ABCD
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Explanation of the Sheet
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This is a sheet containing verified information about quest strategies in "PSO2:NGS." Current contents include the following.
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Contents and Description
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Damage Dealt FormulaContains the Damage Calculation Formula, as well as various multipliers related to dealing damage.
This also includes other values related to damage dealt, such as a list of Enemy Defense based on Lv.
Part MultipliersA summary of some enemies which have special part multipliers.
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PA (per Class)Contains inforrmation on power distribution, PP, frame count, and DPS.
※DPS is calculated based on the power multiplier(%)/s to represent the power efficiency of each attack.
Down SpecificationsContains basic information on Physical Down, Element Down, and Break.
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Avoidance TimeContains information on evasion, guard frames, and related properties of each class' weapon.Required Down ValueContains detailed information on Physical and Element Down requirements for each Enemy.
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HP,EXP,DropsA summary of basic correction values for Enemy HP, EXP, and the Drop System.
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Damage Taken FormulaContains information on enemy damage formula, as well as various multipliers related to it.
This also includes other values related to damage taken, such as base Attack Power of Enemies per Lv.
Enemy HPContains information on base HP, morph conditions, and breakable parts on each enemy
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Enemy Attack InfoContains information of each enemy's Attack power correction, Attack Pattern, and Attack multipliers.Enemy CostInformation on the value known as "Enemy Cost."
Mechanics of the Photon Blast gauge accumulation is also included here.
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Enemy / Quest Multipliersエネミーや各クエストに関する特殊な補正値についてまとめています。PSE,Trial,Weather,UrgentInformation on basic mechanics of PSE, trials, weather, and urgent quests.
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Geometric Labyrinthジオメトリックラビリンスのスコア計算方式、各エリアの沸きパターン、
チャレンジ設定を含む補正値などに関する詳しい仕様を載せています。
Class StatsA list of base stats (HP, attack, defense) for each class.
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PP, Status AilmentsContains basic information regarding PP and status ailments.Battle Power FormulaInformation on how Battle Power is calculated.
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日本版※The original spreadsheet in Japanese can be found here. (Created by @flowerint1034)
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Verification Information and Contact Information
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The information in this sheet is mostly verified by the editor (@flowerint1034), but verified information from other people may be referenced and cited if necessary. (See Credits for details).
We have attempted to be as accurate as possible in the verified content, but be aware that there may be errors in some cases.
If you find any errors in the information provided or have any other concerns, please contact the editor's Twitter account.
TL Note: If there is a translation issue, feel free to contact me on Discord (Uber#0002) or on Twitter (@TheuberClips)
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Items to be updated or added in the near future
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Estimated TimeContents
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Currently being updated (11/6)MARS balance changes
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In the future (?)
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Around June-July
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Update History
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Update DateUpdated content
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2024/10/3・Updated PA(Fo&Te)'s wand section for balance changes
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2024/8/28・Updated Scylla Weapon Action to account for the balance change
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2024/8/6・All MARS Info translated
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2024/4/13・All new Tech Art Customizations should be reflected in the sheet now
・Almost all information on PA(Other) is now translated
・Updated Leciel information to note the change in Photon Blast Gauge build rate from April.
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2024/4/12・Hu, Fi, Ra, Gu, Br, Wa and Sl customizations have been mostly completed. Only Jet Boots and Techniques remain.
・Added a note about Bow's Elusion Plus, noting that the Power/s will be much higher than listed. For example, it is basically ~360 DPS on UC Ceaseless, and ~440 DPS on Charged Ceaseless due to PA→Elusion being faster than PA→PA
 Note: This cancel timing has been accounted for in Type 3 Ceaseless Draw combos.
・Updated all values for balance changes that occurred on April 10, and updated the description of Dimensional Ray for the new hit rate.
