| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Item Control | Item Type | Items | |||||||||||||||||||||||
2 | Name | Cost | Description | Attack | Homing Punches, Rocket Punches, Slicer, Slime, Dark Chao, Bomb, Weight | |||||||||||||||||||||
3 | Inventory Plus | 2 | Hold 3 items | Defense | Tornado, Shield, Void | |||||||||||||||||||||
4 | Wisp Chance UP | 1 | Wisp items appear 4% more often (4% more for each item) | Speed | White Wisp (All types) Drill, Monster Truck, Lazer, Warp Ring, Omochao | |||||||||||||||||||||
5 | Speed Item Chance UP | 3 | Speed items appear 4% more often (4% more for each item) | Hazard | Spikeball, Magnet | |||||||||||||||||||||
6 | Attack Item Chance UP | 1 | Attack items appear 4% more often (4% more for each item) | |||||||||||||||||||||||
7 | Defence Item Chance UP | 2 | Defense items appear 4% more often (4% more for each item) | There are 69 non-kit gadgets available and 8 kit gadgets available | ||||||||||||||||||||||
8 | Hazard Item Chance UP | 1 | Hazard items appear 4% more often (4% more for each item) | Color | Meaning | |||||||||||||||||||||
9 | Inventory Swap | 3 | Press [Gadget Button] to change item order (5s CD) | Black | Unobtainable/Not known to be obtained via a festival | |||||||||||||||||||||
10 | Summon Item Box | 2 | Press [Gadget Button] to spend 50 Rings and roll for any item. | Yellow | Obtainable via online rank | |||||||||||||||||||||
11 | Summon Speed Item | 2 | Press [Gadget Button] to spend 50 Rings and roll for a speed item. | Green | Obtainable via Festivals | |||||||||||||||||||||
12 | Summon Attack Item | 2 | Press [Gadget Button] to spend 50 Rings and roll for an attack item. | |||||||||||||||||||||||
13 | Summon Defense Item | 2 | Press [Gadget Button] to spend 70 Rings and roll for a defense item. | Charge Rate maxes at 5x, Air Trick maxes at 2.2x (Adept is 1.25, Mastery is 1.75) | ||||||||||||||||||||||
14 | Summon Hazard Item | 2 | Press [Gadget Button] to spend 50 Rings and roll for a hazard item. | |||||||||||||||||||||||
15 | Lucky Pair | 2 | Get double the items from item boxes sometimes | |||||||||||||||||||||||
16 | Double Down | 3 | -30 to all stats, but always get double the items from item boxes | |||||||||||||||||||||||
17 | Souvenir Collector | 1 | Get an item when passing through a Travel Ring (Doesn't appear in gadget files under its code name) | |||||||||||||||||||||||
18 | ||||||||||||||||||||||||||
19 | ||||||||||||||||||||||||||
20 | Upgrade/Add Item | |||||||||||||||||||||||||
21 | Name | Cost | Description | |||||||||||||||||||||||
22 | Giant Rocket Punch | 1 | Rocket Punches are 2.5x larger and appear 10% more often | |||||||||||||||||||||||
23 | Short Fuse | 1 | Bomb charges 70% faster and appears 10% more often | |||||||||||||||||||||||
24 | Giant Spiked Iron Ball | 1 | Spiked Iron Balls are 2.5x larger and appear 10% more often | |||||||||||||||||||||||
25 | Boost Starter Starter | 1 | Start with a Boost | |||||||||||||||||||||||
26 | Dark Chao Starter | 1 | Start with a Dark Chao | |||||||||||||||||||||||
27 | Double Boost Specialist | 2 | Start with Double Boost, Double Boost is added into item roulette | |||||||||||||||||||||||
28 | Warp Ring Specialist | 2 | Start with a Warp Ring, Warp Ring is added into item roulette | |||||||||||||||||||||||
29 | Monster Truck Starter | 3 | Start with a Monster Truck | |||||||||||||||||||||||
30 | ||||||||||||||||||||||||||
31 | ||||||||||||||||||||||||||
