| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Green Room - F1.025 | Blue Room F1.020 (& F1.022) | Orange Room F1.019 (& F1.021) | Yellow Room - F1.016 | Purple Room F1.015 | |||||||||||||||||||||
2 | Digital Twins & XR Heritage | Chair: Ramy Hammady | XR & Metaverse Business Models | Chair: Philipp Rauschnabel | XR Use for Employees | Chair: Marnix van Gisbergen | XR & Metaverse in Care and Surgery | Chair: Bibhas Roy | XR & Metaverse Ethical & Legal Frameworks | Chair: Dominik Mahr | |||||||||||||||||||||
3 | Breakout Sessions 1 Wed 25 June 13.30-14.50 | 1 | 89 — Preserving Railway Heritage Through Immersive Experiences:The Pietrarsa Museum Approach — Adele Magnelli, Sabato Gargiulo, and Aurelio Destile * | 6 — Developing a new Metaverse Business Model in eSports and Entertainment Industries — Timothy Whiley, Timothy Jung and M. Claudia Tom Dieck | 126 — Bridging the Training-Performance Gap: A Real-Life Study on the Impact of Low-End Virtual Reality on Experiential Learning in Hospitality — Alexander Lennart Schmidt and Praneschen Govender | 24 — VR-CON-Mediverse - The development and validation of a VR system for home (p)rehabilitation — Harry van Goor, Floris van der Breggen and Joris Jansen | 26 — The legal Protection of Identity in the Metaverse: challenges and opportunities — Giovanni Sorrentino | |||||||||||||||||||
4 | 2 | 77 — Following Mozart’s Steps: Influencing Factors of Tourist Satisfaction with AR-supported Historical City Tours — Marion Rauscher and Patrizia Labrenz | 118 — The Future of the Sneaker Industry: What metaverse-driven business opportunities are likely to emerge for sneaker companies? — Lukasz Koscinski and Robin Effing | 80 — Using Virtual Reality to Reimagine Service Recovery Training for Frontline Employees — Roberta Di Palma, Dominik Mahr, Tim Hilken, Jonas Heller and Simon Beauseart | 52 — Eliciting Design Requirements of a XR Application Managing Pain and Stress for Pediatric Oncology Patients — Konstantinos Tagaras, Panagiotis Antoniou, Niki Pandria, Sofia Reppou and Panagiotis Bamidis | 65 — Ensuring the Protection of Minors in the Metaverse: Legal Frameworks and Strategic Approaches. — Malgorzata Wegrzak | ||||||||||||||||||||
5 | 3 | 130 — Scenes to Vehold: Collaborative Standards Road Map for Sustainable Digital Heritage, and a Memory Twin Future - Ronald Haynes | 35 — Transforming the XR market through business model work and landscape shaping work — Fiona Schweitzer, Stacey Malek and Maximilian Palmie * | 95 — The future of buying: Immersive Technologies to transform Purchasing and Supply Management - A Conceptual Framework and future research directions — Jonas Heller, Frank Rozemeijer and Dominik Mahr | 36 — Haptic Interaction for Robotic Assisted Surgery (RAS) in Virtual Reality (VR) — Zeynep Akbal, Moritz Queisner and Igor Maximilian Sauer | 76 — Unmasking the Virtual Self: Policy Paths to Authenticity and Well-Being — Emily Godwin, Ana Javornik, Ben Marder and Luk Warlop | ||||||||||||||||||||
6 | 4 | 105 — Configuration-User-Purpose (CUP) Model: Enhancing the Success of Digital Twin Projects — Remco Vos, Jeroen Schepers, Néomie Raassens and Fred Langerak | 22 — Status of the Enterprise Augmented Reality (AR) Ecosystem and What Can We do to Improve it! — Mark Sage | 20 — From Nature Sounds to Automatic Logouts: Employees’ Wellbeing in Metaverses David Jiwon Hong | 10 — Intelligent Immersive Environments for Elderly Care: Integrating XR, Robotics, and AI Technologies — Armin Remenyi, Vladimir Kuts and Aleksei Tepljakov | 3 — The Socio-legal implications of XR and the Metaverse: The context of eSports and Entertainment — Alexandra Taylor, Timothy Jung and M. Claudia Tom Dieck | Red Room - F2.006 [Online Presentation] | Main Room & Exhibition Space - F1.014 & F1.019 | ||||||||||||||||||