・Slightly raised the First Half operation time of Double Drive
・Finished more translations for class PA sheets
・Added a link to PA(Gu) for Chain Finishers for people looking for more in-depth chain finishers
・Fixed an error in "PA(Sl) Additional Info" that listed the cancel timing of Charged Blade into Weapon Action as 0.35 instead of 0.45
・Fixed a description error in "PA(Br)" that said the PB multiplier was 3.0 and not 3.6 (the spreadsheet numbers were fine, the description was just wrong)
・Updated PA(Other) with a bunch of things that were missing
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2024/2/29・Fixed an issue with Pursuit/s on Wand's Custom Photon Arts
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2024/1/23・Fixed a couple errors with wrong DPS numbers shown in Step Counter Alternation for Soaring Blades and Quick Gash Type 3 for Double Saber
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2023/12/15
・I forgot to write it here, but all PA data was updated to include PA Customizations where the effect isn't obvious, as well as all of Bouncer's balance changes
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2023/10/22・Updated PA(Br) for new Bow Attack Impact values
・Updated PA(Fo&Te) for new Rod Attack Impact potency
・Updated PA(Ra) to account for change from 110% to 115% on mid-range rifle use
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2023/8/19・Updated Brave Combat's Power Distribution and Down Factor, as well as Photon Blast generation (which I believe was just a typo before)
・Updated Jetsweep Jolt's Power Distribution, PP Restoration, and PB Gauge Build
・Updated Tricky Capacitor Power Distribution and Down Factor
・Updated United Techniques Power Distribution and Down Factor
・Updated Hail of Bullets accumulation on Photon Arts
・Basically, every balance change except the Hail of Bullets Potency increase was missed on the English sheet on August 9 - this has now been fixed
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2023/8/14
・Fixed an issue with Wired Lance Weapon Action (Neutral/Back) which applied the 1.2x Appropriate Distance multiplier twice
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2023/8/4・Fixed an issue with Pinion Blade having the wrong potency (2200→2600)
・Fixed an issue with Wired Lance Weapon Action Side Finisher having the wrong potency (500→600)
・Fixed an issue with Foie Charge Time being incorrectly written in the hidden backend Math (the correct charge time was listed in the description, but the math was using a Charge time of 0.6s instead of 0.5s)
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2023/6/23・Some back-end changes to make updating the sheet a little bit easier
・Defense values up to level 79 have been added to "Damage Dealt Formula". Please note that as of right now, Defense no longer is increasing past level 75
・All PA data except for PA(Other) has been updated. There are still some translations missing here and there as of right now, but this will be fixed soon
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2023/3/14
・Incredibly overdue updates finally started.
・Hu, Fi, and Ra PA data has been updated. (Hu and Fi has been done for over a month, but I forgot to post this)
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2022/10/23・Updated Rifle Blight Rounds + Weapon Action frame data to reflect the buffs. Launcher Blight Rounds also has been updated
・Updated Down Values as well as some Photon Blast gauge changes
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2022/10/18・Fixed Treble Clef Ignition to match the bug fix done on 10/11
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2022/10/4・Updated DPS sheets for the 10/4 balance adjustments in terms of potency only (down buildup and other factors are still to be adjusted, but everything damage wise should be correct unless there was a frame data change)
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2022/8/6
・"Techniques" sheet: Updated Zandion to show that it is 7+1 hits instead of 6+1 hits. This increases damage output of Zandion substantially.
・Began work on PA data for Waker (note: I finished this but forgot to update the update history)
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2022/7/10・All PA information should be updated. A few formatting changes still need to occur, though
・Added information about Ancient enemy to "Enemy/Quest Modifiers"
・Added a section about update progress specific to the Global sheet
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2022/7/5・Updated several of the Class PA data. Everything past "Fo&Te" still needs to be updated.
