A | B | C | D | E | F | G | H | |
---|---|---|---|---|---|---|---|---|
1 | If you want to help update this spreadsheet, request edit access. For small changes you can just leave a comment and we will look at it. | |||||||
2 | Name | Description/Execution | Found By | Discovery Date (M/D/Y) | Uses | Effects | Links/Videos | General Information |
3 | Actual Vessel Clip | Clipping into the vessel coordinate inputter and vessel floor | Just Some Guy | 2/25/21 | None | None | https://youtu.be/PkJtnWUxQ3s | A blue highlighted "Name" box means a trick can be used to save time in an official speedrun category |
4 | Big Bang Scout Boosting | Scoutboosting toward the Big Bang, i.e. firing scouts away from it | Nepo | 6/22/22 | Final ending occurs 0.5 s earlier | Every scout launched moves the player a bit closer so they "die" earlier | https://discord.com/channels/590799151118155780/613170452680015882/989148669100044318 https://clips.twitch.tv/VibrantOriginalFlyCharlieBitMe-0XrQ29xGX3WUStRm | A red highlighted "Name" box means a trick is banned from Speedrun.com verification |
5 | Blackout Ship | Doing Mask Cutscene Storage into the ship or its tractor beam | Auracrow | 7/6/19 | None | Player is left inside ship while it is deactivated. Ship can be flown, but the ship's oxygen and gravity are disabled, so suffocation is possible while driving (even with the suit) | https://youtu.be/JFjrVUH0w9U | An orange highlighted "Name" box means a glitch is considerably detrimental to the player |
6 | Blast Shield Skip | Shooting the scout through missing collision in the HEL warp room blast shield | Just Some Guy | 1/30/21 | Saves time in DST | May cause the scout to behave strangely in the warp room | https://youtu.be/QoWMTFZvF38 | A green highlighted "Uses" box means a trick is used as a base for other glitches |
7 | Blinking | Opening and closing the map | [Can be found casually] | none | Quickly forcing quantum objects to desired locations | Quantum objects change location | https://youtu.be/lx6FjLebw0I | A purple highlighted "Name" box means a glitch is patched in the most recent version of Outer Wilds |
8 | Branch Skip | Doing unintended parkour with decorative geometry behind the elevator | Nepo | 6/19/19 | Getting to museum faster (slower than using squat jump) | None | https://www.youtube.com/watch?v=M3mduflbpqA | Italicized text means something is uncertain |
9 | Broken Boost | Sleeping at one of the campfires on Giant's Deep and automatically waking up while the island is in space | Skywalker | 2/14/21 | Faster island hopping | Boost recovers much quicker than usual (as the game incorrectly assumes the player is grounded). Gets cancelled when landing on the ground. | https://clips.twitch.tv/SwissSwissPresidentPrimeMe-0nEJIJoVEtpXp5iI | |
10 | Charcoal Fish | Die while resting at a campfire. This can be accomplished via the ship exploding. | Charcoal | 7/29/21 | None | The player dies while still in the sleeping state. This has weird effects such as skipping the DST/death animation or other weirdness. | ||
11 | Choink | Looking at and grabbing the bongos from a long distance in the EotU | turkwinif | 10/28/20 | Faster EotU segment | None | https://www.youtube.com/watch?v=uvtnbmDDIwg&feature=emb_logo | |
12 | Cockpit Clip | Eject to clip through some solid surfaces at ~ 1000 m/s, works on PC | Kabuto | 6/15/21 | Clipping into various areas on versions of the game with higher physics rates | Sitting in the ejected cockpit disables impact damage | https://www.youtube.com/watch?v=mxTxoHjWqgk | |
13 | Console Clipping | [Old console version only, fixed in the 60 fps PS5/Xbox series update] Abusing console's 50% physics calculation rate to clip through collision | [General coding error] | None | Clipping into HEL for DST, vessel for any%, etc. / Base of other glitches | None | https://youtu.be/U1YbRKBaqOw | |
