A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | |
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2 | Proof Key: | ||||||||||||||
3 | This sheet contains all score claims taken seriously by the community. | Video+ Video of entire game supported by either handcam, clear controller audio, or other live verification that's been verified by a leaderboard mod; available for new scores or old 1.3+ scores. | |||||||||||||
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5 | Each score lists a level of proof for you, the reader, to determine your own rankings. | Video Video of entire game, including non-live recording methods such as history viewer or maxoutclub replays. | |||||||||||||
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7 | You can view the leaderboards on the tabs at the bottom | Partial Video (P.Video) Video of some amount of gameplay; video of topping out, rocket screen, or score entry is not included in this category, and falls under images. | |||||||||||||
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9 | Created by HydrantDude | Image Any image demonstrating a score. | |||||||||||||
10 | Active Editors: Zempro, NerdTheBox, pinescutely, WorldoBlocks, TheDengler | ||||||||||||||
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12 | DAS-only Leaderboard Here (underlined because its a link, plz click) | Claim No evidence of score. | |||||||||||||
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14 | high-proof leaderboard here (rarely (never) updated) | ||||||||||||||
15 | . | Lost Evidence of score no longer exists, but was at one point seen and verified. | |||||||||||||
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17 | Full Editing Team: Hydrant, Vernie, meme, Eren, Huffulufugus, PixelAndy, Finlay, NerdTheBox, Sam Finch, Bisby, TegaMech, algebruh, TheDengler, Mleczak, Zempro, cobra, pinescutely, WorldoBlocks, Andrew Meep, sonic, Bland | ||||||||||||||
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20 | Categories Key: | ||||||||||||||
21 | NTSC | Game played on the more popular NTSC version which runs at 60 fps. | |||||||||||||
22 | PAL | Game played on the less popular PAL version which runs at 50 fps. | |||||||||||||
23 | 0-19 Score | Most points on any starting level from 0-19 | * Indicates game ended due to crash. | ||||||||||||
24 | 0-19 Score w/ Crash | Most points at the game crash | * Indicates the game was played with crash patched out. | ||||||||||||
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26 | 19 Score | Most points from a level 19 start | * Indicates game ended due to crash. | ||||||||||||
27 | 29 Score | Most points from a level 29 start | |||||||||||||
28 | 29 Lines | Most lines from a level 29 start | |||||||||||||
29 | Level | Highest level reached, decimal shows number of lines survived into the level. | |||||||||||||
30 | Maxout Lines | Least lines to reach 1 million points, interpolating final line clear to get decimal value. | |||||||||||||
31 | 29 Maxout Lines | Least lines to reach 1 million points from 29 start, interpolating final line clear to get decimal value. | |||||||||||||
32 | Rollover Lines | Least lines to reach 1.6 million points, interpolating final line clear to get decimal value. | |||||||||||||
33 | Into-29 | Highest score into or before level 29. | |||||||||||||
34 | 39 Linecap | Highest score into or before level 39, or with super killscreen linecap enabled at level 39. | |||||||||||||
35 | Average Placement | Your average placement across all NTSC categories except RNG Manip. | |||||||||||||
36 | RNG Manip Score | Explanation in sheet. | |||||||||||||
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38 | If no start level is given, all starting levels from 0-19 are allowed | ||||||||||||||
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41 | Input Methods Key: | ||||||||||||||
42 | Roll | Inputs produced from striking backside of controller with multiple fingers | |||||||||||||
43 | Tap+Roll | Tap in some segments, Roll in others | |||||||||||||
44 | DAS+Roll | DAS in some segments, Roll in others | |||||||||||||
45 | Tap | Inputs produced from vibration of tensed muscles; aka jitter | |||||||||||||
46 | mTap | Inputs produced from alternating hits from tensed muscle and opposite hand (moja tap) | |||||||||||||
47 | bTap | Inputs produced from alternating hands or fingers (butterfly tap) | |||||||||||||
48 | qTap | Inputs produced from tensed muscle with one "quick"tap from opposite hand as last movement | |||||||||||||
49 | DAS+Tap | DAS in some segments, Tap in others | |||||||||||||
50 | DAS | Holding down Dpad so the game's autoshift moves the piece for you | |||||||||||||
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53 | For comments, questions, and submission form, visit #leaderboard in the CTM discord. | ||||||||||||||
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