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2022/4/26・Added details about Equalizer enemies to the "Damage Dealt Formula" and "Damage Taken Formula" parts of the sheet (damage resistance, damage dealt, etcetera)
・Added a note mentioning that the "Damage Multiplier for enemies based on Level Difference" is multiplicative with other damage bonuses for enemies
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2022/4/16・In "Avoidance Time", fixed Rifle's "Slide Shot Advance" to reflect the finding that the invulnerability is at the end of the action, and there is no invulnerability at the start
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2022/4/14Note: These changes happened over time, but I'm only logging them just now as I've finally caught up to the original sheet.
・Updated all PA(Class) Sheets to include more data in a more condensed format, as well as have more automated updating for balance changes
・Added data for all new PAs and updated with changes from the 4/6 balance update
・Removed the "Gauge-based Skills" sheet, as it is handled in the PA(Class) sheets now
・Finished translating Enemy Attack Info. (Note: Granmizer is still being investigated)
・Added HP Multipliers for Retem Devastators (Rank 2), Flurry of Flowers Clean Up Op, Renus Vera (story ver.)
・Added information about the Attack Power, Defense Power, HP Multiplier, etc. of Level 45-49 enemies
・Updated the Mobile Cannon to list the Lv41-45 attack multiplier, which is higher than it was before
・As it was found that certain sources EXP increases are additive with other certain sources, the EXP Boost section has been expanded
・Removed the line about "maximum enemies in PSE Burst" as the 4/6 update has removed this limit
・Added known information about PSE Encore chance
・Updated Class Stats Sheet to include predicted values up to Lv60
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2022/2/15・"PA(Gu)": Added Rising Drive and adjusted Step Counter in accordance to a bug fix that makes Chain Boost apply to it. Added a note to S Roll Arts.
・Added the value of Lv40 Mining Rig and Backhack to "Enemy HP(Normal)". Also, added their defense power to "Part Magnification"
・Added a special Attack Power Formula used for Mining Rigs and Backhacks to the "Damage Taken Formula". Attack Power of Lv40 Mining Rig is added to "PA(Other)", and Attack Power of Lv40 Backhack is added to "Enemy Attack Info"
・Added the HP Multiplier value of Aelio Devastators (Rank 2) to "HP, EXP, Drops"
・Added new mechanics of Chaos Trial for PSE to "PSE,Trial,Weather,Urgent"
・In "Damage Dealt Formula", updated Enhanced Enemy (after core is gone) as it was discovered that the 1.5x damage also applies to Weak Point Damage.
・Added the value of Lv35,40,42 to "List of Battle Power where Damage Reduction due to level difference is invalid"
・Added the values of Lv40-44 enemies to Enemy Attack Power, Enemy Defense Power, and Experience Multiplier.
・Added Megalotix damage multiplier to "Damage Taken Formula".
・Reflected the change in Katana Guard being from all directions to "Avoidance Time"
・Added a note about the Guard Time of Blade Arts Parry at the end of a PA to "Avoidance Time"
・Added the damage of Bombing Unit potential from Fi Relik weapons to "PA(Other)".
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2021/11/20・Added "Items to be updated or added in the future" to the Contents
・Added explanation of the guard point on Gifoie, as well as DPS including Elemental Bullet to "Techniques"
・Added information about the invulnerability time of Stylish Roll to "PA (Gu)"
・A new sheet for "Down Specifications" has been added to summarize Physical Down, Element Down, and Break State.
・The "Other Verifications" sheet has been divided into 2 sheets: "Multipliers for HP,EXP,RDR" and "PSE/Urgent/Weather"
・"Credits" has been added as a sheet to credit those who were referenced in the sheet
・Destragras (spider form) has been added to "Part Multipliers"
・The layout of the sheets has been changed slightly
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2021/11/13・Updated values on Soaring Blade DPS after Photon Blades were adjusted
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2021/10/19・Added Bo PA information and stats
・Showed changes in DPS due to balance adjustment for each class
・Added defense power of Lv20 enemies to the Defense Power section of "Damage Dealt Formula"
・Added Information on Lv20 enemies to the "List of Battle Power where Damage Reduction due to level difference is invalid" in "Damage Dealt Formula"
・Added information on the DPS of Twin Machine Guns and Chain Build Power to include Stylish Roll Strikeback.