14 | Dark Bramble Cockpit Clip | Eject while heading toward the repelling sphere containing the bramble nodes (~ 20 km below the sun) | Kabuto | 6/15/21 | Alternate entry into the hub, the maze, pod 3's tomb, or the the dead end node. | If/when the cockpit reaches a DB node's bounding sphere, the game makes it exit and re-enter that node, effectively limiting access to only a few nodes. | https://www.youtube.com/watch?v=jIpgE6it3Wo | |
15 | Diagonal Walk | [Patch 15 only] Hold two (non-opposite) directional keys at once or hold diagonal on controller d-pad (not on analog stick) while on ground | Owen_013 | 6/13/24 | Walking faster, reaching the zero-cycle geysir | 20% speed boost for walking forward+side compared to just forward. | https://discord.com/channels/590799151118155780/613170452680015882/1250893814663614556 | |
16 | Door Bonk | Going OOB on BH's QM, and bonking against the closed shrine door from underneath | Kabuto | 1/1/21 | Reaching Solanum faster / Base of other glitches | The moon turns dark and light sources cycle moon locations (dubbed "Bonk Blinking".) High chance to not re-enter moon upon leaving and trying to come back | https://www.youtube.com/watch?v=Ezuo-cnS6Gs&start=26 | |
17 | Door Hug | Entering the quantum shrine, then barely exiting the shrine while closing the door | JuliusCube | 4/9/22 | Reaching Solanum faster / Base of other glitches | Same effect as Door Bonk, but the effect ends when you leave the trigger volume at the shrine door | https://www.youtube.com/watch?v=DOn3RgaoZK8 | |
18 | Ember Twin Deloading | Going in and out of a cave near Chert while the scout/ship is above it (or a few other less practical locations) | Skywalker | 1/29/21 | Base of other glitches | Unloads certain collision in North ET | https://www.youtube.com/watch?v=DP6FbGe_gQU&feature=emb_logo | |
19 | EMOOB (Eye Museum out of bounds) | Avoiding the triggers that teleport you back to the entrance of the museum within the eye | Just Some Guy | 5/1/21 | Can reach at least the Ancient Glade with no galaxies present | None; can only progress by Observing | https://www.youtube.com/watch?v=RxW-soy-biI | |
20 | ETOOB (Ember Twin out of bounds) | After deloading ET, going OOB through a rock just right of the cave exit | Aurarie | 1/29/21 | HEL early / Base of other glitches | Entering Southern ET through OOB will cause certain areas to stay unloaded | https://youtu.be/PFcdsZdPB5c | |
21 | ETOOB #2 | Stand on a rock in the area in ET you can only get to by riding the quantum shard, then blink | JuliusCube | 5/22/22 | HEL early / Base of other glitches | Getting relocated OOB along with the quantum rock as it changes position; permanent cave darkness, likely permanent ET atmospheric drag | https://discord.com/channels/590799151118155780/613170452680015882/977755418182950933 | |
22 | Flippy Clip | Abusing automatic gravity reorientation to clip into objects | Just Some Guy | 4/6/21 | None | None | https://youtu.be/0UY4YVcupBM | |
23 | Floating Point Errors | Move extremely far away from the solar system | [General coding error] | None | Base of other glitches | Causes HUD errors, and many miscellaneous oddities | https://youtu.be/PmfYwuCEXKo | |
24 | FOV player model invisibility | quit to the main menu while on the map screen | [Developer oversight] | None | None | Player model and crosshair are invisible from the 1st person camera. Re-opening and closing the map ends the glitch | https://youtu.be/DT8u1nOO_KQ | |
25 | Frozen Shuttle | Recalling the ET shuttle once the Interloper has been deleted after mask skip | ThisFlyingPotato | 3/4/21 | None | The shuttle will have no collision, but the ice on it will. The shuttle cannot be moved by the player's ship, or the gravity cannon | https://youtu.be/ZFtLG5rOABM | |
