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Template
My ModUsingCostMod Name & Forge LinkFGU Load Campaign Extension NameAuthor & Message linkE/MOtherOther Information
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$0Constant Effect ApplyConstant Effect ApplydarrenanExtLink
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$0CreatureLab - Import Stat Blocks as NPCsCreature LabLichtblitzExtLinkLoaded as needed
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$0custom damage types and creature typesCustom Damage TypesKelrugemExtLink
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$0Advanced Character Sheet CSFeature: Advanced CharsheetZarestiaExtLink
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$0Advanced Effects CSFeature: Advanced EffectsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Advanced Item Actions CSFeature: Advanced Item ActionsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0On Hit Effects CSFeature: Attack On Hit EffectsSoxMaxExtLink
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$0Aura Effect EFeature: Aura EffectbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$10Auras VisualizedFeature: Auras Visualizedrob2eExtLink
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$0Better Combat Effects EFeature: Better Combat EffectsrhagelstromExtLink
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Feature: Character Sheet Dice Tower
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$0Clear DeadFeature: Clear DeadmattekureExtLink
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$0Close Encounters EFeature: Close EncountersSaagaelExtLink
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Feature: Close Windows
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$03.5 & Pathfinder Clustered Attacks EFeature: Clustered AttacksSoxMaxExtLink
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$0Cohorts and Companions CSFeature: Cohorts and CompanionsMostTornBrainExtLink
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$0Customized Item GeneratorFeature: Customized Item GeneratorbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$03.5 & Pathfinder Distance Conditional EFeature: Distance ConditionalSoxMaxExtLink
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$0Drain and Permanent Bonuses CSFeature: Drain and Permanent BonusesbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Effect BuilderFeature: Effect BuilderSoxMaxExtLinkLoaded as needed
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$0Effect Builder Plugin 3.5 / PF1eFeature: Effect Builder Plugin 3.5 / PF1eSoxMaxExtLinkLoaded as needed
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$0Effects Modify Effects EFeature: Effects Modify EffectsSoxMaxExtLink
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$0Enhanced ItemsFeature: Enhanced ItemsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Feature: Enhanced Skills CSFeature: Enhanced SkillsZarestiaExtLink
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$0Expanded NPC WeaponsFeature: Expanded NPC WeaponsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Extended automation and overlays EFeature: Extended automation & overlaysKelrugemExtLink
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$0Extraplanar ContainersFeature: Extraplanar ContainersbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Hit MarginsFeature: Hit MarginsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Party Inventory IdentifiedFeature: Inventory IdentifiedbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Live Hitpoints EFeature: Live HitpointsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Msc Annotations CSFeature: Misc AnnotationsMostTornBrainExtLink
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$0Natural SelectionFeature: Natural SelectionSaagaelExtLink
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$0Net WorthFeature: Net WorthDcrumbExtLink
add an item or edit an item's cost if it is not showing
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Feature: Points of Interest
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$0Feature: Size Changes EFeature: Size ChangesSoxMaxExtLink
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$0Feature: Spell Action InfoFeature: Spell Action InfoZarestiaExtLink
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$0Spellclass sort CSFeature: SpellClass sortMorenuExtLink
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$0Spell FormattingFeature: Spell Formatting ImprovementbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Feature: Spell Record ActionsFeature: Spell Record ActionsZarestiaExtLink
causing an error with Kel's spell save ability DC working on it
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$0Temporal Fixation EFeature: Temporal FixationMeAndUniqueExtLink
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$0TooltipsFeature: TooltipsZarestiaExtLink
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$0TurboFeature: TurborhagelstromExtLink
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$0Upgrade NPC ActionsFeature: Upgrade NPC ActionsbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Winnowing Pursuits CSFeature: Winnowing PursuitsanathemortExtLink
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$9FoWEnhancedFoWEnhancedjharpExtLink
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$0Mirror Image HandlerMirror Image HandlerdarrenanExtLink
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$0Mad Nomad's MNM CoreMNM CoreMad NomadExtLinkRequired if any MNM ext installed
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$4MNM Module UIMNM Module UIMad NomadExtLink
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Player Targeting