7 | Workshops Wed 25 June 16.40-17.50 | Creating real-world XR impact — Rob Pereira (PICO XR) Chair: Jonas Heller | Let’s Start Responsible XR Through Play — John Walker (SURF, NPLUS) Chair: Tim Hilken | XR Creation made simple — Thijs de Vries (Warp VR) Chair: Roberta Di Palma | XR in Construction: Uses, Opportunities, Challenges — Bert Weeda & Thomas Smits (Heijmans) Chair: Dominik Mahr | The Future of Hospitality & Tourism — Alexander Schmidt (HTIT_EN) Chair: Danny Han | Immsersive Learning experiences in Anatomy & Chemistry — Mohamed Diab, Salma Kotb and Madelein Segurondo (Ebers) Chair: Alexandru Maris | Aircraft Marshalling in Virtual Reality: Lessons from a German Air Force Innovation Project“ — Marek Behrens (Bundeswehr) Chair: Philipp Rauschnabel | ||||||||||||||||||
8 | XR in Career Readiness & Education | Chair: Roberta Di Palma | From XR & Metaverse to Spatial Computing | Chair: Joachim Scholz | XR for Healthy & Sustainable Consumer Choices / Chair: Alba Garcia Milon | XR & Metaverse in Therapy / Chair: Fabio Campos | Robot and Avatar Developments in XR / Chair: Jella Pfeiffer | |||||||||||||||||||||
9 | Breakout Sessions 2 Thu 26 June 09.00-10.20 | 1 | 106 — Bridging Realities: Transforming Career Exploration Through XR — Tom Kuypers and Jos Meessen * | 133 — Spatial Computing: Key Concepts, Implications, and Research Agenda — Philipp A. Rauschnabel, Reto Felix, Martin Meissner, Florian Alt and Chris Hinsch * | 124 — The Differential Effects of AR and VR Experiences to Motivate Climate Change Actions — Luisa Alex, Robert Mai and Philipp A. Rauschnabel | 71 — Virtual Reality as a Possible Therapy for Improving General Health — Maria Alamgir, M. Claudia Tom Dieck and Timothy Jung * | 30 — Human-Centric Remote XR Workspace for Online Robot Programming — Peter Kovacs, Vladimir Kuts and Tauno Otto * | |||||||||||||||||||
10 | 2 | 136 — Using Immersive Technologies in Soft Skills Development: Student Perspectives — Alex Gibson, Niall Minto, Justina Setkute and Beatriz Garcia Pascaul | 63 — The Spatial Data Platform: New Horizons for Marketing Research — Patrick Wöhnl and Sebastian Hohenberg | 39 — Repeated Food Choices Between Virtual Reality Restaurants. A Neurophysiological Study — Enrique Bigne | 5 — Using Augmented Reality within Cue Exposure Therapy for Alcohol Usage Disorder Treatment and Prevention — Marnix van Gisbergen, Victor Buwalda, Homayoun Rezaei Rashnoodi, Miruna Doicaru and Shima Rezaei Rashnoodi | 143 — Enhancing Human-Robot Interaction: The Role of Playful Personalities on Competence perception in Humanoid Service Robots — Kimberley van der Heijden and Dai-In Danny Han | ||||||||||||||||||||
11 | 3 | 69 — Exploring the Role of Virtual Reality in Enhancing Golf Performance — Sang Soo Kim, Tae-Woong Oh and Timothy Jung | 112 — Design for an Approach of Rapprochement between Marketing Science and the Metaverse in Cyber-physical Realities — Qeis Kamran, Marcus Becker and Patrick Baretto | 57 — Less is More: Facilitating Sustainable Food Choices Through Diminished Reality — Yuyao Lu, Zeph van Berlo, Marijn Meijers and Edith Smit | 139 — Getting It Right: therapist and patient needs for feedback in independent XR rehabilitation — Loes Bulle-Smid, Renee Van den Heuvel, Marissa Gerards and Karin Slegers | 58 — ResearchChatAI: An Open Source, Easy to Use Platform for Customizable Conversational AI Experiments" — Marc Becker, David De Jong, Roman Briker, Kars Mennens, Jonas Heller, Dominik Mahr and Dhruv Grewal" | ||||||||||||||||||||