26 | Gabbro Dialogue Storage | Talk to Gabbro for the first time, then quit to the menu without dying. Talking to them on the following loop will not initiate the dialogue, and after a few minutes a softlock will occur. | June | 12/1/20 | None yet, but can be combined with other glitches | The player retains normal control for a while, then they become stuck in place unable to do anything other than move the helmet around the edge of the screen when Gabbro's island is picked up by a tornado. | ||
27 | Gate Blinking | Blinking while in a ToQT gate chute | Skywaiker + Lilac Peregrine | 1/22/21 | Faster ToQT segment for 100% | Throws the player downward with severe momentum. Can be fatal | https://www.youtube.com/watch?v=supPtMmvFxQ&feature=emb_logo | |
28 | Gneiss Launch | Entering the TH village geyser in its first cycle to gain a speed boost and launch further in the path to the 0g cave. | turkwinif | 8/8/21 | Small time save in 0g%, slim potential to save time in any% if a launch to the rocks leading to the observatory path is found. (See Zero Cycle Geyser for a 1st cycle Guyser Skip.) | Speed boost from entering the geyser just before eruption ends | https://youtu.be/6k8u4xZli0s | |
29 | Guyser Skip | A type of mask skip where you enter the THV geyser in a precise way to land on the launch pad and cancel fall damage | Just Some Guy | 12/29/20 | Used to leave TH quickly when you don't need mask cutscene, faster than normal mask skip | No supernova, BH does not decay, ET/AT sandfall does not start. Flying the ship before acquiring launch codes will make mask cutscene impossible until reset | https://www.youtube.com/watch?v=H0yNA6n1Phs | |
30 | Hell Bonk | Using ETOOB to pass the HEL enter trigger, without passing the leave trigger | turkwinif / Just Some Guy | 2/18/21 | Suitless Interloper navigation | Permanent O2 and HEL gravity (dubbed "Hell Fall") until exit trigger is passed, Passing a DB transition outside the ship, the mask cutscene is triggered, or warping to the EotU | https://www.youtube.com/watch?v=PWvwShq7QNk&t=14s | |
31 | Island Abomination | some or all of the GD islands will occasionally collide | danpark | 02/02/21 | Possibly usable to obtain suitless entries (unconfirmed) | Oxygen-less areas can be oxygenated by another island | https://youtu.be/1dv-7FPf3Dk?t=514 | |
32 | Little Scout | Entering the QM with a scoutsicle | Lilac Peregrine | 2/22/21 | None | Causes the scout to be small after detaching from the scroll while entering the QM. Recalling the scout ends the glitch | https://youtu.be/t8_GYtPj6Dk | |
33 | Long Distance Communication | Talking to an NPC with momentum | [Developer oversight] | None | Quickly collecting dialogue related ship logs | Talking to NPCs persists across movement, including warps | https://youtu.be/LlX-xQ9jvI4 | |
34 | Map Pool / Scope Pool / Translator Pool | Open the map / zoom the signalscope / translate Nomai text with translate pause enabled and opening the map while a projection pool is readying | turkwinif / Just Some Guy / MLGityaJ^A | 2/21/21, 4/25/21, 7/30/21 | None | The map models and textures are loaded in place of the standard 1st person ones. Leaving the pool area will freeze the player until the "close map" button is pressed, upon which the glitch will end / Control will be restored to the player while they are in the activated pool, leaving will freeze the player again. While in the pool, frequencies can be changed but zoom cannot be adjusted nor can it be closed / Time moves only when you move in map mode | https://youtu.be/Q8ZavD166ZU https://youtu.be/FUlIxMb_Udk | |
