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raGreen Room - F1.025Blue Room F1.020 (& F1.022)Orange Room F1.019 (& F1.021)Yellow Room - F1.016Purple Room F1.015
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Digital Twins & XR Heritage | Chair: Ramy HammadyXR & Metaverse Business Models | Chair: Philipp RauschnabelXR Use for Employees | Chair: Marnix van GisbergenXR & Metaverse in Care and Surgery | Chair: Bibhas RoyXR & Metaverse Ethical & Legal Frameworks | Chair: Dominik Mahr
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Breakout Sessions 1
Wed 25 June
13.30-14.50
189 — Preserving Railway Heritage Through Immersive Experiences:The Pietrarsa Museum Approach — Adele Magnelli, Sabato Gargiulo, and Aurelio Destile *6 — Developing a new Metaverse Business Model in eSports and
Entertainment Industries — Timothy Whiley, Timothy Jung and M. Claudia Tom Dieck
126 — Bridging the Training-Performance Gap: A Real-Life Study on
the Impact of Low-End Virtual Reality on Experiential
Learning in Hospitality — Alexander Lennart Schmidt and Praneschen Govender
24 — VR-CON-Mediverse - The development and validation of a VR
system for home (p)rehabilitation — Harry van Goor, Floris van der Breggen and Joris Jansen
26 — The legal Protection of Identity in the Metaverse:
challenges and opportunities — Giovanni Sorrentino
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277 — Following Mozart’s Steps: Influencing Factors of Tourist Satisfaction with AR-supported Historical City Tours — Marion Rauscher and Patrizia Labrenz118 — The Future of the Sneaker Industry: What metaverse-driven
business opportunities are likely to emerge for sneaker
companies? — Lukasz Koscinski and Robin Effing
80 — Using Virtual Reality to Reimagine Service Recovery
Training for Frontline Employees — Roberta Di Palma, Dominik Mahr, Tim Hilken, Jonas Heller
and Simon Beauseart
52 — Eliciting Design Requirements of a XR Application Managing
Pain and Stress for Pediatric Oncology Patients — Konstantinos Tagaras, Panagiotis Antoniou, Niki Pandria,
Sofia Reppou and Panagiotis Bamidis
65 — Ensuring the Protection of Minors in the Metaverse: Legal
Frameworks and Strategic Approaches. — Malgorzata Wegrzak
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3130 — Scenes to Vehold: Collaborative Standards Road Map for Sustainable Digital Heritage, and a Memory Twin Future - Ronald Haynes35 — Transforming the XR market through business model work and
landscape shaping work — Fiona Schweitzer, Stacey Malek and Maximilian Palmie *
95 — The future of buying: Immersive Technologies to transform
Purchasing and Supply Management - A Conceptual Framework
and future research directions — Jonas Heller, Frank Rozemeijer and Dominik Mahr
36 — Haptic Interaction for Robotic Assisted Surgery (RAS) in
Virtual Reality (VR) — Zeynep Akbal, Moritz Queisner and Igor Maximilian Sauer
76 — Unmasking the Virtual Self: Policy Paths to Authenticity
and Well-Being — Emily Godwin, Ana Javornik, Ben Marder and Luk Warlop
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4105 — Configuration-User-Purpose (CUP) Model: Enhancing the Success of Digital Twin Projects — Remco Vos, Jeroen Schepers, Néomie Raassens and Fred
Langerak
22 — Status of the Enterprise Augmented Reality (AR) Ecosystem
and What Can We do to Improve it! — Mark Sage
20 — From Nature Sounds to Automatic Logouts: Employees’
Wellbeing in Metaverses David Jiwon Hong
10 — Intelligent Immersive Environments for Elderly Care: Integrating XR, Robotics, and AI Technologies — Armin Remenyi, Vladimir Kuts and Aleksei Tepljakov3 — The Socio-legal implications of XR and the Metaverse: The
context of eSports and Entertainment — Alexandra Taylor, Timothy Jung and M. Claudia Tom Dieck
Red Room - F2.006
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Workshops
Wed 25 June
16.40-17.50
Creating real-world XR impact — Rob Pereira (PICO XR)

Chair: Jonas Heller
Let’s Start Responsible XR Through Play — John Walker (SURF, NPLUS)

Chair: Tim Hilken
XR Creation made simple — Thijs de Vries (Warp VR)

Chair: Roberta Di Palma
XR in Construction: Uses, Opportunities, Challenges — Bert Weeda & Thomas Smits (Heijmans)

Chair: Dominik Mahr
The Future of Hospitality & Tourism — Alexander Schmidt (HTIT_EN)