12 | 4 | 40 — Expanding the Frame: Evolving Audiovisual Pedagogies and Scholarship through Game-based Virtual Reality — Shant Bayramian | 96 — You Win Some, You Lose Some: Performing a Cognitive Task in Virtual Reality Increases Task Enjoyment but Decreases Task Performance — Jonas Heller, Sören Köcher, Sarah Köcher and Robert Ciuchita | 51 — Gastronomic immersion: exploring the impact of Virtual Reality on tasting experiences — Sergio Ibáñez-Sánchez, Carlos Flavián, Carlos Orús and Carlos Velasco | 81 — ASMR: Tingle or Torture Exploring the Diverging Effect between Responder Types in Advertising — Gallus William Houghton, Sammy Wals and Lieve Doucé | 87 — Work in Progress: How Much Context Should Virtual Agents Understand – Technology Paternalism in Context-Adaptive Virtual Agents — Dominik O. W. Hirschberg, Martin Rochi, Zhuang Chang, Philipp Rauschnabel and Mark Billinghurst | ||||||||||||||||||||
13 | Poster Presentations Thu 26 June 12.30-13.30 | 8 — 3D Pose Estimation in Single-Camera Environments for Manufacturing Worker Ergonomic Assessment — Ji-Yeon Kim, Ki-Hwan Kim, Young-Jin Kang and Seok Chan Jeong 21 — Enablers of Metaverse Entrepreneurship: Insights from the Customer-focused Marketing Literature — Sha Wang and Anita van Gils 43 — Exploration of Usability factors for promoting XR/Metaverse Technologies in a Health Research Settings — Everton Barton 74 — ARCHITECTURAL DESIGN IN THE METAVERSE: FUTURE CITIES BRIDGING REALITIES — Inês Laborinho 90 — IoT Integration in XR: Enhancing Immersion with Localised and Low Latency Device Control — Adam Dooley, William O'Brien, Mihai Penica, Fiona Boyle, Sean McGrath and Eoin O'Connell 134 — Show Me Someone to Judge: The Role of Avatar Appearance in Communication and Impression Formation in Virtual Reality — Luis Alexander Kaufhold 149 —The Role of Space VR Experience in Window Design for Space Tourism — Ohbyung Kwon, Yujin Kang, Sujin Bae, Jiahao Liang and Myung Ja Kim 150 —What factors should be considered in designing space VR experiences in preparation for the era of space tourism?— Thanh Hang Vo, Taeyoung Kim and Sujin Bae | ||||||||||||||||||||||||
14 | Teams & Workplace Collaboration in XR / Chair: Alex Kies | XR in the Consumer Purchase Journey / Chair: Carlos Flavian | Consumer Well-being in XR & Metaverse / Chair: David Finken | XR & Metaverse in the Healthcare System / Chair: Timothy Jung | Cultural Experiences in XR & Metaverse | Chair: Alexandru Maris ! Location: Maastricht Natural History Museum Auditorium (5-7 min. walk) ! | |||||||||||||||||||||
15 | Breakout Sessions 3 Thu 26 June 14.10-15.30 | 1 | 55 — From Complex Tasks to Collaborative Success: Communication and Performance in Virtual Reality Teams — Tristan Sanders, Anna Krispin and Dominik Mahr | 17 — From Skeptics to Enthusiasts: Segmenting Consumers’ Intentions to Use AR in Physical Stores — Maria Alesanco-Llorente, Alba García-Milon, Cristina Olarte-Pascual, Jorge Pelegrín-Borondo and Eva Reinares-Lara | 42 — Exploring ill-being and disengagement practices in extended reality experiences — Lorena Blasco-Arcas, Vitor Lima and Hsin Hsuan Meg Lee | 141 — Bridging Realities: Overcoming Reimbursement Barriers for Sustainable XR Integration in U.S. Healthcare — Julie Brown-Georgi | - Transition time to NHM - | |||||||||||||||||||
