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ContentLinkReported OnPaidSeriesIf an element has 'series' as checked/true.
It means it has a series or collection of multiple plugins. (Instead of only one.)
2
A collection of plugins by Matuup
https://github.com/mattuup/RPGMakerMZ
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3
Ritter Title Movie Plugin
https://notritter.itch.io/ritter-title-movie-plugin-rpg-maker-mz
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4
Ignis Pixel Movement Engine
https://raizen884.itch.io/ignis-pixel-movement
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5
Vignette Effecthttp://kekeelabo.com/?i=22-
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AudioSource.js
https://raw.githubusercontent.com/krmbn0576/rpgmakermv/master/js/plugins/AudioSource.js
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7
Show Item Slots on Map
https://github.com/sevenspice/ItemSlot/blob/master/ItemSlot.js
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8
Have more than 2000 maps (breaking MZ's map limit)
https://forums.rpgmakerweb.com/index.php?threads/moarmaps-you-can-never-have-too-many-maps.126163/
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9
A custom menu plugin
https://nine-yusha.com/plugin-menuscreencustom/
4 Dec 2020
10
More picture animation control in MZ
https://hakuenstudio.itch.io/eli-easing-picture-for-rpg-maker-mz
4 Dec 2020
11
Lighting Super Plugin
https://kaliya.itch.io/visual-map-enhancements
8 Dec 2020
12
Introduce a Skill Tree
https://tm.lucky-duet.com/viewtopic.php?f=114&t=9779
19 Dec 2020
13
Tower defense mechanic
https://github.com/unwantedfriedchicken/rpgmakermz-plugins/tree/master/dev/towerdefense
23 Dec 2020
14
Potagon released a series of MZ Plugins
https://github.com/potagon/RPGMakerMZ
23 Dec 2020
15
Change damage animations (ex: different animation
when critical hit)
http://newrpg.seesaa.net/article/475586753.html
23 Dec 2020Some Instructions:
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An event template plugin
https://taaspider.itch.io/taa-eventtemplates
24 Dec 2020
17
Add levels to skills
https://taaspider.itch.io/taa-skillmastery
24 Dec 2020To understand non-english plugins, use google translate or deepL.
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A 3D Engine
https://chaucer.itch.io/rose-engine-mz
24 Dec 2020https://www.deepl.com/translator
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Set how many times an item's used before consumed
once
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_ItemUseCount.js
24 Dec 2020
Open the plugin in a text editor, (like notepad++) and copy-paste all the non-english text from there, into the translator. And read from there.
20
Standing picture plug-in "TRP_SkitMZ"
https://www.dlsite.com/home/work/=/product_id/RJ311955.html
25 Dec 2020
Make sure you copy plugin commands and script calls from the original text, and not the translated text.
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Flappy bird minigame
https://dekita.itch.io/rpg-maker-mvmz-tappy-minigame-plugin
26 Dec 2020
22
Add a window that shows variables and their values
https://fungamemake.com/archives/12523
26 Dec 2020
Inside plugin manager, If the instructions & parameters are not showing up for a plugin. Then do this:
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Controller (game pad) input config
https://github.com/Sigureya/RPGmakerMZ/blob/master/Mano_InputConfig.js
26 Dec 2020
- Open the plugin in a text editor (like Notepad++) and find ":ja" written near the top. (Without the quotes)
24
Battle log plugin
https://forums.rpgmakerweb.com/index.php?threads/smooth-battle-log-2-0-mz.131465/
27 Dec 2020- Simply remove "ja" and save the file. And it will show properly in the plugin manager now.
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Relative touchpad plugin
https://forum.tkool.jp/index.php?threads/%E4%BB%AE%E6%83%B3%E3%82%B9%E3%83%86%E3%82%A3%E3%83%83%E3%82%AF%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3.4676/
27 Dec 2020- :ja simply tells the engine to show the instructions for the Japanese version of RPG Maker.
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battle log plugin
https://forums.rpgmakerweb.com/index.php?threads/smooth-battle-log-2-0-mz.131465//
27 Dec 2020
27
Have more control over the Game Exit Window
https://casper-gaming.itch.io/cgmz-game-end-window
28 Dec 2020
If you want to see a plugin in action, without testing it yourself. Then copy-paste its name into google search (including the .js)
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Adjust chances/probability of an item being consumed