Chair: Danny Han
Immsersive Learning experiences in Anatomy & Chemistry — Mohamed Diab, Salma Kotb and Madelein Segurondo (Ebers)

Chair: Alexandru Maris
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XR in Career Readiness & Education | Chair: Roberta Di PalmaFrom XR & Metaverse to Spatial Computing | Chair: Joachim ScholzXR for Healthy & Sustainable Consumer Choices / Chair: Alba Garcia MilonXR & Metaverse in Therapy / Chair: Fabio CamposRobot and Avatar Developments in XR / Chair: Jella Pfeiffer
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Breakout Sessions 2
Thu 26 June
09.00-10.20
1106 — Bridging Realities: Transforming Career Exploration Through XR — Tom Kuypers and Jos Meessen *133 — Spatial Computing: Key Concepts, Implications, and Research
Agenda — Philipp A. Rauschnabel, Reto Felix, Martin Meissner,
Florian Alt and Chris Hinsch *
124 — The Differential Effects of AR and VR Experiences to
Motivate Climate Change Actions — Luisa Alex, Robert Mai and Philipp A. Rauschnabel
71 — Virtual Reality as a Possible Therapy for Improving General
Health — Maria Alamgir, M. Claudia Tom Dieck and Timothy Jung *
30 — Human-Centric Remote XR Workspace for Online Robot
Programming — Peter Kovacs, Vladimir Kuts and Tauno Otto *
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2136 — Using Immersive Technologies in Soft Skills Development: Student Perspectives — Alex Gibson, Niall Minto, Justina Setkute and Beatriz
Garcia Pascaul
63 — The Spatial Data Platform: New Horizons for Marketing
Research — Patrick Wöhnl and Sebastian Hohenberg
39 — Repeated Food Choices Between Virtual Reality Restaurants.
A Neurophysiological Study — Enrique Bigne
5 — Using Augmented Reality within Cue Exposure Therapy for Alcohol Usage Disorder Treatment and Prevention — Marnix van Gisbergen, Victor Buwalda, Homayoun Rezaei
Rashnoodi, Miruna Doicaru and Shima Rezaei Rashnoodi
143 — Enhancing Human-Robot Interaction: The Role of Playful
Personalities on Competence perception in Humanoid Service
Robots — Kimberley van der Heijden and Dai-In Danny Han
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369 — Exploring the Role of Virtual Reality in Enhancing Golf Performance — Sang Soo Kim, Tae-Woong Oh and Timothy Jung112 — Design for an Approach of Rapprochement between Marketing
Science and the Metaverse in Cyber-physical Realities — Qeis Kamran, Marcus Becker and Patrick Baretto
57 — Less is More: Facilitating Sustainable Food Choices Through
Diminished Reality — Yuyao Lu, Zeph van Berlo, Marijn Meijers and Edith Smit
139 — Getting It Right: therapist and patient needs for feedback
in independent XR rehabilitation — Loes Bulle-Smid, Renee Van den Heuvel, Marissa Gerards and
Karin Slegers
58 — ResearchChatAI: An Open Source, Easy to Use Platform for Customizable Conversational AI Experiments" — Marc Becker, David De Jong, Roman Briker, Kars Mennens, Jonas Heller, Dominik Mahr and Dhruv Grewal"
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440 — Expanding the Frame: Evolving Audiovisual Pedagogies and Scholarship through Game-based Virtual Reality — Shant Bayramian96 — You Win Some, You Lose Some: Performing a Cognitive Task in
Virtual Reality Increases Task Enjoyment but Decreases Task
Performance — Jonas Heller, Sören Köcher, Sarah Köcher and Robert Ciuchita
51 — Gastronomic immersion: exploring the impact of Virtual
Reality on tasting experiences — Sergio Ibáñez-Sánchez, Carlos Flavián, Carlos Orús and
Carlos Velasco
81 — ASMR: Tingle or Torture Exploring the Diverging Effect
between Responder Types in Advertising — Gallus William Houghton, Sammy Wals and Lieve Doucé
87 — Work in Progress: How Much Context Should Virtual Agents
Understand – Technology Paternalism in Context-Adaptive
Virtual Agents — Dominik O. W. Hirschberg, Martin Rochi, Zhuang Chang,
Philipp Rauschnabel and Mark Billinghurst
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Teams & Workplace Collaboration in XR / Chair: Alex Kies XR in the Consumer Purchase Journey / Chair: Carlos FlavianConsumer Well-being in XR & Metaverse / Chair: David FinkenXR & Metaverse in the Healthcare System / Chair: Timothy JungCultural Experiences in XR & Metaverse | Chair: Alexandru Maris
! Location: Maastricht Natural History Museum Auditorium (5-7 min. walk) !
