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1 | This document contains algorithms for both L5C and SL5C. Typically the SL5C algorithms leave out the final R' or U* R' turns. Depending on the L7E method and lookahead, it may be desired to leave out the final R or R2 as well since it could be possible to cancel with the beginning moves of L7E. Or leave out more than the final two moves if the L7E method can accomodate that. For ergonomics, if an algorithm ends in an R2 move, that can be changed to R' if that makes it become one of the best algorithms for the case. A final R can be changed to R2, but that likely won't be ergonomic in most cases. The case names for the orientations is based on what combination of OCLLs that they look like. Each case can be represented as a combination of various OCLLs, so maybe the names aren't perfect. If you have suggestions for case names or better algorithms contact me. My username everywhere is Athefre. Recognition If the D layer corner is on the D layer, use CLL or TCLL style recognition. If the D layer corner is on the U layer, recognize using the following steps. 1. Determine the orientation of the D layer corner that is on the U layer. 2. Determine the orientation of three of the corners that belong on the U layer. So you can check the three U layer corners that are on the U layer or any two of them and the one that is currently on the D layer. 3. Check the pattern within the three corners in step 2. In steps 2 and 3, you can pick any three corner positions to be your standard positions to check every time. Some may prefer to always look at the three corners that are on the U layer. Others may want to check two on the U layer and the one on the D layer. There likely isn't a big difference. However some corner situations may work best with one or the other. In some cases there are more angle visibility options if two corners on the U layer and the one on the D layer is checked. In the future, multi-angle and probably also multi corner position recognition will be really helpful. While solving the right side 1x2x2 you can very easily look ahead and know the orientation of the corner that belongs on the D layer. You will also know where it is so you can quickly move on to focusing on your chosen three U layer corner positions. You will have already pre-separated the D layer corner from the U layer corners in your mind. So there won't be any difficulty finding and checking the corners that belong on the U layer. Two Look A two look set is also provided. The first step orients all corners and the second step permutes them. There may be a better two look option. One may be to solve the DFR corner then do OCLL then PCLL (9 algorithms total). Then you can work towards learning the full 42 CLL algorithms. 42 algorithms isn't much more than the 31 required for OL5C and PL5C as provided in the two look tab. Credit All algorithms were generated using the batch solver. |