A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | |
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1 | Elliana Up-Tilt Knockback Scaling Calculator | Edit the yellow cell with a heat value of 0-1200. | Useful HeatExamples | ||||||||||||
2 | Values | Formula | Notes | Values (Zero Heat) | Values (Half Heat) | Values (Overheated) | |||||||||
3 | Total Heat Value (0-1200): | 1200 | Values can be anywhere from 0 to 1200. For the purposes of up-tilt scaling, while overheated Elliana will always have a heat value of 1200. | 0 | 600 | 1200 | |||||||||
4 | Base Knockback | 9 | Linear value from 7-9 based on total heat value. Formula used is 7+((x/1200)*2) | The minimum base knockback for up-tilt hit 2 is 7, while the maximum value is 9. | 7 | 8 | 9 | ||||||||
5 | Knockback Scaling | 90 | Linear value from 60-90 based on total heat value. Formula used is 60+((x/1200)*30) | The minimum knockback scaling for up-tilt hit 2 is 60, while the maximum value is 90. | 60 | 75 | 90 | ||||||||
6 | Endlag | 25 | Linear value from 9-25 based on total heat value. Formula used is 9+((x/1200)*16) | The minimum endlag value after launching a character with hit 2 is 9 frames, which can scale up to a maximum of 25 frames. | 9 | 17 | 25 | ||||||||
7 | Rivals of Aether Academy Frame Data: | https://docs.google.com/spreadsheets/d/19UtK7xG2c-ehxdlhCFKMpM4_IHSG-EXFgXLJaunE79I/edit?usp=sharing |