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Breakout Sessions 3
Thu 26 June
14.10-15.30
155 — From Complex Tasks to Collaborative Success: Communication
and Performance in Virtual Reality Teams — Tristan Sanders, Anna Krispin and Dominik Mahr
17 — From Skeptics to Enthusiasts: Segmenting Consumers’
Intentions to Use AR in Physical Stores — Maria Alesanco-Llorente, Alba García-Milon, Cristina
Olarte-Pascual, Jorge Pelegrín-Borondo and Eva Reinares-Lara
42 — Exploring ill-being and disengagement practices in extended reality experiences — Lorena Blasco-Arcas, Vitor Lima and Hsin Hsuan Meg Lee141 — Bridging Realities: Overcoming Reimbursement Barriers for
Sustainable XR Integration in U.S. Healthcare — Julie Brown-Georgi
100 — When the ‘Supreme Poet’ guides the virtual journey to the
destination. VR experiences at the Dante House Museum of
Florence (Italy) — Mariapina Trunfio, Cecilia Pasquinelli, Alessandro
Cavallaro and Adele Magnelli
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2138 — APPLE VISION PRO AND THE (SEMI-)IMMERSIVE WORKPLACE: HOW
DOES THE CUSTOMIZABLE LEVEL OF IMMERSION AFFECT WORK
PERFORMANCE AND USER EXPERIENCE? — Sarah Anna Schmid, Philipp A. Rauschnabel, Vladimir Kuts
and Anja von Bosse *
91 — Intelligent User Assistance in Virtual Reality — Jella Pfeiffer, Tobias Weiß and Martin Meißner19 — The Role of Virtual Reality in Shaping Consumer Well-Being: A Systematic Review — Ashkan Davarpanah, Nina Szczygiel and Ana Maria Santos
Costa Soares
46 — Advancing Adolescent Nutrition: AI and XR Environment
Solutions for School Meal Nutrition Management — Younghwi Kim, Sangeun Park and Sunghyun Sim
31 — Immersive Attachment — Alexandru Maris, Tim Hilken and Gaby Odekerken-Schröder
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348 — Prime or Not to Prime: How Topic-Related Priming Impacts
Ideation Outcomes in Collaborative Brainstorming Using
Mixed Reality Technologies — Christian Murlowski, Andrea Maria Villeda Conde and Stefan
Morana
41 — Virtually imagined touch: Augmented, mixed, and virtual
reality’s impact on product expectations via touch
simulation — Maaike Ven, Lieve Doucé and Kim Willems
18 — Stimulating older customers’ independence in using Augmented Reality: Strengths-based digital self-efficacy to lower customer vulnerability — Caro Ceyssens, Nanouk Verhulst and Michiel Vermeulen *
127 — AI and healthier diet for healthy aging: a viable
opportunity for the hospitality industry? — Giuseppina Menconi and Paola Ossola
32 — Digitizing Cultural Heritage and Accelerating Museum
Digital Transformation Through Multisensory Virtual
Reality: A Case Study — Jiaxin Liu
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486 — Comparing Collaboration Approaches for the Field: Augmented
and Virtual Reality vs. Videoconferencing for Remote Guided
Nondestructive Ultrasonic Testing — Dominik O. W. Hirschberg, Jörg Rehbein, Sebastian-Johannes
Lorenz, Philipp Rauschnabel, Bernd Valeske and Jens
Holtmannspötter
84 — Beyond the CDJ: How augmented reality facilitates ongoing
consumption journeys — Joachim Scholz
140 — Voice-as-a-Service: Advancing Dignity in technology-mediated services for Disabled Consumers" - Floriane Goosse, Dominik Mahr and Wafa Hammedi97 — Digital Connections: Exploring Technology Connections in the Immersive Era — Eunice Cijntje, Tomáš Svoboda and Somesh Nagdev64 — Night at the Metaverse Museum: Consumer Responses to
Virtual Cultural Experiences — Konstantin Mueller, Thomas Scheurer, Thorsten
