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Merit Badge / ActivityDifficultyRequirements that will be offered at camp*Requirements that may be completed or signed off while at camp but will not be covered during class time**FEES/NOTESClass Capacity Fees
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UPDATED 5/9/26 | Subject to updates | Details of yellow highlighted classes are TBD
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|| A HARD | B MEDIUM | C EASY || *see key on bottom of page for details* Camp has the ability and resources to fulfill these requirements if weather, all students arrive for class on time, and other factors align. ** the Chippewa Valley Advancement Committee has reviewed these requirements. Some requirements require a length of time to complete or must be done with their own troop or at home. Scouts must provide proof of completing requirements. To be signed off on requirements that are not offered at camp. Acceptable forms of proof: • A blue card with requirements initialed by a merit badge counselor • Proof of completion of requirements such as photos, documentation. Scouts should be prepared to explain how they completed each requirement to camp staff.
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Advanced PioneeringThis course looks to build off of skills introduced during the Pioneering merit badge. Scouts will have the opportunity to construct useful camp gadgets and structures using spars and rope. This is for scouts who already have good foundational Pioneering skills to continue to collaborate in building high quality projects with similarly skilled scouts. Scouts in the class should be 13+ and have already completed the Pioneering Merit Badge
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American Indian Culture1,2,3,45- can be completed with an online tour using camp laptops12 $ 12
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Aquatics AdventureAAn older Scout program geared towards Aquatics. During that class period is Aquatics Activities. Paddleboarding, Kayaking, Snorkeling, Sailing, Swimming, Canoeing. New in 2026 sailing, it will vary depending on the interests of the group, except they will only be doing aquatics activities during that time.
This is an activity, not a merit badge; there will be no advancement documentation for this class. Scouts must be able to complete Swimmers test in order to participate. Min. Age 13
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ArcheryBAll requirements fulfilled at camp12
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ArtCAll requirements fulfilled at camp12
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AstronomyA1-a,b,c, 2, 3-a,b,c,d, 4-a,b,c,d, 6-a,b,c,d, 7-a,b,c, 8c 95-a,b,c,d, Class will meet at least one night in addition to scheduled class. 5b must be completed over 5 mos., 5c will be completed at camp if a planet is visible 16
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BasketryCAll requirements fulfilled at campmay need to finish project outside of class time.
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CampingB1-a,b,c, 2, 3, 4a 5-a,b,c,d,e 6-a,b,c,d,e, 7a, 8a,b, 9c,4b, 5e 7b, 8c,d, 9-a,b,(c-will be signed off if scout participates in conservation project at camp approved by counselor) 10(should be done after all other requirements are fulfilled)7b if scout brings a pack and patrol gear to camp, and packs following guidelines in the requirement, it may be signed off at camp. 8c will be completed at camp if scout can bring WRITTEN menus to counselor as outlined in requirement 8c. 9ab-bring list of camping nights. 4aCan use duty roster used at camp. 5e could use trip to camp to present scout to scoutmaster.25
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CanoeingB1,2,3,4,5,6,7,8,9,10,11,12,13Scout must complete BSA Swimmers Test to take this MB. We may not meet all requirements if the weather is inclement. Some requirements are based on the student's abilities, we will offer time for practice, but some students may not be able to complete some of the physical canoe maneuvers.12
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Cit in the NationB1,2,3, 4-a,b,c,d,e, 5, 6, 82-a,b,c,d,(need only two visits or tours)-
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Cit in the WorldB1, 2, 3-a,b, 4-a,b,c, 5-a,b,c, 6-a,b,c, 7-a,b,c,d,e (need two of the 5)Scout must complete TWO of the 7abcd options. Scout must bring their findings printed out and discuss them with counselor in order to be completed at camp.-
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ClimbingAAll requirements fulfilled at campClose toed shoes required. Climbing merit badge requires a lot of classroom learning in addition to completing 3 climbs on our wall and 3 rappels. Weather conditions my affect our ability to use climbing wall. Arrangements can be made with Climbing Director to climb outside of class time, if needed. 15
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CommunicationB1c or d, 2a or b, 3, 4, 6, 95, 7a could be written and mailed at camp, 820
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Cooking - Cooking instructionB1a-e, 2a-e, 3a-d, 7 4, 5, 6Bring a mess kit for demos and eating. For all of the requirements of 4,5,6 to be signed off at camp Scout must have used a menu as outlined in the requirements, served it to people as outlined in requirements, and had the meals evaluated as outlined in requirements. Scout must also have a discussion with Scoutcraft Director about making those menus, serving those meals, and about leave-no-trace practices used during those meals in order to be completed at camp. 20
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COPE (Project COPE)A$20 FEE Must be 13 or older12 $ 20
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DanceC123475,6 done outside of class timeTest Lab Merit Badge - Monday night only. Must be completed by Nov.