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_ConsumptionItem.js
31 Dec 2020-> it's possible you will find a screenshot or tutorial or video on it.
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Set/change message font size only
https://tm.lucky-duet.com/viewtopic.php?f=99&t=10546&sid=cef0a98b16cfff1889a440d1261d0dda
31 Dec 2020--> You may also find someone reporting a bug, or incompatibility issue for it.
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Recruit and add Enemy as an Actor/Ally (SMT Style)
https://forums.rpgmakerweb.com/index.php?threads/ozzs-smt-enemy-recruitment.131678/
1 Jan 2021
31
An Action Battle System Plugin
https://forums.rpgmakerweb.com/index.php?threads/mz-jabs-js-action-battle-system.131663/
1 Jan 2021
32
An Event + Action Indicator
https://galvs-scripts.com/2021/01/02/mz-action-indicators/
2 Jan 2021
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Volume Sliders in Option
https://raw.githubusercontent.com/kuroudo119/RPGMZ-Plugin/master/KRD_MZ_InputRange.js
3 Jan 2021
34
MZ plugins by Orochii
https://github.com/orochii/RMXPVXA-Scripts/tree/master/MZ
3 Jan 2021
35
An actor summoning plugin
https://rpgmaker.net/engines/rmmz/utilities/316/
4 Jan 2021
36
Encounter Conditions
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_EncounterCondition.js
4 Jan 2021
37
Create sub-folders in your picture folder.
https://hakuenstudio.itch.io/eli-picture-sub-folder
7 Jan 2021
38
Adjust different system settings
https://mrserji.itch.io/mvmz-systemsettings-plugin
7 Jan 2021
39
Form Input plugin
https://forum.tkool.jp/index.php?threads/111%E5%85%A5%E5%8A%9B%E3%83%95%E3%82%A9%E3%83%BC%E3%83%A0mz%E7%89%88.4700/
8 Jan 2021
40
Fast Forward Animations During Battle
https://forums.rpgmakerweb.com/index.php?threads/fast-forward-animation-in-battle-mz.131994/
9 Jan 2021
41
Disable skipping of show text and scroll text with a switch
https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_SwitchMessageSpeed.js
10 Jan 2021
42
Cancel Skill during casting.
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_CancelCastTime.js
12 Jan 2021
43
Attach a common event to a key
https://hakuenstudio.itch.io/eli-button-common-events-for-rpg-maker-mz
13 Jan 2021
44
Remove limit on the amount of Gold
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_GoldEX
14 Jan 2021
45
Combat Log Pluginhttps://youtu.be/6rpR351cT_Q16 Jan 2021
46
Tall-ify your characters with a plugin
https://booth.pm/ja/items/1650606
16 Jan 2021
47
Enemy TPB gauge
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_EnemyTpbGauge.js
16 Jan 2021
48
View all Animations in-game
https://www.youtube.com/watch?v=alQnjlKLOWE&feature=emb_logo
http://ecoddr.blog.jp/archives/34177195.html
18 Jan 2021
49
Limits carrying capacity
https://github.com/theoallen/RMMZ/blob/master/Sandbox/Theo_LimitedInventory_MZ.js
18 Jan 2021
50
Animation Sequence for side-view battlers
https://github.com/theoallen/RMMZ/blob/master/Sandbox/TSBS_MZ.js
18 Jan 2021
51
Message SE
https://forums.rpgmakerweb.com/index.php?threads/message-sound-effect-mv-mz.132375/
19 Jan 2021
52
Making transfer map more convenient by giving
maps a memory
https://silentbalanceyh.itch.io/rpg-maker-mz-map-advanced-plugin
https://youtu.be/wVbNSI2H2Rk
20 Jan 2021
53
Set the range on a map the player cannot move out of.
https://silentbalanceyh.itch.io/rpg-maker-mz-map-range-plugin
21 Jan 2021
54
Add in a 'equip now' command
https://nine-yusha.com/plugin-quickequip/
22 Jan 2021
55
Simplify Status Screen
https://forum.tkool.jp/index.php?threads/%E3%82%B9%E3%83%86%E3%83%BC%E3%82%BF%E3%82%B9%E7%94%BB%E9%9D%A2%E3%82%B7%E3%83%B3%E3%83%97%E3%83%AB%E5%8C%96.4734/
24 Jan 2021
56
Turn on a switch, when Actor's health
becomes 0 during battle.