16 | 2 | 138 — APPLE VISION PRO AND THE (SEMI-)IMMERSIVE WORKPLACE: HOW DOES THE CUSTOMIZABLE LEVEL OF IMMERSION AFFECT WORK PERFORMANCE AND USER EXPERIENCE? — Sarah Anna Schmid, Philipp A. Rauschnabel, Vladimir Kuts and Anja von Bosse * | 91 — Intelligent User Assistance in Virtual Reality — Jella Pfeiffer, Tobias Weiß and Martin Meißner | 19 — The Role of Virtual Reality in Shaping Consumer Well-Being: A Systematic Review — Ashkan Davarpanah, Nina Szczygiel and Ana Maria Santos Costa Soares | 46 — Advancing Adolescent Nutrition: AI and XR Environment Solutions for School Meal Nutrition Management — Younghwi Kim, Sangeun Park and Sunghyun Sim | 100 — When the ‘Supreme Poet’ guides the virtual journey to the destination. VR experiences at the Dante House Museum of Florence (Italy) — Mariapina Trunfio, Cecilia Pasquinelli, Alessandro Cavallaro and Adele Magnelli | ||||||||||||||||||||
17 | 3 | 48 — Prime or Not to Prime: How Topic-Related Priming Impacts Ideation Outcomes in Collaborative Brainstorming Using Mixed Reality Technologies — Christian Murlowski, Andrea Maria Villeda Conde and Stefan Morana | 41 — Virtually imagined touch: Augmented, mixed, and virtual reality’s impact on product expectations via touch simulation — Maaike Ven, Lieve Doucé and Kim Willems | 18 — Stimulating older customers’ independence in using Augmented Reality: Strengths-based digital self-efficacy to lower customer vulnerability — Caro Ceyssens, Nanouk Verhulst and Michiel Vermeulen * | 127 — AI and healthier diet for healthy aging: a viable opportunity for the hospitality industry? — Giuseppina Menconi and Paola Ossola | 32 — Digitizing Cultural Heritage and Accelerating Museum Digital Transformation Through Multisensory Virtual Reality: A Case Study — Jiaxin Liu | ||||||||||||||||||||
18 | 4 | 86 — Comparing Collaboration Approaches for the Field: Augmented and Virtual Reality vs. Videoconferencing for Remote Guided Nondestructive Ultrasonic Testing — Dominik O. W. Hirschberg, Jörg Rehbein, Sebastian-Johannes Lorenz, Philipp Rauschnabel, Bernd Valeske and Jens Holtmannspötter | 84 — Beyond the CDJ: How augmented reality facilitates ongoing consumption journeys — Joachim Scholz | 140 — Voice-as-a-Service: Advancing Dignity in technology-mediated services for Disabled Consumers" - Floriane Goosse, Dominik Mahr and Wafa Hammedi | 97 — Digital Connections: Exploring Technology Connections in the Immersive Era — Eunice Cijntje, Tomáš Svoboda and Somesh Nagdev [Online Presentation] | 64 — Night at the Metaverse Museum: Consumer Responses to Virtual Cultural Experiences — Konstantin Mueller, Thomas Scheurer, Thorsten Hennig-Thurau, Leif Brandes and Andrew Stephen | ||||||||||||||||||||
19 | XR for Industrial and Safety Training / Chair: Danny Han | Scoping & Theorizing XR & Metaverse / Chair: Tim Döring | Relaxation & Stress Coping with XR / Chair: Martin Meissner | Visual Advances in XR & Metaverse / Chair: Vladimir Kuts | XR in Space & Spectacle / Chair: Carlos Orus | |||||||||||||||||||||
20 | Breakout Sessions 4 Thu 26 June 16.10-17.30 | 1 | 70 — Development of a Virtual Training Simulator for Reactor Pressure Vessel Dismantling — Dong Seok Song, Seung Ah Lee and S Ra El Lee * | 128 — Extended reality dimensions through LinkedIn — Theodoros Daglis, Georgios Tsironis, Nikos Kalogeras, Glenn Bouwens and Konstantinos P. Tsagarakis | 99 — Relaxation in Virtual Reality: An Exploratory Study on the Role of Guidance Modality and Prior Experience — Sebastian Stadler and Emilie Daniel | 29 — Objective Assessment of Ocular Accommodation in Augmented Reality — Dagni Räppo, Simone Luca Pizzagalli, Martin Argus and Tatjana Pladere * | 132 — Understanding XR’s Role in New Space – Towards a Design Space — Anja von Bosse, Philipp A. Rauschnabel and Annika Pezold | |||||||||||||||||||
