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Last Updated 3/16/18 -- 7AM EST (This most likely is all of them)
Turning on Comments (lets hope it stays ok) -- So you can let me know if you find any I don't have
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ALPHABETICAL - CHECK OTHER TABS FOR DIFFERENT SORTS
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ABILITIESQUALITYTYPEPER LEVEL
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All of the Gumball's skills, energy accumulation speed + X%GoldQueen2
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Armageddon spell effect + X%SilverKnight3
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Attack + XCopperKnight1
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Attack + XSilverKnight2
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Attack + X%SilverKnight1
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Aurora Barrier spell effect + X%SilverBishop3
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Blade of Ruin spell effect + X%SilverKnight3
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Bleed effect enemy suffered +X%CopperLifeguard5
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Bless Spell effect +X%CopperBishop3
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Blind spell effect + X%CopperKnight3
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Burn effect the enemy suffered + X%CopperKnight5
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Chain Lightning spell effect + X%SilverTower3
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Cure Spell effect +X%CopperBishop3
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Curse spell effect + X%Copper Queen3
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Death ripple spell effect + X%CopperQueen3
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Decrease long-range damage by X%GoldTower1
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Decrease the blood-leech effect suffered by X%SilverTower5
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Decreases the Penetration effect suffered by X%SilverTower5
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Defense + XGoldTower1
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Disrupting Ray spell effect + X%CopperTower3
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Divine Favor spell effect + X%CopperBishop3
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Dodge +X%, Max Dodge + X%GoldBishop
1 per dodge 1 per 3 for max dodge
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Earth Spike spell effect +X%CopperTower3
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Electrostatic Field spell effect + X%CopperTower3
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Energy drain spell effect + X%CopperQueen3
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Fire Ball spell effect +X%CopperKnight3
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Fist of Heaven Spell effect +X%SilverBishop3
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Flame Dragon Blade Damage +X%CopperKnight2
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Gain EP + X each time you enter the next floor of the MazeCopperLifeguard1
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Gravity Spell effect + X%SilverTower3
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Hex spell effect + X%SilverQueen3
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Holy Bolt spell effect + X%CopperBishop3
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Holy Rebirth spell effect + X%SilverBishop3
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HP + XCopperLifeguard10
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HP + XSilverLifeguard20
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HP + X%CopperLifeguard1
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Ice Shield spell effect + X%CopperBishop3
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Icicle spell effect +X%CopperBishop3
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Ignore enemies dodge + X%SilverBishop3
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Ignores enemy Physical Resistance + X%SilverKnight2
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Ignores enemy Spell Resistance + X%SilverQueen2
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Implosion Spell effect + X%SilverQueen3
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Increase Ability to Summon Monsters (Limit Board Game)GoldAmber???
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Increase the effect of all Aid Spells by X%GoldBishop2
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Increase the effect of all Air Spells by X%GoldTower2
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Increase the effect of all Damage spells by X%GoldQueen2
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Increase the effect of all Dark Spells by X%GoldQueen2
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Increase the effect of all Earth Spells by X%GoldTower2
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Increase the effect of all Fire spells by X%GoldKnight2
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Increase the effect of all Healing spells by X%GoldBishop2
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Increase the effect of all Light Spells by X%GoldBishop2
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Increase the effect of all spells by X%GoldAmber2
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Increase the effect of all Water Spells by X%GoldBishop2
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Inflicts X% extra damage when you attack BOSSGoldKnight2
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Inflicts X% extra damage when you attack ElementSilverKnight1
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Lightening Bolt spell effect + X%CopperTower3
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Magic Reserve (Receive Scroll each Level)GoldLifeguard
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Meteor Shower spell effect +X%CopperKnight3
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MP + XSilverLifeguard20
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MP + XCopperLifeguard10
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MP + X%CopperLifeguard1
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Poisoned effect the enemy suffered + X%CopperTower5
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Portal of Earth effect + X% SilverTower3
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Power + XSilverQueen2
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Power + XCopperQueen1
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Power + X%SilverQueen1
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Receive MP + X% on disenchant scrollCopperBishop5
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Receives Ep + X% when disenchanting TreasureCopperBishop2
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Recover HP + X each time you enter the next floor of the MazeSilverLifeguard2
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Recover HP + X for each enemy killedSilverLifeguard1
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Recover MP + X each time you enter the next floor of the MazeSilverLifeguard1
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Recovering spell effect + X%SilverBishop3
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Reduce EP cost to upgrade titles by X%GoldLifeguard1
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Spell Forbidden Crystal Ball Damage + XGoldAmber20
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Timestill spell effect + X%SilverTower3
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Treasure of the King (item every 5 levels) (must be a lvl 20 ability to get last item)GoldAmber
Lvl 5 = 15 Holy Cup / Lvl 10 = Infinity Gem / Lvl 15 = 8 Lvl 6 scrolls / Lvl 20 = Strange Ivory (checkers quest item)
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War Supplies (Upgrade to get items)GoldLifeguard
Bottle of Blood / Orc Liver / Eyeball Tinture
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When advancing to the next floor, X% chance to cast EarthquakeGoldAmber2
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When attacking, X% chance to add Bleeding effectCopperLifeguard3
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When attacking, X% chance to add Burning effectCopperKnight3
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When attacking, X% chance to add poison effectCopperTower3
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When attacking, X% chance to deal double damageSilverKnight1
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When attacking, X% chance to simultaneously attack 2 enemiesGoldKnight1
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When casting, X% chance to deal double damageSilverQueen1
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When picking up recovery bottle, recovery amount is increased by X%CopperLifeguard3
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X% chance to cast Death Ripple while attackingGoldQueen1
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X% chance to cast Fire Ball while attackingGoldKnight1
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X% chance to cast Lightning Bolt on attackGoldTower1
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X% chance to detect a key's location on each floorGoldBishop1
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X% chance to receive double low-grade SpellGoldBishop1
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