Hennig-Thurau, Leif Brandes and Andrew Stephen
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XR for Industrial and Safety Training / Chair: Danny HanScoping & Theorizing XR & Metaverse / Chair: Tim DöringRelaxation & Stress Coping with XR / Chair: Martin MeissnerVisual Advances in XR & Metaverse / Chair: Vladimir KutsXR in Space & Spectacle / Chair: Carlos Orus
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Breakout Sessions 4
Thu 26 June
16.10-17.30
170 — Development of a Virtual Training Simulator for Reactor
Pressure Vessel Dismantling — Dong Seok Song, Seung Ah Lee and S Ra El Lee *
128 — Extended reality dimensions through LinkedIn — Theodoros Daglis, Georgios Tsironis, Nikos Kalogeras, Glenn
Bouwens and Konstantinos P. Tsagarakis
99 — Relaxation in Virtual Reality: An Exploratory Study on the
Role of Guidance Modality and Prior Experience — Sebastian Stadler and Emilie Daniel
29 — Objective Assessment of Ocular Accommodation in Augmented
Reality — Dagni Räppo, Simone Luca Pizzagalli, Martin Argus and
Tatjana Pladere *
132 — Understanding XR’s Role in New Space – Towards a Design
Space — Anja von Bosse, Philipp A. Rauschnabel and Annika Pezold
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268 — Using Virtual Reality for Earthquake Evacuation Education
and Behavior Analysis System — Chun-I Lee and Zhi Cheng Lin
54 — Selecting Communication Technologies: Integrating Theories
Through Virtual Reality Concepts — Tobias Stejskal and Jella Pfeiffer
25 — Implementing VR Glasses for Wellbeing in a University
Library: A Responsible Approach — Anna-Lena Hoh, Yannis Stavrakakis, Katja Shcherbakova and
Jules Logister
62 — Scoping review protocol: The interaction between human
vision and the utilization of virtual reality (VR): A
scoping review of benefits, risks and harms — Ieva Krastina, Ellen Svarverud, Stuart J. Gilson, Rigmor C.
Baraas and Lene A. Hagen
150 – What factors should be considered in designing space VR experiences in preparation for the era of space tourism? – Thanh Hang Vo, Taeyoung Kim and Sujin Bae
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359 — Exploring Virtual Reality as an Educational Tool for
Raising Awareness and Mitigating Driver Fatigue Risks: A
Preliminary Study between the UK and Italy — Maida Alamgir, Maria Alamgir, Ilaria Bruner, Pietro Paolo
Frigenti, Irfan Mehmood and Hassan Ugail
73 — Beyond Words: The Future of Metaverse Communication Through
Brain‑Computer Interfaces — Alexander Kies
98 — Virtual Reality for Post-Presentation Stress Recovery: The
(De)Stress Virtual Reality Framework – Work-in-Progress — Corinna Rott, Roberta di Palma, Mert Emre Saritac, Ioannis
Thomas Pavlidis and Jonas Heller
92 — Exploring the Influence of Affect and Low-Level Visual
Factors on Behavioural and Physiological Responses in
Virtual Reality — Nina Jane Patel, Juliane Honisch and Peter Scarfe
116 — Enhancing esports spectatorship: An exploration of the
impact of HMD VR on esports viewing experiences,
satisfaction and motivations to spectate — Mihai Pantea, Miruna Doicaru and Marnix van Gisbergen
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4146 — Study of Building and Construction Interactive Simulators
(BCiS) for Safety and Operation Training — Chi Ho Li and Tsun Sang David Lam
12 — Foundations for a General Theory of XR: A Meta-Synthesis of
Core Assumptions — Maksym Koghut and Timothy Jung
85 — Work in Progress: Pervasive User Engagement in Augmented
Reality — Dominik O. W. Hirschberg, Margarita Ribel and Philipp A.