21 | 2 | 68 — Using Virtual Reality for Earthquake Evacuation Education and Behavior Analysis System — Chun-I Lee and Zhi Cheng Lin | 54 — Selecting Communication Technologies: Integrating Theories Through Virtual Reality Concepts — Tobias Stejskal and Jella Pfeiffer | 25 — Implementing VR Glasses for Wellbeing in a University Library: A Responsible Approach — Anna-Lena Hoh, Yannis Stavrakakis, Katja Shcherbakova and Jules Logister | 62 — Scoping review protocol: The interaction between human vision and the utilization of virtual reality (VR): A scoping review of benefits, risks and harms — Ieva Krastina, Ellen Svarverud, Stuart J. Gilson, Rigmor C. Baraas and Lene A. Hagen | 150 – What factors should be considered in designing space VR experiences in preparation for the era of space tourism? – Thanh Hang Vo, Taeyoung Kim and Sujin Bae | ||||||||||||||||||||
22 | 3 | 59 — Exploring Virtual Reality as an Educational Tool for Raising Awareness and Mitigating Driver Fatigue Risks: A Preliminary Study between the UK and Italy — Maida Alamgir, Maria Alamgir, Ilaria Bruner, Pietro Paolo Frigenti, Irfan Mehmood and Hassan Ugail | 73 — Beyond Words: The Future of Metaverse Communication Through Brain‑Computer Interfaces — Alexander Kies | 98 — Virtual Reality for Post-Presentation Stress Recovery: The (De)Stress Virtual Reality Framework – Work-in-Progress — Corinna Rott, Roberta di Palma, Mert Emre Saritac, Ioannis Thomas Pavlidis and Jonas Heller | 92 — Exploring the Influence of Affect and Low-Level Visual Factors on Behavioural and Physiological Responses in Virtual Reality — Nina Jane Patel, Juliane Honisch and Peter Scarfe | 116 — Enhancing esports spectatorship: An exploration of the impact of HMD VR on esports viewing experiences, satisfaction and motivations to spectate — Mihai Pantea, Miruna Doicaru and Marnix van Gisbergen | ||||||||||||||||||||
23 | 4 | 146 — Study of Building and Construction Interactive Simulators (BCiS) for Safety and Operation Training — Chi Ho Li and Tsun Sang David Lam | 12 — Foundations for a General Theory of XR: A Meta-Synthesis of Core Assumptions — Maksym Koghut and Timothy Jung | 85 — Work in Progress: Pervasive User Engagement in Augmented Reality — Dominik O. W. Hirschberg, Margarita Ribel and Philipp A. Rauschnabel | 67 — A Novel AI-Driven Assistive Framework for Enhanced Navigation and Text Recognition for Visual Impaired Using Smart Glasses — Priyanka Kumari and Ramy Hammady * | 123 — Cognitive, conative and affective impacts of haptic technology in Virtual Reality gaming — Sergio Barta, Carlos Flavián and Raquel Gurrea | ||||||||||||||||||||
24 | Branding in XR & Metaverse / Chair: Maksym Koghut | Multisensory XR - Olfactory Experiences / Chair: Robert Mai | Attachment, Empathy & Nostalgia in XR / Chair: Kimberley van der Heijden | XR Trainings in Healthcare: Mandy Claudia tom Dieck | Smart Planning with XR & Metaverse / Chair: Justin Cho | |||||||||||||||||||||
25 | Breakout Sessions 5 Fri 27 June 09.00-10.20 | 1 | 60 — Exploring Technological Innovation in Advertising Agencies: The Impact of XR Expertise on Customer-facing Brand Communication — Anja Lambrecht, Carsten Baumgarth and Jörg Henseler | 49 — Bridging the gap between virtual and real-life food responses using an immersive multisensory VR food environment with visual and olfactory cues — Nynke van der Laan, Sanne Boesveldt, Matti Vuorre, Tessa Van Leeuwen, Kim Verboon, Travis Masterson, Alexander Klippel and Rachelle De Vries * | 31 — Immersive Attachment — Alexandru Maris, Tim Hilken and Gaby Odekerken-Schröder | 66 — Virtual Reality Training for OR personnel at Maastricht University Medical Center+ (MUMC+) — Arnoud Peppelenbosch, Dirk Bongers and Tim Hilken | 104 — Rethinking Urban Interventions and the Planning Process: The Role of Virtual Reality for the Transformation of Public Engagement — Markus Holzmair | |||||||||||||||||||