https://forum.tkool.jp/index.php?threads/%E3%80%90%E8%A7%A3%E6%B1%BA%E6%B8%88%E3%81%BF%E3%83%BB%E3%83%AA%E3%82%AF%E3%82%A8%E3%82%B9%E3%83%88%E3%80%91%E3%83%90%E3%83%88%E3%83%AB%E4%B8%AD%E3%81%AB%E3%82%A2%E3%82%AF%E3%82%BF%E3%83%BC%E3%81%AEhp%E3%81%8C%EF%BC%90%E3%81%AB%E3%81%AA%E3%81%A3%E3%81%9F%E3%81%A8%E3%81%8D%E3%80%81%E7%89%B9%E5%AE%9A%E3%81%AE%E3%82%B9%E3%82%A4%E3%83%83%E3%83%81%E3%82%92on%E3%81%AB%E3%81%99%E3%82%8B%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3.4733/
24 Jan 2021
57
A game time system
https://forums.rpgmakerweb.com/index.php?threads/in-game-time-system.132567/
24 Jan 2021
58
Lockpicking minigame
https://kdworkshop.net/plugins/lockpicking/
25 Jan 2021
59
Animate increase/decrease in gauge value.
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_GaugeValueAnimation.js
25 Jan 2021
60
Display story progression in the game's menu
https://forum.tkool.jp/index.php?threads/%E3%80%90%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3%E3%80%91%E3%83%A1%E3%83%8B%E3%83%A5%E3%83%BC%E7%94%BB%E9%9D%A2%E3%81%AB%E7%89%A9%E8%AA%9E%E3%81%AE%E9%80%B2%E8%A1%8C%E7%8A%B6%E6%B3%81%E3%82%92%E8%A1%A8%E7%A4%BA.4739/
25 Jan 2021
61
Remove text anti-aliasing
https://forums.rpgmakerweb.com/index.php?threads/sharp-text.132598/
25 Jan 2021
62
Make battle transition cooler
https://tm.lucky-duet.com/viewtopic.php?f=114&t=10683&sid=b79f42e6c7397b999088dc32d4e70bcf
26 Jan 2021
63
Move events to a specific coordinate on map
https://raw.githubusercontent.com/munokura/MNKR-MZ-plugins/master/MNKR_MoveEventPointMZ.js
26 Jan 2021
64
Use one tileset in the editor, and a different one in-game.
https://forums.rpgmakerweb.com/index.php?threads/invisible-swappable-tilesets-plugin.132691/
https://raw.githubusercontent.com/theartofme/LWP_InvisibleTiles/main/LWP_InvisibleTiles.js
27 Jan 2021
65
A Disadvantage Commandhttps://youtu.be/FNoDiNfILck28 Jan 2021
66
Add a master volume controller
https://mrserji.itch.io/mzmastervolume
28 Jan 2021
67
Accelerates certain parts of your event
https://forum.tkool.jp/index.php?threads/%E3%80%90%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3%E3%80%91fastmz-%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88%E5%87%A6%E7%90%86%E5%85%A8%E8%88%AC%E3%82%92%E9%AB%98%E9%80%9F%E5%8C%96%E3%81%97%E3%81%BE%E3%81%99.4747/
28 Jan 2021
68
Cutomize Map Names
https://mewgles.itch.io/custom-mapname-mz
30 Jan 2021
69
Customize Game Over Screen
https://mewgles.itch.io/custom-gameover-mz
30 Jan 2021
70
Change battle BGM depending on the leading actor
https://forum.tkool.jp/index.php?threads/%E3%80%90%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3%E3%80%91-%E6%88%A6%E9%97%98bgm%E3%82%92%E5%85%88%E9%A0%AD%E3%82%A2%E3%82%AF%E3%82%BF%E3%83%BC%E3%81%AB%E3%82%88%E3%81%A3%E3%81%A6%E5%A4%89%E6%9B%B4%E5%8F%AF%E8%83%BD.4752/
30 Jan 2021
71
Self Variables
https://hakuenstudio.itch.io/eli-self-variables-for-rpg-maker-mz
31 Jan 2021
72
Make processing and your game faster
https://forum.tkool.jp/index.php?threads/%E3%80%90%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3%E3%80%91fastmz-1-1-%E3%82%A4%E3%83%99%E3%83%B3%E3%83%88%E5%87%A6%E7%90%86%E5%85%A8%E8%88%AC%E3%82%92%E9%AB%98%E9%80%9F%E5%8C%96%E3%81%97%E3%81%BE%E3%81%99.4747/#post-27837
31 Jan 2021
73
Change Item and Skill Window style back to MV's
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_BattleItemSkillWindowMV.js
31 Jan 2021
74
Auto Items
https://forums.rpgmakerweb.com/index.php?threads/torygoya-autoitems-and-skills-moded-for-mz.132841/
31 Jan 2021
75
Custom message when enemy is defeated with an
instant death skill.
