ABCDEFGHIJKLMNOPQRSTUVWXYZAA
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Debug Menu Legend
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H = Startup
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J = Active Frames
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K = Recovery
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PW = Base Damage
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NG = Light Guard Blockstun
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BG = Heavy Guard Blockstun
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DM = Hitstun
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CT = Hitstun (Counter Hit)
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Rest = Flags (Example: MTGC = Middle, Guard Break, Groundbounce; Cancel)
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