35 | Mask Cutscene Storage | After getting launch codes, use the suit (via mask skip / geyser skip) to fly through the mask cutscene trigger without touching the ground | Auracrow | 7/6/2019 | Going back to the launch pad for quick ship/suit access after the mask cutscene, potential warping to almost any location, base of other glitches | Mask cutscene starts when touching a floor with gravity. Scene resets to loop beginning upon completion. "Warps" player relative to TH before and after reset; softlocks the game if TH is unloaded (can be prevented by the scout). Unequips the suit; "warping" into vacuums will not suffocate the player | https://youtu.be/OVDgWwcewfs time lapse tool: https://cdn.discordapp.com/attachments/698079265475788841/851719533119275008/ow-mask-warp-2.html | |
36 | Mask Skip | Get launch codes, climb the walls around the quantum shards to skip the statue and its mask cutscene | Auracrow / u/Dregu | 6/3/19 | Used to leave TH quickly when you don't need mask cutscene, safer than guyser skip. Allows exploration of the star system without the 22 minute time limit. | No supernova, BH does not decay, ET/AT sandfall does not start | https://www.youtube.com/watch?v=x5jkbJB5si4 | |
37 | Menu Storage | Using keyboard inputs to interact with the menu in unintended ways | ideacreeper | 12/25/21 | Base of other glitches | Effects vary based on menus used | https://youtu.be/rRW5P6lYV0I | |
38 | Menu Storage Wrong Warp | Using menu storage to start a new file at the eye of the universe | Turkwinif | 9/2/22 | Reaching the eye truly suitless in Any% Suitless because warping to the eye as intended auto-equips the suit | Warps the player to the campfire without a suit | https://youtu.be/89oyiSidFp8 | |
39 | Mousewalk | Binding movement to mouse movement | breakpod | 9/23/23 | Faster grounded movement, long distance jumps, clipping | Allows the player to rapidly accelerate beyond the normal grounded movement speed cap | https://youtu.be/XJDecK3nG4s | |
40 | Object Deletion | Attaching the scout / dropping an item onto either the BH escape pod door or wooden stairway, then opening the door / stomping the stairway to drop it into the black hole | Tandicase | 9/23/19 | Base of other glitches | Object gets deleted (Causes connection with scout to be lost) | https://youtu.be/KgSmQhPOMFg | |
41 | QM Lag Clip | [PS4 only] Entering the Quantum Moon at sufficiently high velocity (50 m/s) | MDJ287 | 4/11/24 | Reaching Solanum faster / Base of other glitches | QM collision loads slowly on PS4, decent chance of clipping the ship through terrain into the center where Shrine and Nomai Shuttle are initially located for a fast Door Bonk | https://youtu.be/_RBg0gqnDVk?t=213 | |
42 | QM Shrine in center [placeholder name] | Doing QM Lag Clip or QMOOB while always keeping the center of the QM in view | MDJ287 | 4/11/24 | Reaching Solanum faster / Base of other glitches | Shrine and Shuttle are both initially located in the center of the QM, glitch no longer works for current loop after looking away from them while in/on the QM | https://youtu.be/_RBg0gqnDVk?t=213 | |
43 | QM-Ship Relativity | Leaving and re-entering the QM at a different position | Just Some Guy | 1/27/21 | Getting ship to otherwise impossible locations on the QM or OOB | Moves the ship relative to the inner QM based on the ship's location when exiting, and the player's location when entering | https://youtu.be/N3wSRtNz7sc | |
44 | QMOOB (Quantum Moon out of bounds) | Going through holes in the geometry of the BH or 6th location quantum moons to get out of bounds | [Originally a developer oversight, unpatched method discovered by Just Some Guy] | None | Used to get to Solanum quickly / Base of other glitches | None | https://www.youtube.com/watch?v=-Ll5RmYWSaI | |
45 | Quantum Fling | Moving the museum quantum shard within yourself to get flung out | Texture Turtle | 7/12/19 | Can be used as an alternate mask skip | None | https://www.twitch.tv/tsh_zalan/clip/InspiringRelatedGrassPJSalt--Caubt1YA0c9tY0l?filter=clips&range=all&sort=time | |
46 | Quantum Grabbables | Doing various unexpected actions with grabbables and quantum objects | Just Some Guy | 1/29/21 | None | None | https://youtu.be/HgFdcPgxelE | |
