Traits | Diablo 1: The Hell 2 | v1.0780 | update: 15/01/2021 (by Dangluh)
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TRAITBENEFITPENALTY
AVAILABILITY
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Gifted+5 to base stats and +5 to maximum stats-(CLVL*3/2) to manaAll
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Skilled+CLVL to all current statsPerks are given only every 2nd level (25 perks total)All
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BarbarismMaximum resistances are set to 90%-(CLVL/5) mana regenerationAll
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Survivor+CLVL to life regeneration-CLVL to all resistancesAll
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Weird+(CLVL*2) to lifeSpell manacost is doubledAll
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Domesticated+40% to XP1 less stat per level-upAll
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Scrounger+50% magic find-(CLVL/3) to stun thresholdAll
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Adventurer1 more stat points per level-up-20% life & -20% manaAll
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Forgetful(CLVL^2)+100 to XPConstantly lose XP (CLVL^2)/20 (at Serenity level 1 rate)All
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Fast Metabolism+2 life regen, +2 mana regen-CLVL to acid resistanceAll
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Kamikaze+CLVL to accuracyDEX doesn't increase armor classAll
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Heavy Handed+CLVL to physical melee damage-2 to all spellsAll
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Finesse+(CLVL/5)% crit chance-50% base damageAll
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NegotiantAdditional discount of 10% prices for NPCs-10 maximum base VitalityAll
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Thick Skinned+(CLVL/9)% melee damage resistance, +(CLVL/9)% arrow damage resistance-CLVL to accuracyAll
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Ratel Hide-(CLVL/9) to DFE-35% to knockback resistanceAll
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Sandman+5% to current melee resistance, +15% to minimum melee resistance, +10% to maximum melee resistanceMinimum chance to be hit in melee raised by (CLVL/2)%All
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Treasure HunterUnique monsters drop one more item on deathGoldfind and magicfind are reduced by (CLVL * 2 + 50)%All
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Grim DealGet 2 perks per level-upAC, %Life, %Mana, DFE, HP Regen & Stun threshold are weakened by (CLVL/2)All but Templar
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TormentorDelayed elemental damage from weapons is increased by 40%Ability to score critical hits is lostInquisitor
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Sisyphean TaskCurrent life and mana increased by (5 x CLVL)Total XP gains are reduced by (75+CLVL/2)%. This includes perks and item effectsAll
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ZealotYour attack speed is increased by 1 frame-(5+CLVL) accuracy, -20% to maximum chance of hitting targetAll but Warrior
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Colors - incompatible with trait
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