https://youtu.be/vWRZeNU7CoE2 Feb 2021
76
Change text color of command labels in the menu scenes
https://forum.tkool.jp/index.php?threads/%E3%82%B3%E3%83%9E%E3%83%B3%E3%83%89%E6%8B%A1%E5%BC%B5%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3.4764/
2 Feb 2021
77
Quick Save & Load Feature
https://github.com/Jim00000/RMMZ-Plugin-Collection/blob/master/JPC_QuickSaveAndLoad.js
Requires this core file:
https://github.com/Jim00000/RMMZ-Plugin-Collection/blob/master/JPC_Core.js
3 Feb 2021
78
States that expire after certain number of battles.
https://invictor.itch.io/invictor-battle-expiration-states
3 Feb 2021
79
A faster way to do lots of show text commands
https://silentbalanceyh.itch.io/rpg-maker-mz-smart-playbook-plugin
4 Feb 2021
80
Make grounded vehicles like, riding a chocobo
https://fungamemake.com/archives/12933
4 Feb 2021
81
Create a stealing skill (steal money & items from Enemy)
https://forum.tkool.jp/index.php?threads/%E3%80%90%E3%83%97%E3%83%A9%E3%82%B0%E3%82%A4%E3%83%B3%E3%80%91%E7%9B%97%E3%81%BF%E3%82%B9%E3%82%AD%E3%83%AB-ver1-1-1.4776/
5 Feb 2021
82
Auto Revive actors during battlehttps://youtu.be/Zit4RktXHPc6 Feb 2021
83
Show story-progression (summary) on the game's menu.
http://www.werepanda.jp/blog/20201208000010.html
6 Feb 2021
84
Info Popup message
https://nine-yusha.com/plugin-infowindow/
6 Feb 2021
85
Kill enemies instantly with a key, for playtesting.https://invictor.itch.io/kill-switch6 Feb 2021
86
Add a standing Picture to the Status Screen
https://nine-yusha.com/plugin-menuscreen/
6 Feb 2021
87
Equalize Audio from the game's menu
https://tome571.itch.io/advanced-audio-options-rmmz
6 Feb 2021
88
Create Custom A to B loops in your audio
https://tome571.itch.io/tomes-custom-audio-loops-rmmz
6 Feb 2021
89
Change name/text Color for Items and Skills
https://raw.githubusercontent.com/nuun888/MZ/master/NUUN_ItemNameColor.js
6 Feb 2021
90
Add more column to choices.
https://fungamemake.com/archives/12943
7 Feb 2021
91
Adds Taunt & Hide Mechanic
https://forums.rpgmakerweb.com/index.php?threads/theo-taunt-and-hide-mz.133122/
7 Feb 2021
92
Skips the 'Fight/Escape' command when a turn-based
battle starts
https://forums.rpgmakerweb.com/index.php?threads/skip-party-command-mz.133101/
7 Feb 2021
93
Generate Noise Map
https://github.com/mkampermann/rpgmaker-rng-maps-public/blob/master/js/plugins/MK_RNGMaps_NoiseMaps.js
7 Feb 2021
94
Change Sprite Depending on Status.
https://forums.rpgmakerweb.com/index.php?threads/nio_characterstatussprite-1-00.133160/
8 Feb 2021
95
A system of multiple inventories.
https://forums.rpgmakerweb.com/index.php?threads/theo-multiple-pov-inventory-system.133161/
8 Feb 2021
96
Label Events with text or Animated Icons.
https://mewgles.itch.io/event-names-and-icons-mz
9 Feb 2021
97
Generate Random Mapshttps://aerosys.itch.io/rng-maps
9 Feb 2021
98
Physical/Magical attack that always hit
https://forums.rpgmakerweb.com/index.php?threads/theo-physical-magical-attack-that-always-hit-not-certain-hit.133215/
9 Feb 2021
99
Reorder Skills & Items
https://forums.rpgmakerweb.com/index.php?threads/theo-skill-and-item-reordering.133212/
9 Feb 2021
100
Self Variables (similar to self-switches, but for variables).
https://forums.rpgmakerweb.com/index.php?threads/eli-self-variables-set-self-variables-to-events-and-use-it-anywhere.133231/
10 Feb 2021