32 | Ring Ability | |||||||||||||||||||||||||
33 | Name | Cost | Description | |||||||||||||||||||||||
34 | Starting Boost Bounty | 1 | Get 30 Rings with a successful Start Boost | |||||||||||||||||||||||
35 | Travel Ring Bounty | 1 | Gain 15 Rings when entering a Travel Ring | |||||||||||||||||||||||
36 | Runoff Bounty | 1 | Get 5 rings every 0.24s when using speed items to cross offroad | |||||||||||||||||||||||
37 | Item Attack Bounty | 1 | Get X Rings when hitting others with items | |||||||||||||||||||||||
38 | Air Trick Bounty | 1 | Get 2 Rings for each air trick | |||||||||||||||||||||||
39 | Morph Action Bounty | 1 | Get 4 Rings when performing a Drift Boost in Boat or Plane form | |||||||||||||||||||||||
40 | Slipstream Bounty | 1 | Get 1 Ring every 0.5s when performing a slipstream | |||||||||||||||||||||||
41 | Perfect Charge Boost Bounty | 2 | Release the Drift as soon as a Charge Level is filled to get 3/6/9/12 rings from a Lv1/2/3/4 Drift Charge | |||||||||||||||||||||||
42 | Ring Range UP | 1 | Increases ring pickup range | |||||||||||||||||||||||
43 | 130 Ring Limit | 1 | Hold up to 130 Rings | |||||||||||||||||||||||
44 | 200 Ring Limit | 2 | Hold up to 200 Rings | |||||||||||||||||||||||
45 | Ring Gain Mini Boost | 1 | Gain 7 Driving Speed and 300% Acceleration when obtaining rings | |||||||||||||||||||||||
46 | Ring Gain Boost | 2 | Get 15 Driving Speed and 500% Acceleration when obtaining rings | |||||||||||||||||||||||
47 | Mini Ring Thief | 1 | Steal 2 Rings when colliding with other players (1.3s CD) | |||||||||||||||||||||||
48 | Ring Thief | 2 | Steal 5 Rings when colliding with other players (1.3s CD) | |||||||||||||||||||||||
49 | Dash Panel Mini Bounty | 1 | Get 2/4 Rings when going through a Purple/Blue Dash Panel | |||||||||||||||||||||||
50 | Dash Panel Bounty | 2 | Get 5/10 Rings when going through a Purple/Blue Dash Panel | |||||||||||||||||||||||
51 | Dash Panel Combo Bounty | 2 | Get 3/6 Rings when going through a Purple/Blue Dash Panel. Each subsequent dash panel hit within 2 seconds increases the rings gained by 3 (i.e. 3 > 6 > 9 > 12 > ...), up to a maximum of 30 | |||||||||||||||||||||||
52 | Less is More | 2 | Increases the Machine's top speed when holding fewer Rings | |||||||||||||||||||||||
53 | Double Rings | 3 | Double the Rings obtained | |||||||||||||||||||||||
54 | ||||||||||||||||||||||||||
55 | ||||||||||||||||||||||||||
56 | Technique Upgrade | |||||||||||||||||||||||||
57 | Name | Cost | Description | |||||||||||||||||||||||
58 | Air Trick Adept | 1 | Perform Air Tricks 25% faster | |||||||||||||||||||||||
59 | Air Trick Expert | 2 | Perform Air Tricks 75% faster | |||||||||||||||||||||||
60 | Ultimate Charge Inferno | 1 | Adds a 4th level to Drift Charge. Lv4 Drift Charge hurts other players | |||||||||||||||||||||||
61 | Lv2 Quick Charge | 1 | Lv2 Drift Charges 50% faster | |||||||||||||||||||||||
62 | Lv3 Quick Charge | 1 | Lv3 Drift Charges 50% faster | |||||||||||||||||||||||
63 | Lv1 Quick Charge | 2 | Level 1 Drift Charges 50% faster | |||||||||||||||||||||||
64 | Ultimate Charge | 2 | Adds 4th lvl to Drift Charge, become invincible when using a lv4 boost | |||||||||||||||||||||||
65 | Counter Quick Charge | 3 | Fill 1 level of the gauge once when doing a Counter Drift in land form (Charge rate increases to 500% for 0.3s when doing a counterdrift) | |||||||||||||||||||||||
66 | Friction Drift | 2 | Slow down while drifting on land, but charge speed increases by 50% (-10 speed at the start then -2 at some rate) | |||||||||||||||||||||||