47 | Quantum Lock | After performing Door Bonk and leaving the QM, the QM will no longer cycle as long as the player does not use the flashlight or the suit's scout | Just Some Guy | 5/1/21 | Can be used to keep the QM in place | None | https://www.youtube.com/watch?v=UcP2_jTE5Zk | |
48 | Quantum Probe | Shooting a scout outside the quantum shrine directly before the door closes | Just Some Guy | 2/1/21 | None | More testing required | https://youtu.be/TXxtX8quphc | |
49 | RNGuyser | Starting a run before the game has been running for 38 seconds | Frodododo | 12/30/20 | Getting to ship/museum faster [banned due to being impossible on slower hardware] | Makes the first THV geyser launch RNG based (as intended.) This is typically faster than the "normal" method | https://youtu.be/rY3gXFqzohU | |
50 | Scout Boosting | Shooting the scout in the direction opposite the desired location | [Can be found casually] | None | Faster shipless space travel. | Accelerate backwards 4m/s per launch in 0g environments. Speed varies based on location | https://youtu.be/FgqXFWLzJFE | |
51 | Scoutsicle | Firing a scout on top of an inserted scroll, then taking the scroll | Just Some Guy | 2/22/21 | Can be used as a lantern / Base of other glitches / Scaring NPC's | Entering the QM will cause the little scout glitch | https://www.youtube.com/watch?v=8odTlFF0ylo | |
52 | Selfsicle | Attaching the scout to yourself | Just Some Guy | 4/9/21 | Can be used as a lantern / Scaring NPC's | None | https://youtu.be/rWsnC8W02Nc | |
53 | Ship Abomination | Combining the ship with a nomai shuttle by flying into the shuttle's tracor beam. | danpark | 1/31/21 | Moving the nomai shuttle around, possibly other uses | The shuttle's tractor within the ship can cause oddities with the ship's gravity | https://youtu.be/pKPxYzkt6sw | |
54 | Ship Bonk | Interacting with triggers that move the player while sitting in the ship's seat | Just Some Guy | 3/26/21 | Clipping on pc | Changes the player's orientation to be relative to the star system instead of the local gravity. Allows easy clipping through collision by lagging the game (pausing, alt-tabbing, etc.) Restricts player camera. Using the scout or signalscope will cause the ship to use them instead. Zooming with the signalscope will warp and lock the player to the ship seat. Various other oddities will occur | https://www.youtube.com/watch?v=UVKW6z0BPks https://discord.com/channels/590799151118155780/613170452680015882/1253095722002157629 | |
55 | Ship Despawn Clip | [PS4 only] Going far away from TH while leaving the ship parked on the launch pad, might be possible with the ship in other places too | MDJ287 | 4/18/24 | None | The launch pad and its collision get deloaded once the player is far away, making the ship fall through. Ship is stuck in the base of the launch pad tree when returning. | https://discord.com/channels/590799151118155780/613170452680015882/1230258588644016209 | |
56 | Shrine Launch | Warping while being pulled / Bonk-blinking in the ship's tractor beam. Can also be done by bonk-blinking while inside the tractor beam of the ship or a shuttle that has been landed on the QM (Solanum's shuttle does not work while entangled with the moon) | Just Some Guy | 2/14/21 | Fastest way to gain enough speed and distance for the "It was Worth a Shot" achievement | Causes floating point errors | Standard method: https://www.youtube.com/watch?v=o4sSPMEecLo
Ship method: https://www.youtube.com/watch?v=7a9sw5I9ndQ | |
57 | Shuttle Bonk | Bonk-blinking while in the QM shuttle and Ship's tractor / Using the shuttle to warp away from the 6th location | TheStrangePie | 2/22/21 | Potential one cycle for 100% | Permanent O2 and QM shuttle gravity, which changes based on the QM's current location, (dubbed "Shuttle Fall") until exit trigger is passed, DB is entered outside the ship, the mask cutscene is triggered, or warping to the EotU | https://www.youtube.com/watch?v=3GgtO_88Qrk | |