・Added "Examples of Chain Finish Combos" to "PA (Gu)"
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2021/10/15・New "Balance Change Table(1) and "Balance Change Table(2)" sheets added to summarize the balance adjustments of October 13th.
・Corrected the DPS and Chain Build Power while Chain Boost is active for Step Attack and Step Counter on Twin Machine Guns.
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2021/9/20・Fixed Sword PB DPS values
・Changed "Special Corrections" to be named "Other Verifications"
・Corrected the probability of weather changes in "Other Verifications"
・Added information about Backhack and the Mining Rig Defense values in the defense power section of "Damage Dealt Formula"
・Added Backhack to the attack power section of "Damage Received Formula"
・Added information about various Mining Rig Defense enemies to the "Enemy ATK Info" sheet
・Added information about the Mobile Cannon to "PA (Other)"
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2021/8/16・Fixed the listed Power for Twisting Zapper in the "PA(Hu)" sheet.
・Updated Dive Attack information on Technique weapons (frames and DPS)
・The calculation method of minimum attack power has been further revised, and the value of Base Attack power of each enemy Level has been added.
・Added details about the additional damage dealt when the enhancer is destroyed to the "Damage Dealt Formula" and "Part Multiplier" sheets.
・The effect of Chiacurio's Shifta/Deband was listed as 1.1x and 1.2x, but it has been corrected to 1.25x and 1.5x.
・More information was added on "List of Battle Power where Damage Reduction due to level difference is invalid"
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2021/8/6・Added information to the Part Multiplier section about "Gara Garongo"
・Changes to reflect the announcement that Dimensional Ray (charged) is bugged against weak points
・Correction to the "Damage Taken Formula" due to changes from August 4th
・Correction to the "Damage Dealt Formula" sheet due to changes in the "Damage reduction due to level difference" due to Battle Power.
・Added information to the "Special Corrections" sheet about experience gain at 5+ levels below the enemy based on Battle Power.
・Blight Round was corrected
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2021/8/3・Added information to the Part Multiplier section about "Daityl Axe," "Daityl Sword," "Eldi Scythe," and the Enhancer core.
・The information on Gororon has been expanded.
・Rifle Normal Attack now has more information on the frames and DPS.
・An explanation of "Special Down" has been added to the "Damage Dealt Formula" sheet under "Class Skill Multipliers"
・An explanation on "Stella Pack" has been added to the "Damage Taken Formula" sheet under "Multipliers from various field mechanics"
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2021/8/1・A large amount of updates have occurred, and the entire spreadsheet has been reorganized. Translation has also been revised slightly in some places.
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2021/6/25・Pa(Gu) now has DPS information.
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2021/6/11・Corrections to the damage calculation section. (Might affixes will no longer affect the rifle damage of a Sword/Rifle multiweapon)
・Added a note about Main Class damage bonuses in the damage calculation section.
・A few enhancement values have been added
・Talis PAs have been added, and Technique damage values have been updated. Most techs received buffs.
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2021/5/25・Further corrections on the effect of Deband
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2021/5/24・Regarding the Battle Power Calculation Formula, it was found that the "HP From Equipment Base / 10" change was actually from CBT2. As such, there were actually no changes to the formula in the Global CBT.
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2021/5/22・Fi PA data has been updated
・Corrected the effect of Deband, as there is a high chance that the theorized effect was wrong ("Defense + (EnemyLv+5)" → "Damage Reduced by 10%")
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2021/5/21・Moved the link up to the top for the original JP spreadsheet
・Changes found in the Global CBT to the Battle Power Calculation Formula are reflected, and known affix values are added.
・PA power distribution sheet has been divided into 7 sheets, and more PA data has been added.
・Information on enemy defense has been added for enemies, such as Hopeless Daityl Sword. In addition, the effect of Deband on enemies has been added.
・Added information about class stats.
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2021/3/28一Opened