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Emergency PrepB1,3, 4a or b,5, 6,7,8, 10b or c 1, 2, 9(first aid MBFirst Aid and Emergency prep can be completed simultaneously at Camp, otherwise Scoutmaster or designee must verify that Scout has completed First Aid MB in order for req.9 to be completed. 3 scout must have family meeting as outlined in requirements, and meet with counselor to give a report on family meeting. || A scout may bring pictures to help prove. ||24
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Environmental ScienceB1, 2b,3c,4c,5b or c,7b,8a,9,10,116 - requires a reportdue to level of discussions needed suggest age of 13+20
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FingerprintingCAll requirements fulfilled at camp
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First AidB1, 2, 3, 4, 6, 7, 8, 9, 10, 11, 12,13,152b1, 14.Req. 2b1 will be signed off if a First Aid Kit made by scout is brought to camp. 14 will be signed off if a scout teaches another scout at camp a first aid skill.20
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First ClassC1b, 2a-d, 3a-d, 4a, 5a-d, 6b-e, 7a-f, 9c,1a, 2e, 4b,6a, 8a-b, 9abd, 10, 11, 12, 13We will cover some requirements at camp, it is up to the Scoutmaster to verify if scout comprehends skills that were covered and physically sign off the Scout Book. We will provide a report of what requirements were covered in class during the week. What is actually covered in Outdoor Skills classes will depend on weather, class size, and other factors. 4b GPS units are available for checkout from Scoutcraft area. 6a Scout can complete swimmer test at camp. 50
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Fish and Wildlife Management1,2,3,4,6b,85,75c maybe done at camp if time permits
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FishingC1a-d, 2, 3, 4, 5, 6a-b, 7, 8,9, 10Must catch a fish to earn requirement 9 and 1015
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Fly FishingB1a-c, 2, 3a-e, 4, 5, 6, 7a-b, 8, 9, 1010, 11 $10 fee covers fly tying materials. Need to catch a fish to earn 10 and 11. Fly rods can be loaned out to scouts during open time.8 $ 10
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ForestryB2a, 3ab, 4a-e, 5a, 6, 7a-c1abc, 8Req. 1, we will help you identify trees, but there will not be enough time in class to complete books.
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Game DesignCAll requirements fulfilled at camp
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GeologyCAll requirements fulfilled at camp
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Insect StudyC1,2,3a, 4ab,5,6,7,3b, 4cd
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Instructional SwimCInstructional Swim students will be split up by ability level. Each scout will work towards completing all items on their ability level checklist. Scouts can graduate on to next level. Ultimate goal is to complete BSA Swimmer Test.
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KayakingC1abc,2(swim test), 3ab,4abcd, 5ab, 6a-e, 7a-f, 8a-eScout must complete BSA Swimmers Test to take this MB. We may not meet all requirements if the weather is inclement. Some requirements are based on the student's abilities, we will offer time for practice, but some students may not be able to complete some of the physical kayak maneuvers.10
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LeatherworkC1ab, 2, 3, 4, 5a OR c$15 Fee20 $ 15
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LifesavingBall requirements fulfilled at campnote on requirement 16 change: Demonstrate CPR Knowledge and skills, including rescue breathing, on a mannequin under the guidance of a current CPR/AED instructor trained by a natiionally certified providerMust complete BSA Swimmer test in order to take this class. Must bring long-sleeved, button shirt to class.10
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Mammal StudyCAll requirements fulfilled at camp
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Metalworking - Blacksmithing OptionA1, 2a-d, 3, 4, 5dThirteen or older.$15 fee8 $ 15
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Movie MakingB1, 2abcd, 3b, 410
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MusicAAll requirements fulfilled at camp
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NatureBAll requirements fulfilled at camp
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OrienteeringB1, 2, 3a-b, 4a-f, 5, 6a-c, 7a-b, 8,a-b, 9, 10Bring your own compass. We have a few orienteer courses set up on camp, in order for 7 to be signed off a scout may have to complete a compass course outside of class time. 8 a scout could set up a compass course at camp during free time, scout should be able to provide notes, and a rough map of the course to the counselor and be able to discuss with counselor in order to be signed off at camp. 9 must serve as an official at orienteering event, could serve as official at req 8 course. 10 must be done with scout's patrol, troop, etc. in order to be signed off at camp scout must provide documentation of which techniques were taught and have a discussion with counselor about the experience.25
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PhotographyCAll requirements fulfilled at camp
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PhysicsBAll requirements fulfilled at cam - Monday night only may need time outside of class to complete.