58 | Sleep Repair | Repairing the ship while falling asleep | TheStrangePie | 4/12/2024 | None | The ship part is repaired. It can also make the repair button prompt stay on screen during the sleep if you don't repair while falling sleep. | https://youtu.be/WUJvfwq-JdA?t=230 | |
59 | Slow glitch | Quit to menu while underwater | [Developer oversight] | None | None | Movement is slowed until the game client is exited and re-opened, or water is entered and exited (including by death). No fall damage in specific DLC locations while in this state. | https://youtu.be/y-wjfNPwlMg | |
60 | Solanum Softlock | Talking to Solanum without putting a scout down after doing door bonk | Frodododo | 1/1/21 | None | Softlocks the player | https://youtu.be/Lkzk9buyqKI | |
61 | Squat Jump | Input a jump directly after another jump | RareBeeph | 2/4/21 | Getting to museum faster / Reaching areas suitless / Double Jump | None | https://www.youtube.com/watch?v=6vcJNQrPbX4 | |
62 | Strobe Honing | After performing Door Bonk and leaving the QM, looking at as many undesired QM locations as possible and repeatedly toggling the flashlight | Just Some Guy | 5/1/21 | Manipulating the QM | None | https://www.youtube.com/watch?v=UcP2_jTE5Zk | |
63 | Suit Probe / Ship Probe | Firing a scout from the ship will cause it to not affect quantum objects. Firing a scout from the suit will cause it to affect quantum objects. It does not matter from where the scout is recalled | [Developer oversight] | None | Manipulating quantum objects | None | https://www.youtube.com/watch?v=NzX-EmIuerc | |
64 | THOOB (Timber Hearth out of bounds) | Mask Cutscene Storage into 0g cave elevator | TheStrangePie + Just Some Guy | 2/15/21 | None | Suit is removed due to MCS, limited aerial movement is possible inside TH even when suitless, similar to suitless control in water | https://youtu.be/v6vwIQRq1bc | |
65 | Tilt Jump | [Xbox only] Using the Xbox home menu to gain height | u/TheMinishZest | 7/5/19 | Getting to museum faster / Reaching areas suitless / Double jump / Fall damage cancel | None | https://www.reddit.com/r/outerwilds/comments/c9hl5d/well_boys_no_fall_damage/?utm_source=reddit-android | |
66 | TOQBS Skip | Scout boosting into the lowest portion of the Tower of Quantum Trials | turkwinif | 6/23/21 | Reading the wall and scanning the quantum shard for 100%/All Signals | None | https://youtu.be/XiOuiMExcGs | |
67 | Vessel Clip/Skip | Moving through the vessel's door before the collision is loaded at the EotU (PC) | 8-Bit Bulldog (Console) / turkwinif (PC) | 5/13/20 (PC) | Getting out of bounds at the eye, getting to quantum observatory faster | None | https://www.youtube.com/watch?v=EtLHerPC_Bs | |
68 | Zero Cycle Geysir | Doing Guyser Skip using the geysir eruption that happens right at game start (Patch 15 only) | JuliusCube (mods) / Brungo (for real) | 6/19/24 | Getting to the ship directly at the start of a run 23 seconds faster than Guyser Skip | None | https://discord.com/channels/590799151118155780/590799680644841495/1253077691532578826 | |
69 | Zip / Zip State | Bonk-blinking while in the ship seat or ship log | Skywaiker + TheStrangePie | 1/8/21 | None | Causes floating point errors | https://youtu.be/M0bQhPYpDrw | |
70 | ||||||||
71 | ||||||||
72 | ||||||||
73 | ||||||||
74 | ||||||||
75 | ||||||||
76 | ||||||||
77 | ||||||||
78 | ||||||||
79 | ||||||||
80 | ||||||||
81 | ||||||||
82 | ||||||||
83 | ||||||||
84 | ||||||||
85 | ||||||||
86 | ||||||||
87 | ||||||||
88 | ||||||||
89 | ||||||||
90 | ||||||||
91 | ||||||||
92 | ||||||||
93 | ||||||||
94 | ||||||||
95 | ||||||||
96 | ||||||||
97 | ||||||||
98 | ||||||||
99 | ||||||||
100 |