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WeekTo do:
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Character idea & sketches, research and tutorials
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Character designs, further research and develop creature
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Final creature, create basemesh and start sculpt in Zbrush
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Continue char. sculpting - gravity and movement, adding eyes etc
Using subtool, eyes, fingers and feet
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Continue char. sculpting - Anatomy > forms and details (refine)
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Continue char. sculpting with weeks above .- Fur sculpring
Fur sculpting - Clay/Clay tube brush - Tutorial
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Progress week
Continue weeks above and remesh the sculpture
ZRemesher - cleaner loops and topology
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Subdivide the mesh and surface texture
More polygons to face to add more detail
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Further details and asymmetry and refinement
Ears?
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(Peer assessment) - colouring
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Continue character sculpting - colouring techniques
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Render and lighting
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Photoshop and finishing touches
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Submission 4/5 2020
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