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$0PF Effect Removal ERemove Effect TagdarrenanExtLink
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$10Portals REVAMPED- Portals REVAMPED -Rob2eExtLink
Edit Mod to load in any Ruleset (confirmed in PF1e)
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$0Advancement XPAutomatic XP AdvancementPhixationExtLink
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$0Encumbrance Penalties EFeature: Encumbrance PenaltiesbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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Feature: Nation Builder
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$0Spell Failure EFeature: Spell FailurebmosExtLink
Use FSF on any archetype to get working Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Universal ModuleFeature: Universal ModuledamnedExtLinkLoaded as needed
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$0Hide CT EffectsHide CT EffectsBayne7400ExtLinkNot on forge, Click Link
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$0PF1E Random Encounter GeneratorRandom NPC - CelebrindalCelebrindalExtLink
Loaded as needed - Players getting load error, but seems to work
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$10StrongholdStrongholdBayne7400ExtLink
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E - Adds Usable Coding Effects
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CS - Adds Something to Character Sheet
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Library (modules must be turned on in FGU)
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UsingCostMod Name & Forge LinkFGU Load Campaign Extension NameAuthor & Message linkE/MOtherOther Information
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$0PFRPG - Class and ArchetypePFRPG - Class and ArchetypeBlahness98AccLink
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$0PFRPG - Bestiary - LinkedPFRPG - Bestiary - LinkeddllewellAccLinkunload PFRPG Beatiary
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$0PFRPG - FeatsPFRPG - FeatsdllewellAccLink
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$0PFRPG - Feats ExtendedPFRPG - Feats ExtendedMorenuAccLink
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$0PFRPG - Kingdom Building - GMPFRPG - Kingdom Building - GMdllewellAccLink
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$0PFRPG - Monster AttributesPFRPG - Monster AttributesdllewellAccLink
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$0PFRPG - Races (Linked)PFRPG - Races (Linked)dllewellAccLinkunload PFRPG races
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$0PFRPG - Spellbook ExtendedPFRPG - Spellbook ExtendeddllewellAccLink unload PFRPG spellbook
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$0PFRPG Summon MonsterPFRPG Summon MonsterdellanxAccLink
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$0Pathfinder Prestige ClassesPrestige ClassesBlahness98AccLink
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$0Inner Sea World GuidePFRPG: Inner Sea World GuideTalynAccLink
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$0Maladies LibraryMaladies LibrarybmosAccLink
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$0PFRPG Action LibraryPFRPG Action LibrarydarrenanAccLink
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No Longer Installed by me (so untested since Jan 2022)
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CostMod Name & Forge LinkFGU Load Campaign Extension NameAuthor & Message linkE/MOtherOther Information
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$5PreViewer- Previewer -Rob2eExtLink
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$0Add Party to Map In FormationAdd Party to MapseanspsExtLink
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$0B9's Commmon CoreB9 - Common CoreBratch9AccLink
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$2B9's Spell TokensB9 - Spell TokensBratch9ExtLink
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$0Combat Modifier CalculationsCombat Modifier CalculationDogfiscExtLink
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$0Better MenusCoreRPG - Better Menus (No Sidebar)celestianExtLink
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$0CoreRPG Combat HighlighterCoreRPG - Combat HighlighterdaddyogremanExtLink
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$0Has Initiative IndicatorCoreRPG - Has Initiative IndicatorcelestianExtLink
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$3Who SpeaksWho Speaksrob2eExtLink
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$0Ammunition ManagerFeature: Ammunition ManagerbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Feature: AntimagicFeature: AntimagicKelrugemExtLink
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$0Arbitrary ArcanaFeature: Arbitrary ArcanaanathemortExtLink
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$0Feature: Attack Modifiers CSFeature: Attack ModifiersZarestiaExtLink
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$0BartenderFeature: BartenderMeAndUniqueExtLink
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$0Chat Aesthetics ConfiguratorFeature: Chat Aesthetics ConfiguratorrhagelstromExtLink
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$2Combat Tracker Open on TurnFeature: CT Open on TurnRob2eExtLink
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$0Feature: Custom ShortcutsFeature: Custom ShortcutsKelrugemExtLink
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$0Extended AC Bonus TypesFeature: Extended AC Bonus TypesbmosExtLink
Bmos is stepping away from coding for FGU. will keep you posted if extensions get handed off
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$0Feature: Extra Actions CSFeature: Extra ActionsZygmunt MolotchExtLink