26 | 2 | 145 — Conceptualization and Measurement of Virtual Reality Consumer Brand Engagement — Anouk de Regt, Stuart Barnes and Kirk Plangger | 79 — Scent of Luxury: Culturally Shaped Fragrances for Product Evaluation in Virtual Reality — Sarah Victoria Mohr | 11 — BRIDGING PAST, PRESENT & FUTURE IN VIRTUAL REALITY: THE ROLE OF NOSTALGIA — Laurence Dessart, Willem Standaert, Michael Schyns and Elena Mazurova | 47 — Designing a 360-Degree Video on Home Care: Experiences of Second-Year Health Sciences Students at Maastricht University — Dalena van Heugten and Nynke de Jong | 111 — Mixed Reality meets Marine Spatial Planning: Exploring a new era of immersive collaborative planning — Wilco Boode, Nemtsov Lyuboslav and Carlos Santos | ||||||||||||||||||||
27 | 3 | 56 — Exploring Intrinsic Motivations in Immersive Branded Environments: A Self-Determination Theory Perspective — Virginia Vannucci, Francesca Bonetti, Matteo Montecchi and Anne Roggeveen | 101 — Seeing but Not Smelling: Augmented Reality Displays Decrease Preferences for Products with Olfactory Importance — David Finken, Thomas Scheurer and Rebecca Chae | 103 — Empathic by Design: Can Virtual Reality Change Our Attitudes and Behaviour Towards People Living in Poverty? — Stefan Bos, Lisa Brüggen, Jonas Heller and Minou Van der Werf | 53 — VR-Based Group Conversation Training for Students with Autism: A Co-Creative Research Approach — Ana García Ardana, Anna Krispin, Mark Pluymaekers, Roel Peijs, Inne Vandyck and Dave Seré | 129 — Designing an Ethical and Privacy-Driven Framework for XR in Smart Cities: The CitiVerse SELP Approach" - Koen Borghys, Pasi Karppinen, Ine Van Zeeland, Rob Heyman and Karl-Filip Coenegrachts | ||||||||||||||||||||
28 | 4 | 4 — Being There: A study on the value of olfactory stimuli in VR to enhance presence in, and empathy towards, refugee settlements that incorporate notions of home. — Shima Rezaei Rashnoodi, Laura Iannone, Fabio Campos and Marnix S van Gisbergen | 15 — Virtual Time Travel: How Virtual Reality Shapes Consumer Memory and drives Nostalgia for Past Experiences — Tim Hilken, Mathew Chylinski, Jonas Heller, Saifeddin Alimamy and Dominik Mahr | 108 — Augmented Reality in Command and Control Processes: A Comparison of Presentation Types for the Transmission of Auditive Orders — Oliver Hein, Dominik O. W. Hirschberg, Florian Alt and Philipp A. Rauschnabel | 50 — Portable Virtual Reality Interactions: Unlocking the Versatility of Virtual Reality Overlays — Tobias Stejskal and Anuja Hariharan | |||||||||||||||||||||
29 | Avatar Design & Interaction in the Metaverse / Chair: Jonas Heller | XR & Metaverse Retailing / Chair: Anouk de Regt | Metaverse Tourism, Museum, and Art / Chair: Mariapina Trunfio | AI integrations with XR & Metaverse / Chair: Tim Hilken | XR Use Across Education Fields / Chair: Anna Krispin | |||||||||||||||||||||
30 | Breakout Sessions 6 Fri 27 June 13.50-15.10 | 1 | 121 — Shaping Experiences How Avatar Customization Influences Immersion and Performance Across Platforms — Ibrahim Humdi, Tim Hilken, Jonas Heller and Dominik Mahr | 23 — Through the Looking Glass: The Shifting User Focus Between Worldbuilding and Real-World Anchoring — Katja Döbel | 110 — An Educational Museum Approach within the Metaverse — Daniela La Foresta and Ilaria Bruner | 28 — The Future of AI Content Creation in the Metaverse: Opportunities, Challenges, and Technologies — Michael Schwertel | 1 — The Impact of Augmented Reality Avatars on Student Engagement, Motivation, and Interest in History Learning — Maria Ladehof, Fabio Campos, Marnix van Gisbergen and Shima Rashnoodi | |||||||||||||||||||
