ABCDEFGHIJKLMNOPQRSTUVWXYZAA
1
GameCategoryTimeParticipantsSkillsBlurbLink
2
DialectRoleplaying3 - 4 hours3 - 6Communication, Collaboration, Brainstorming, Creativity, Culture BuildingIn this game focused on the language we use, players create a brand new community devlop a unique dilect informed by who they are, what they believe in, and how they respond to a changing world.https://thornygames.com/pages/dialect
3
SignRoleplaying2 hours4 - 7Communication, Collaboration, Brainstorming, Creativity, Culture Building, DEIJBased on the true story of Nicaraguan Sign Language, players embody students on their first day of school. Along the way. they'll make friends, learn about themselves, and build their own language piece by piecehttps://thornygames.com/pages/sign
4
HanabiCard/Board Game30 minutes2 - 5Communication, CollaborationCollaborative Solitaire where players cannot see their own cards and rely on clues from their teamates to make the best choice.https://rnrgames.com/hanabi?srsltid=AfmBOorOh2MJ8ZQNgrlTaDvo7pvcLiR1B0zI3Nl11fm0uYLgqKRmN50p
5
CodenamesCard/Board Game30 minutes4+Communication, CollaborationTwo teams compete by each having a "spymaster" give one-word clues that can point to multiple words on the board. The other players on the team attempt to guess their team's words while avoiding the words of the other team.https://codenamesgame.com/
6
ConceptCard/Board Game4+CommunicationThink charades but using a limited set of symbols to get the concept across. Can be run like a charades-style team game or as non-competitive communication exercisehttps://www.rprod.com/en/games/concept
7
WavelengthCard/Board Game4+CommunicationThink charades but using participants must instead identify where the concept fits on a scale from 1 - 100 (i.e. How much a hot dog can be classified as a sandwich). Can be run like a charades-style team game or as non-competitive communication exercisehttps://www.cmyk.games/products/wavelength?srsltid=AfmBOorPnty1wncMbnnYfQtkVGb96OgcC9XJozJmu8r6QDEmEZWIqxzI
8
PandemicCard/Board Game30 mins2 - 4Communication, CollaborationPandemic is a cooperative board game in which players work as a team to treat infections around the world while gathering resources for cures. Each player is given a unique role and communication and planning is key to success!https://www.zmangames.com/en/games/pandemic/
9
Forbidden IslandCard/Board Game30 mins2 - 4Communication, CollaborationJoin a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!https://gamewright.com/product/Forbidden-Island
10
ExitCard/Board Game1 - 22 - 4Communication, Collaboration, Brainstorming, CreativityPrepackaged escape room-style puzzles that come with everything in the boxhttps://store.thamesandkosmos.com/collections/exit-the-game?srsltid=AfmBOoojKzFlWYovYgli74jPBFTzcHUWDR9mT7lu1Hr7MmxTV19Ep1Kd
11
MonikersCard/Board Game30 - 60 minutes4+Communication, Culture BuildingCharades but the rules change every round! Get your team to guess as many names as they can in 1 minute. Over 3 rounds, you'll have different rules about how to give clues— the same cards are used in each round, so by the end, you team will havemade up a bunch of hilarious jokes together. Branded version of the game Fishbowlhttps://www.cmyk.games/products/monikers?srsltid=AfmBOoore3Z6ENeys1-yJZLOP8doezceOTAivE0L_rvjbq7edSLvimZW
12
The Quiet YearRoleplaying4 hours2 - 4Communication, Collaboration, Brainstorming, Creativity, Culture BuildingThe Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.