67 | Technical Drift | 2 | When drifting in land form, charge speed increases by 50%, but friction decreases | |||||||||||||||||||||||
68 | Perfect Charge Boost | 2 | Release the Drift as soon as a Charge Level is filled to Boost even faster | |||||||||||||||||||||||
69 | Spin Drift | 2 | While drifting, spin at high speed, knocking away other players | |||||||||||||||||||||||
70 | Ultimate Charge Aero | 3 | Adds a 4th level to Drift Charge. Lv4 Drift Charges ignore offroad | |||||||||||||||||||||||
71 | Collision Boost | 2 | Collide with a machine to get a speed boost for 0.12s | |||||||||||||||||||||||
72 | Extended Slipstream | 1 | Slipstreams occur in a 2x wider radius and last for 35 more frames | |||||||||||||||||||||||
73 | Charge Jump Mobility UP | 1 | While Charge Jumping in water form, left and right Air Tricks gain more distance | |||||||||||||||||||||||
74 | Air Drift Mobility UP | 1 | While in flight form, Air Drifts turn more sharply. Gain a boost in air drift's direction upon release | |||||||||||||||||||||||
75 | Heavy Landing | 1 | Upon landing a jump in boat form, knock away other Machines | |||||||||||||||||||||||
76 | AddActionBoatPlane | 1 | Might be cut, lacks a description. I'll leave it here for now | |||||||||||||||||||||||
77 | ||||||||||||||||||||||||||
78 | ||||||||||||||||||||||||||
79 | Support | |||||||||||||||||||||||||
80 | Name | Cost | Description | |||||||||||||||||||||||
81 | Second Wind | 1 | Get a Boost when falling off the track | |||||||||||||||||||||||
82 | Bumper Guard | 1 | Reduce deceleration when hitting a wall | |||||||||||||||||||||||
83 | Maximum Traction | 1 | Mostly negates the effects of reduced traction when on Sand and Ice | |||||||||||||||||||||||
84 | Item Keeper | 2 | Prevents items from being dropped | |||||||||||||||||||||||
85 | Invincible Start | 2 | Protects from item damage for 40s on race start | |||||||||||||||||||||||
86 | Crash Pads | 2 | Halves the number of Rings lost when taking damage | |||||||||||||||||||||||
87 | Quick Recovery | 3 | Recover from items 45% quicker and "Normal Damage" 90% quicker | |||||||||||||||||||||||
88 | ||||||||||||||||||||||||||
89 | ||||||||||||||||||||||||||
90 | Stat Upgrade | |||||||||||||||||||||||||
91 | Name | Cost | Description | |||||||||||||||||||||||
92 | Boost Tuner 1 | 1 | Gain +4 Boost. Boost Machines get +10 Boost, -4 Speed | |||||||||||||||||||||||
93 | Handling Tuner 1 | 1 | Gain +4 Handling. Handling Machines get Gain +10 Handling, -4 Power | |||||||||||||||||||||||
94 | Acceleration Tuner 1 | 1 | Gain +4 Acceleration. Acceleration Machines get +10 Acceleration, -4 Handling | |||||||||||||||||||||||
95 | Speed Turner 1 | 1 | Gain +4 Speed. Speed Machines get +10 Speed, -4 Acceleration | |||||||||||||||||||||||
96 | Power Tuner 1 | 1 | Gain +4 Power. Power Machines get +10 Power, -4 Acceleration | |||||||||||||||||||||||
97 | Boost Tuner 2 | 1 | Gain +4 Boost. Boost Machines get +10 Boost, -2 Speed, -2 Power | |||||||||||||||||||||||
98 | Handling Tuner 2 | 1 | Gain +4 Handling. Handling Machines get Gain +10 Handling, -2 Speed, -2 Power | |||||||||||||||||||||||
99 | Acceleration Tuner 2 | 1 | Gain +4 Acceleration. Acceleration Machines get +10 Acceleration, -2 Handling, -2 Boost | |||||||||||||||||||||||
100 | Speed Turner 2 | 1 | Gain +4 Speed. Speed Machines get +10 Speed, -2 Acceleration, -2 Boost | |||||||||||||||||||||||