
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Watershed6-8, 9-12xxStudents measure the area of a local watershed, calculate the amount of water it receives each year, and discuss the varied roles the watershed plays in human and wildlife habitat.yes
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Wetland Metaphors3-5xxxStudents are presented with a selection of objects for investigation as metaphors for the natural functions of wetlands.yes
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Alice in Waterland3-5, 6-8SSStudents estimate and calculate water consumption and then design and try ways to conserve water.
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Aqua WordsK-2, 3-5sStudents brainstorm water words, make word trees with those words and write poetic statements about water.
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Are You Me?K-2xUsing picture cards, students match pairs of juvenile and adult aquatic animals.
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Dragonfly Pond3-5, 6-8SSSStudents create a collage of human land use activities around an image of a pond.
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Facts and Falsehoods (old Guide)
9-12sStudents analyze and evaluate print material according to criteria they establish for quality, balance and fairness, and then develop their own presentations using the same criteria.
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Hooks and Laddersnot "Iowa," but cool active game
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How Wet is Our Planet?6-8xStudents calculate water volumes using percentages.
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Plastic Voyages3-5xStudents monitor the plastic waste production in their own households, research the effects of plastic waste on freshwater and marine life and propose various ways to lessen the problem.
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Puddle Wonders6-8xxxStudents will observe water that accumulates in puddles and will measure the depth, area and volume of the puddle.
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Something's Fishy Here6-8xxStudents read and discuss a story, inventing their own endings that lead to environmental action in their community.
Good for intro to learning about impacts of pollutants
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To Dam or Not to Dam6-8SSSStudents portray individuals representing differing perspectives and concerns related to a complex issue.
What are the impacts of altering flowing water?
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Water We Eating?3-5xxxStudents visit a local supermarket and compile a list of products that originate in aquatic habitats.
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Water Wings3-5, 6-8xxStudents will visualize a simulated field trip and then create artwork and poetry
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Water's Going On? (old guide)
5-8xStudents estimate and calculate water consumption and then design and try ways to conserve water.
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What's in the Air? (old guide)
6-8xxThrough simulations and direct measurement the students experience differing conditions of acidity in aquatic habitats and explore the consequences of acidic conditions on aquatic life.
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What's in the Water? (old guide)
6-8xStudents analyze the pollutants found in a hypothetical river. They graph the quantities of pollutants and make recommendations about actions that could be taken to improve the habitat.
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Where Does Water Run?6-8, 9-12xxStudents measure and calculate the area of a study site; calculate the volume and weight of water falling on the study site; determine specific and annual rainfall and runoff; and trace the course of water to aquatic habitats
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