The game is played using a deck of cards – each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events – bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game.
https://buriedwithoutceremony.com/the-quiet-year
13
SpaceteamCard/Board Game5 mins3 - 6Communication, CollaborationSpaceteam is a fast-paced, cooperative shouting card game where you work together to repair your malfunctioning spaceship. Coordination with your team is crucial as you try to escape an impending black hole. Success is seeming just out of reach as you encounter one complication after another. Your only hope is to work together with your Spaceteam to repair the ship before it's too late.https://stellarfactory.com/products/spaceteam?srsltid=AfmBOooNZ7tLEwDOJfy6gMUdSsqDQVQSNK6jRiM_DR4QFBxTQ9qW_wyx
14
DixitCard/Board Game30 mins3 - 6Communication, Collaboration, Brainstorming, Creativity, Culture BuildingEach turn in Dixit, one player is the storyteller, chooses one of the six cards in their hand, then makes up a sentence based on that card's image and says it out loud without showing the card to the other players. Each other player then selects the card in their hand that best matches the sentence and gives the selected card to the storyteller, without showing it to anyone else. Each player other than the storyteller then secretly guesses which card belongs to the storyteller.https://www.libellud.com/en/our-games/dixit/
15
LetterjamCard/Board Game30 mins2 - 6Communication, CollaborationA cooperative word game where players assist each other in composing meaningful words from letters around the table. The trick is your cards are only visible to other players - and not to you.https://czechgames.com/for-press/lj.html
16
Honey HeistRoleplaying1 - 2 hours3 - 6Communication, Collaboration, Brainstorming, CreativityIt's like Ocean 11, but you're a team of bears. A hilarious alternative to other roleplaying games that's quick and easy to learnhttps://gshowitt.itch.io/honey-heist
17
The CrewCard/Board Game20 mins3 - 5Communication, CollaborationCooperative trick-taking card game (i.e. Bridge, Hearts) , you need to complete 50 different missions as you travel across the solar system. But you will only succeed if you can work together as a team. https://store.thamesandkosmos.com/products/the-crew?srsltid=AfmBOoo9w9kdH1u3FEAIhB2O_Fhw6O7fuGinMMHZn0YseX3APz83qr-M
18
A Fake Artist Goes to New YorkCard/Board Game20 mins5 - 10Collaboration, CreativityEveryone is drawing one picture together butone doesn't even know what they are supposed to be drawing. The fake artist has to be careful not to be identified and the real artists have to be careful not to make it too easy for the deceiver.https://oinkgames.com/en/games/analog/a-fake-artist-goes-to-new-york/
19
The ChameleonCard/Board Game20 mins3 - 8Communication, CollaborationAll players except for one are given a secret topic. One player has no idea what it is. Players provide one word at a time, until each player has gone and they try and guess who is the imposter.https://bigpotato.com/products/the-chameleon?variant=39342278901928
20
TelestrationsCard/Board Game10 - 15 mins4 - 12Collaboration, Creativity, Culture buildingA mash-up of telephone and pictionary. One player writes down a phrase and the next draws a picture to match it. The next player can only see the picture and writes the phrase they think goes with it. Repeat until it travels around the table!https://theop.games/collections/telestrations?srsltid=AfmBOopiUdrzcr2St6dzVpSdAbWux7aV3gTNrJjQ8oFpLZYj4EnvBcLF
21
Rory's Story CubesCard/Board Game15 mins2+Collaboration, Creativity, Culture buildingGame includes 9 cubes, with different symbols on each side. Players start by rolling one and start narrating a story. The next player roll anothers and links it to the story in some way, continuing on until the final cube is rolled to find an end to the storyhttps://gamewright.com/product/Rorys-Story-Cubes
22
Captain SonorCard/Board Game45 mins2 - 8Collaboration, CommunicationIt's team-based Battleship! Your task is to find and destroy your opponent's submarine, by working together with your crew. Focused on real-time and, often frantic communication, this game tests your team's ability to actively listen and understand each other's needs in the face of their own. https://store.asmodee.com/products/captain-sonar
23
Wilmotʼs WarehouseCard/Board Game30 mins2 - 6Collaboration, CommunicationPlayers use storytelling, imagination, and any other tricks they can think of to memorize tiles on a board before they are hidden from sight. They are then timed as they must recall where each tile was placed! Visually stunning! https://www.cmyk.games/products/wilmot?srsltid=AfmBOoqNW1tFx4p6IH8MQvqetFkIbj9-1PRGPECIt-KYu73-T6EjyXIj
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100