Rauschnabel
67 — A Novel AI-Driven Assistive Framework for Enhanced
Navigation and Text Recognition for Visual Impaired Using
Smart Glasses — Priyanka Kumari and Ramy Hammady *
123 — Cognitive, conative and affective impacts of haptic
technology in Virtual Reality gaming — Sergio Barta, Carlos Flavián and Raquel Gurrea
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Branding in XR & Metaverse / Chair: Maksym KoghutMultisensory XR - Olfactory Experiences / Chair: Robert Mai Empathy & Nostalgia in XR / Chair: Kimberley van der HeijdenXR Trainings in Healthcare: Mandy Claudia tom DieckSmart Planning with XR & Metaverse / Chair: Justin Cho
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Breakout Sessions 5
Fri 27 June
09.00-10.20
160 — Exploring Technological Innovation in Advertising Agencies:
The Impact of XR Expertise on Customer-facing Brand
Communication — Anja Lambrecht, Carsten Baumgarth and Jörg Henseler
49 — Bridging the gap between virtual and real-life food
responses using an immersive multisensory VR food
environment with visual and olfactory cues — Nynke van der Laan, Sanne Boesveldt, Matti Vuorre, Tessa
Van Leeuwen, Kim Verboon, Travis Masterson, Alexander
Klippel and Rachelle De Vries *
103 — Empathic by Design: Can Virtual Reality Change Our
Attitudes and Behaviour Towards People Living in Poverty? — Stefan Bos, Lisa Brüggen, Jonas Heller and Minou Van der
Werf
66 — Virtual Reality Training for OR personnel at Maastricht
University Medical Center+ (MUMC+) — Arnoud Peppelenbosch, Dirk Bongers and Tim Hilken
104 — Rethinking Urban Interventions and the Planning Process:
The Role of Virtual Reality for the Transformation of
Public Engagement — Markus Holzmair
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2145 — Conceptualization and Measurement of Virtual Reality
Consumer Brand Engagement — Anouk de Regt, Stuart Barnes and Kirk Plangger
79 — Scent of Luxury: Culturally Shaped Fragrances for Product
Evaluation in Virtual Reality — Sarah Victoria Mohr
11 — BRIDGING PAST, PRESENT & FUTURE IN VIRTUAL REALITY: THE
ROLE OF NOSTALGIA — Laurence Dessart, Willem Standaert, Michael Schyns and
Elena Mazurova
47 — Designing a 360-Degree Video on Home Care: Experiences of
Second-Year Health Sciences Students at Maastricht
University — Dalena van Heugten and Nynke de Jong
111 — Mixed Reality meets Marine Spatial Planning: Exploring a
new era of immersive collaborative planning — Wilco Boode, Nemtsov Lyuboslav and Carlos Santos
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356 — Exploring Intrinsic Motivations in Immersive Branded
Environments: A Self-Determination Theory Perspective — Virginia Vannucci, Francesca Bonetti, Matteo Montecchi and
Anne Roggeveen
101 — Seeing but Not Smelling: Augmented Reality Displays
Decrease Preferences for Products with Olfactory Importance — David Finken, Thomas Scheurer and Rebecca Chae
15 — Virtual Time Travel: How Virtual Reality Shapes Consumer
Memory and drives Nostalgia for Past Experiences — Tim Hilken, Mathew Chylinski, Jonas Heller, Saifeddin
Alimamy and Dominik Mahr
53 — VR-Based Group Conversation Training for Students with
Autism: A Co-Creative Research Approach — Ana García Ardana, Anna Krispin, Mark Pluymaekers, Roel
Peijs, Inne Vandyck and Dave Seré
129 — Designing an Ethical and Privacy-Driven Framework for XR in
Smart Cities: The CitiVerse SELP Approach" - Koen Borghys, Pasi Karppinen, Ine Van Zeeland, Rob Heyman
and Karl-Filip Coenegrachts
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44 — Being There: A study on the value of olfactory stimuli in
VR to enhance presence in, and empathy towards, refugee
settlements that incorporate notions of home. — Shima Rezaei Rashnoodi, Laura Iannone, Fabio Campos and
Marnix S van Gisbergen
108 — Augmented Reality in Command and Control Processes: A
Comparison of Presentation Types for the Transmission of
Auditive Orders — Oliver Hein, Dominik O. W. Hirschberg, Florian Alt and
Philipp A. Rauschnabel
50 — Portable Virtual Reality Interactions: Unlocking the
Versatility of Virtual Reality Overlays — Tobias Stejskal and Anuja Hariharan
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Avatar Design & Interaction in the Metaverse / Chair: Jonas HellerXR & Metaverse Retailing / Chair: Anouk de Regt Metaverse Tourism, Museum, and Art / Chair: Mariapina TrunfioAI integrations with XR & Metaverse / Chair: Tim HilkenXR Use Across Education Fields / Chair: Anna Krispin