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PioneeringB1a-b, 2a-c, 3, 4, 5, 6, 7, 8, 9, 1020
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Pistol
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Plant ScienceBAll requirements fulfilled at camp
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PotteryCAll requirements fulfilled at camp
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PsycologyB1,2,3,5,6,7,84,
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Pulp and PaperCAll requirements fulfilled at camp
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Reptiles & AmphibiansC1,2,3,4,5,6,7,9,108can bring documentation of Req 8 to camp to complete.
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Rifle ShootingC1,2Aa-mScouts will have to shoot qualifying shots in requirements l&m. Scouts can shoot free of charge during free time as long as they are working on requirements24 $ 5
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RoboticsA1,2,3,5,6,74 requires building, programming and documentation of a robot8
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ROWINGAAll requirements fulfilled at campMust be a swimmer. 20
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Search and RescueCAll requirements fulfilled at camp
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Second ClassC1b, 2a-d, 2f-g, 3a-d, 4, 5a-d, 6a-e, 8a-b, 9a-b.1ac, 2e, 7a-c, 8c-e, 10, 11, 12We will cover some requirements at camp, it is up to the Scoutmaster to verify if scout comprehends skills that were covered and physically sign off the Scout Book. We will provide a report of what requirements were actually covered in class during the week. What is actually covered in Outdoor Skills classes will depend on weather, class size, and other factors. 5b scout must complete beginner test at camp- its the Scoutmaster responsibility to record if scout completed beginner test.50
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SnorkelingBActivity - not a merit badge
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Soil and Water ConservationAAll requirements fulfilled at camp
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Space ExplorationB1a-d, 2, 3 a-i, 4 a-d, 5 a-c, 6a-b, 7a,e, 8$15 Fee16 $ 15
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Stand Up Paddle boardingB1. 2. 3. 4. 5. 6a-b, 7a-b, 8 a-k, 9a-cNot a merit badge, but an activity patch. Scouts must be BSA Swimmers in order to take this class. Completing all requirements is dependent on good weather. 8
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SwimmingC1 a-b, 2, 3, 4 a-b, 5 a-d, 6a-c, 7, 8 30
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TenderfootC1a-c, 2c, 3a-d, 4a-c, 5a-c, 7a-b, 82ab,4d, 6a-c, 9,10, 11We will cover some requirements at camp, it is up to the Scoutmaster to verify if scout comprehends skills that were covered and physically sign off the Scout Book. We will provide a report of what requirements were actually covered in class during the week. What is actually covered in Outdoor Skills classes will depend on weather, class size, and other factors. 1b will be covered if scout stays at Outdoor Skills campout on Tuesday night. 50
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Wilderness SurvivalB1a-b, 2, 3, 4a-e, 5.6. 7a-c, 8, 9, 10, 11, 1220
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WoodcarvingB1a-b, 2a-b, 3a-b, 4 a-d, 5,6,7$20 fee16 $ 20
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Symbol Key
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* Camp has the ability and resources to fulfill these requirements if weather, all students arrive for class on time, and other factors align. ** the Chippewa Valley Advancement Committee has reviewed these requirements. Some requirements require a length of time to complete or must be done with their own troop or at home. Scouts must provide proof of completing requirements. To be signed off on requirements that are not offered at camp. Acceptable forms of proof: • A blue card with requirements initialed by a merit badge counselor • Proof of completion of requirements such as photos, documentation. Scouts should be prepared to explain how they completed each requirement to camp staff.
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Levels of Difficulty
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Listed in parentheses after each merit badge/activity is a letter that indicates its difficulty. This is designed so that
Scoutmasters, Scouts, and parents can make the best advancement selection for each Scout.
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A - Difficult merit badge/activity, appropriate for older Scouts with 3 or more years in Scouting.
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B - Appropriate for advancing Scouts with 2 or more years in Scouting.
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C - Easy merit badge/activity, appropriate for beginning Scouts.
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