ABCD
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PGR Comprehensive Build Sheet
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What is this?
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This sheet lists the most prominent builds used by all characters.
We're a small team, so we may have missed some details (especially for the builds and notes).
Please contact do_me on Discord or go to the
discussion server if you see inaccuracies or have suggestions. Any feedback is welcome!
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How to Use
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Disclaimer / Warning
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Read each set description carefully if you want the most accurate understanding of which build is applicable when.

While a lot of thought is put into displaying each build, there may be inconsistencies when it comes to displaying complex characters.
This is because we have to consider: usage at different ranks, investment, and timeframe (when new units are introduced or when units are buffed they often change the team entirely). Some builds are useful now, but useless later and vice versa.
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More Information
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The Glossary contains explanaitions for usage categories and tags.
Use the Searcher to narrow down specific searches. Select categories from the drop down list for Character/Class/Rank/Element/Memory/Usage
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About Memory Resonances
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The most optimal resonance is listed by default. If there are any resonances with similar performance, they will generally be listed in the notes.
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For practical use, any resonance with +ATK works on elemental characters.
+ATK +HP is listed on elemental characters just for min maxing, since elemental damage does not crit and most mobs ignore defense, making hp the best option.
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12 +ATK resonances are always a good budget option if you don't want to invest too much into a character but still want the build to be decent.
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Reading Sets
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Memory 1 is generally the 4 piece set for this build. Memory 2 is always a 2 piece set. Memory 3 is also always a 2 piece set.

However, Uniframes (Vanguards) only utilize one memory, so Memory 1 is a 6 piece set for them.
Also if there is a memory listed in Memory 3, then Memory 1 is a 2 piece, since this build utilizes 3 memory effects.
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Reading Set Examples
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This sheet does NOT include positions because some players may want to swap sets easily,
and the 'optimal' positioning for each set may make swapping much more expensive.
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Build Listed in SheetBuild Shown in Game
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