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Breakout Sessions 6
Fri 27 June
13.50-15.10
1121 — Shaping Experiences How Avatar Customization Influences
Immersion and Performance Across Platforms — Ibrahim Humdi, Tim Hilken, Jonas Heller and Dominik Mahr
23 — Through the Looking Glass: The Shifting User Focus Between
Worldbuilding and Real-World Anchoring — Katja Döbel
110 — An Educational Museum Approach within the Metaverse — Daniela La Foresta and Ilaria Bruner28 — The Future of AI Content Creation in the Metaverse:
Opportunities, Challenges, and Technologies — Michael Schwertel
1 — The Impact of Augmented Reality Avatars on Student
Engagement, Motivation, and Interest in History Learning — Maria Ladehof, Fabio Campos, Marnix van Gisbergen and Shima
Rashnoodi
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2131 — Psychological Ownership in VR Fashion: Two Studies on The
Role of Customization — Richard Martina, Mike Russell, Burcu Kor, Yulia
Brisson-Zelenina, Jeroen Boots, Arno Freeke and Arend-Jan
Krooneman
122 — Designing for Local Presence: The Perceptual Augmentation
Process and its Role in Effective Augmented Reality
Marketing — Katrin Schein, Philipp Rauschnabel, Sandra Praxmarer-Carus
and Barry Babin
94 — Neuromorphic Data Transformations for Sustainable VR Art
Applications — Anna Shvets
45 — A Study on AI-Based Data Processing Methods for Analyzing
Age Voice Data Collected in the Metaverse Environment — Dahyun Kang and Sunghyun Sim
2 — Simulated mock trials in virtual reality: a framework to
guide the future of legal education — Justin Cho, Timothy Jung and M. Claudia Tom Dieck
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3125 — Branded Virtual Experiences in the Metaverse: Exploring the
Impact of Avatar Embodiment & Immersiveness on Marketing
Outcomes — Sehar Sohail and Alyaa Darwish
113 — The Role of Augmented Reality in Online Retail: Examining
Control Modalities and Product Types — Jonas Heller, Tim Hilken, Philipp Rauschnabel, Roberta Di
Palma and Dominik Mahr
61 — Beyond the Physical Trip: Examining How VR, AR and other
basic Metaverse Tools can influence the Destination Choice — Nansy Kouroupi and Theodore Metaxas
144 — Mutual Development Trends of Generative AI and XR: From the
Perspective of Co-Evolution Theory — Sujin Bae, Yujin Kang, Jiahao Liang, Feng Gao and Ohbyung
Kwon
34 — DIGITAL TRANSFORMATION OF ARCHITECTURAL DESIGN EDUCATION:
METAVERSE-BASED COLLABORATIVE LEARNING — Bilge Sağlam and Burcu Şenyapılı Özcan
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4107 — Understanding individuals service satisfaction with virtual
generative agents through their expressed emotions with
relative to agent interface, and interaction style. — John Vara Prasad Ravi, Jan-Hinrich Meyer, Jonas Heller, Tim
Hilken, Ramon Palau-Saumell, Dominik Mahr, and Jorge Matute Vallejo
83 — The Impact of Augmented Reality on Luxury Brand
Attractiveness — David Wilhelm, Sandra Praxmarer-Carus and Philipp
Rauschnabel
44 — Virtual reality in tourism: A study on destination
consummatory pleasure — Naveenkumar Hanagandi and Prof.Sunita Mall
78 — How can we teach and what are the future challenges to let
LLM’s generate properties for Objects and Avatars for
Immersive Education applications — Abraham Campbell, Ghofran Abourayana, Mollie Murphy,
Simran, Sam Jacob, Quinn Berryman, Mikey Dolan, Guéric
Thomas, Valentin Boutouria and Xuanhui Xu
147 — Exploring Skill Development in Hospitality Training: The Role of Low-End VR Training on Emotional Responses and Experiential Learning —Brysch Armin, Schmidt Alexander, Ainhoa Carballido, P. D. Govender, Malu Boerwinkel and Dai-In Danny Han
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*Nominated for Best Paper Award "Advancing Theory"
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*Nominated for Best Paper Award "Advancing Application"
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*Nominated for Best Industry Paper Award
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*Nominated for Best PhD Paper Award
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Nominees for Best Reviewer:
Roberta Di Palma
Maksym Koghut
Joachim Scholz
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