31 | 2 | 131 — Psychological Ownership in VR Fashion: Two Studies on The Role of Customization — Richard Martina, Mike Russell, Burcu Kor, Yulia Brisson-Zelenina, Jeroen Boots, Arno Freeke and Arend-Jan Krooneman | 122 — Designing for Local Presence: The Perceptual Augmentation Process and its Role in Effective Augmented Reality Marketing — Katrin Schein, Philipp Rauschnabel, Sandra Praxmarer-Carus and Barry Babin | 94 — Neuromorphic Data Transformations for Sustainable VR Art Applications — Anna Shvets | 45 — A Study on AI-Based Data Processing Methods for Analyzing Age Voice Data Collected in the Metaverse Environment — Dahyun Kang and Sunghyun Sim | 2 — Simulated mock trials in virtual reality: a framework to guide the future of legal education — Justin Cho, Timothy Jung and M. Claudia Tom Dieck | ||||||||||||||||||||
32 | 3 | 125 — Branded Virtual Experiences in the Metaverse: Exploring the Impact of Avatar Embodiment & Immersiveness on Marketing Outcomes — Sehar Sohail and Alyaa Darwish | 113 — The Role of Augmented Reality in Online Retail: Examining Control Modalities and Product Types — Jonas Heller, Tim Hilken, Philipp Rauschnabel, Roberta Di Palma and Dominik Mahr | 61 — Beyond the Physical Trip: Examining How VR, AR and other basic Metaverse Tools can influence the Destination Choice — Nansy Kouroupi and Theodore Metaxas | 144 — Mutual Development Trends of Generative AI and XR: From the Perspective of Co-Evolution Theory — Sujin Bae, Yujin Kang, Jiahao Liang, Feng Gao and Ohbyung Kwon | 34 — DIGITAL TRANSFORMATION OF ARCHITECTURAL DESIGN EDUCATION: METAVERSE-BASED COLLABORATIVE LEARNING — Bilge Sağlam and Burcu Şenyapılı Özcan | ||||||||||||||||||||
33 | 4 | 107 — Understanding individuals service satisfaction with virtual generative agents through their expressed emotions with relative to agent interface, and interaction style. — John Vara Prasad Ravi, Jan-Hinrich Meyer, Jonas Heller, Tim Hilken, Ramon Palau-Saumell, Dominik Mahr, and Jorge Matute Vallejo | 83 — The Impact of Augmented Reality on Luxury Brand Attractiveness — David Wilhelm, Sandra Praxmarer-Carus and Philipp Rauschnabel | 44 — Virtual reality in tourism: A study on destination consummatory pleasure — Naveenkumar Hanagandi and Prof.Sunita Mall [Online Presentation] | 78 — How can we teach and what are the future challenges to let LLM’s generate properties for Objects and Avatars for Immersive Education applications — Abraham Campbell, Ghofran Abourayana, Mollie Murphy, Simran, Sam Jacob, Quinn Berryman, Mikey Dolan, Guéric Thomas, Valentin Boutouria and Xuanhui Xu | 147 — Exploring Skill Development in Hospitality Training: The Role of Low-End VR Training on Emotional Responses and Experiential Learning —Brysch Armin, Schmidt Alexander, Ainhoa Carballido, P. D. Govender, Malu Boerwinkel and Dai-In Danny Han | ||||||||||||||||||||
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35 | * | Nominated for Best Paper Award "Advancing Theory" | ||||||||||||||||||||||||
36 | * | Nominated for Best Paper Award "Advancing Application" | ||||||||||||||||||||||||
37 | * | Nominated for Best Industry Paper Award | ||||||||||||||||||||||||
38 | * | Nominated for Best PhD Paper Award | ||||||||||||||||||||||||
39 | Nominees for Best Reviewer: Roberta Di Palma Maksym Koghut Joachim Scholz | |||||||||||||||||||||||||
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