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2 | Level: | 1 | Fledgeling Streamer | Jeremi Elbert (Squirma985) | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Male Teal | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | squirmaNineeightfive [SN] | Land of ___ and ___ | The Battle Axe | The OFFICIAL Squirma985 tanktop | ||||||||||||||||||||
5 | angora_felis | "Loogamee!" | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Big Ass Mickey Mouse Gloves | |||||||||||||||||||
7 | Athletics | Str | +0 | +2 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +2 | 0 | 0 | 20 / 20 | 1 | 1 | The Battle Axe | Tier 0 Axekind | ||||||||||||||
9 | Acrobatics | Dex | +0 | -1 | Temporary HP | 100% | Hit Die Roll | N/A | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | -1 | 0 | 1d8+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | -1 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +0 | Lesser slots | 0 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +0 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | You Can totally dodge this. | ||||||||||||||
14 | Occult | Int | +0 | +0 | Initiative | -1 | 11 | |||||||||||||||||
15 | Animal Handling | Wis | +0 | +1 | ||||||||||||||||||||
16 | Insight | Wis | +0 | +1 | Ability Scores | Armor Class | 11 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +1 | Strength | 15 (2) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +1 | Constitution | 14 (2) | Fortitude | 14 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +3 | Dexterity | 8 (-1) | +0 | Fade | 0 | |||||||||||||||
20 | Survival | Wis | +0 | +1 | Intelligence | 10 (0) | Reflex | 11 | Cripple | 0 | The OFFICIAL Squirma985 tanktop | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +1 | Wisdom | 12 (1) | +0 | Setback | 0 | N/A | ||||||||||||||
22 | Intimidation | Cha | +0 | +1 | Charisma | 13 (1) | Will | 12 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +3 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +3 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | Ew it's filthy | |||||||||||||||||||||||
26 | Resources | Big Ass Mickey Mouse Gloves | ||||||||||||||||||||||
27 | Name | Name | Name | Name | Name | N/A | ||||||||||||||||||
28 | | | | | | | | | | | |||||||||||||||||||
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30 | Current | Current | Current | Current | Current | |||||||||||||||||||
31 | Maximum | Maximum | Maximum | Maximum | Maximum | |||||||||||||||||||
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48 | Battle Axe | AxeKind | Tier | 0 | Stat | INT | Hit | +2 to hit | Tier | 0 | Stat | STR | Hit | +4 to hit | ||||||||||
49 | Type | Melee Versatile Brutality Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | |||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Chop | Qd8+STR | 1d8+2 | Major action: Make a melee attack against a single target within range. [Base damage: Qd8+STR, basic] | ||||||||||||||||||||
52 | Crippling Strike | Qd4+STR | 1d4+2 | Major action: Make a melee attack against a single target within range. If you hit, the target is Crippled (10) for 1 round. [Base damage: Qd4+STR] | ||||||||||||||||||||
53 | Pull | Qd3+STR | 1d3+2 | Major action: Make a melee attack against a single target within 15 feet. If you hit, the target is pulled 10 feet towards you. If you do this against an adjacent target, you knock them Prone instead. [Base damage: Qd3+STR] | ||||||||||||||||||||
54 | Splitting Strike | Qd3+STR | 1d3+2 | Major action: Make a melee attack against a single target within range. If you hit, the target is Impaired for 1 round. [Base damage: Qd3+STR] | ||||||||||||||||||||
55 | Execute | 2Qd6+STR | 2d6+2 | Major action: Make a melee attack against a single target within range. The target must be Exposed, Prone, or Stuck. [Base damage: 2Qd6+STR] | ||||||||||||||||||||
71 | Range: 5 feet Notes: Whenever you benefit from Assail with this specibus equipped, you also add +Q to every instance of Assail. | |||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | On Patrol You learn the following maneuvers, and can use one per round as a free action. >Hammershot: When you land a damaging attack, the target is also Dazed for 1 round. >Fieldcraft: When you make a skill check against a target’s resistance, you add +3 to the check. >Fortify: Whenever you are in cover, increase any defensive bonuses from it by +2 until you move again. | Slayer | You are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Fighting Style: Dual Wielding, lvl 1, Slayer | You have +1 to hit with all attack rolls, and when you use your minor action to make a damaging attack that does not add a stat mod to damage, you may add your Strength, Dexterity, or PCM. | Remember, you pick one Step every two levels! | Persona: Humanities | You have a fair understanding of the social rituals and norms followed by the artists and other cultural innovators of society. You have one Stakes die when dealing with them. You also possess a cursory knowledge of the field such that you can pass as one of these individuals, but not enough to claim any skill bonuses for the knowledge itself. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
138 | ||||||||||||||||||||||||
139 | Dollhouse Modus: You must consult "Chat" before you take any item out. They can veto your item or make you pull out something else. | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Dollhouse Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Packrat | Empty Huel Can | Empty Huel Can | Empty Huel Can | ||||||||||||||||
150 | T1 | 0 | Empty Huel Can | Super mario 2 cartridge | A photo of Otto | |||||||||||||||||||
151 | T2 | 0 | Your items only deal 1 damage when ejected, but you can captchalogue items of one size bigger than you or smaller (default is Large), and your deck's size is raised to 70 cards. (unhide rows below the sylladex) | A copy of your stream key | A youtube play button (stolen) | |||||||||||||||||||
152 | T3 | 0 | ||||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Dollhouse | Persuasion | ||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |