GURPS - Mass Combat - Distribution Calculator - 02 2010
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

 
View only
 
 
Still loading...
ABCDEFGHIJKLMNO
1
Only fill up the Outlined Boxes.
2
Annualtotal
3
Best available despite time limitations@@TotalTotal@Annual
4
CostTSTSMntMntTSMntMnt
5
32648700$96
6
23Good – Average0.071.5612273137$144$3,281
7
46Basic – Average0.14148365182$96$4,375
8
62Poor – Average0.190.7536371186$72$4,453
9
195Poor – Inferior0.60.2512391195$24$4,687
10
Budget1400$16,796
11
1400
12
Seasoned with Fresh Muster@@TotalTotal
13
CostTSTSMntMntTS
14
10248207$96
15
7Good – Good0.071.75281410057$168$1,200
16
18Basic – Average0.18114814773$96$1,763
17
77Poor – Inferior0.750.250.251215377$24$1,837
18
Budget400$4,800
19
400
20
Seasoned and Fairly Intact@@TotalTotal
21
FreqCostTSTSMntMntTS
22
4148212$96
23
12Good – Good0.291.75281416795$168$2,001
24
29Basic – Average0.711148233117$96$2,799
25
Budget400$4,800
26
400
27
Elite and Intact@@TotalTotal
28
FreqCostTSTSMntMntTS
29
1633073$360
30
2Fine – Elite 0.152.4397217021$864$2,035
31
4Good – Good0.251.7526145524$168$659
32
9Basic – Average0.611387528$96$904
33
Budget300$3,598
34
300
35
Well Trained but Unbloodied@@TotalTotal
36
FreqCostTSTSMntMntTS
37
9288$96
38
2Basic – Average 0.251128174$96$206
39
6Poor – Inferior0.750.250.250.52133$24$154
40
Budget30$360
41
31
Loading...
 
 
 
Sheet1
Sheet2
Sheet3