Adaptive Lights GPU testing
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Crane Shot Speed up compared to build 27117WarehouseSpeed up compared to build 27117
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build 27310157.68%119.19%237.92%228.84%build 27310123.07%158.16%118.28%148.09%
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FrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no ALFrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no AL
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00:00:430:01:200:00:460:01:03160.67%00:04:590:16:350:02:310:06:01301.33%
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10:00:390:01:150:00:420:00:59165.43%10:04:510:16:510:02:280:06:23317.54%
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20:00:390:01:200:00:410:01:01176.25%20:04:490:16:250:02:250:05:53308.29%
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30:00:410:01:220:00:420:01:02173.49%30:04:390:16:190:02:230:05:37311.85%
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40:00:420:01:270:00:430:01:04177.65%40:04:260:16:020:02:220:05:12312.25%
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50:00:440:01:310:00:420:01:05181.40%50:04:180:16:150:02:210:05:27326.32%
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60:00:420:01:340:00:420:01:05189.29%60:04:140:16:190:02:180:05:26332.91%
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70:00:460:01:400:00:430:01:06186.52%70:04:120:16:270:02:190:05:26335.81%
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80:00:470:01:450:00:430:01:06190.00%80:04:110:16:060:02:160:05:01327.39%
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90:00:500:01:500:00:450:01:07186.32%90:04:030:16:150:02:190:05:05335.08%
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100:00:490:01:520:00:430:01:06193.48%100:04:040:16:130:02:170:05:04335.17%
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Total Time0:08:020:16:560:07:520:11:44180.04%Total Time0:48:462:59:470:25:591:00:35322.18%
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Notes4xTitanX (same config as before)Notes4x1080ti (was 980ti) (results are biased as denoiser is being updated very often during render time)
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New build speed up compared to 27117185.91%New build speed up compared to 27117136.90%
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Relative AL speed up compared to 2711720.00%Relative AL speed up compared to 27117-22.08%
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City OverviewSpeed up compared to build 27117Jet EngineSpeed up compared to build 27117
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build 27310109.69%105.87%#DIV/0!#DIV/0!build 27310121.25%116.91%144.19%155.05%
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FrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no ALFrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no AL
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00:08:060:52:08643.62%00:06:240:07:090:06:200:07:00111.13%
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10:07:570:52:35661.43%10:06:390:07:410:06:560:07:46113.74%
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20:07:010:48:15687.65%20:05:170:06:060:05:390:06:13112.65%
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30:06:150:45:13723.47%30:05:370:06:330:06:030:06:41113.43%
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40:06:040:40:33668.41%40:04:450:05:310:05:110:05:40112.58%
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50:05:400:35:59635.00%50:04:070:04:500:04:340:05:00113.24%
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60:04:260:33:18751.13%60:03:330:04:100:03:580:04:19112.86%
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70:04:170:31:30735.41%70:03:290:04:050:03:540:04:16113.09%
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80:04:290:30:20676.58%80:03:360:04:170:04:040:04:26113.70%
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90:03:490:29:29772.49%90:03:530:04:390:04:210:04:48114.78%
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100:03:520:29:11754.74%100:04:020:04:540:04:310:05:02116.18%
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Total Time1:01:567:08:310:00:000:00:00700.90%Total Time0:51:220:59:550:55:311:01:11113.40%
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Notes4xTitanX (same config as before)Notes4x1080ti (was 980ti)
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New build speed up compared to 27117134.35%
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Relative AL speed up compared to 27117-2.57%
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Crane Shot Warehouse
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build 27117build 27117
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FrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no ALFrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no AL
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00:01:130:01:180:01:260:02:18135.85%00:06:040:24:280:03:000:09:36375.74%
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10:01:010:01:140:01:330:02:12133.77%10:06:020:25:440:02:550:09:29393.48%
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20:01:000:01:170:01:450:02:29136.97%20:06:000:25:540:02:570:09:08391.43%
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30:01:040:01:270:01:460:02:24135.88%30:05:480:25:510:02:520:08:37397.69%
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40:01:090:01:410:01:260:02:31162.58%40:05:300:25:360:02:500:08:09405.00%
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50:01:170:01:550:01:220:02:43174.84%50:05:160:26:010:02:460:07:56422.61%
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60:01:140:02:020:02:080:02:38138.61%60:05:100:26:200:02:420:07:59436.23%
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70:01:080:02:050:01:480:02:30156.25%70:05:110:26:110:02:400:07:34429.94%
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80:01:110:02:140:01:540:02:17146.49%80:05:020:26:000:02:420:07:15429.96%
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90:01:040:02:230:01:440:02:31175.00%90:05:000:26:020:02:410:07:02430.37%
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100:01:190:02:350:01:510:02:18154.21%100:04:580:26:140:02:390:06:58435.89%
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Total Time0:12:400:20:110:18:430:26:51150.04%Total Time1:00:014:44:210:30:441:29:43413.48%
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NotesRendered on 4xTitanX(maxwell). LC seems slow, but that's mainly due to short render times. Adaptive Lights always speeds up rendering.NotesRendered on 4x980ti. Based on exr renders - BF+BF+AL seems much more accurate than no AL version. BF+BF+AL is now faster than BF+LC+noAL (fastest old method)
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City OverviewJet Engine
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build 27117build 27117
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FrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no ALFrameBF+BF+ALBF+BF+noALBF+LC+ALBF+LC+noALAL vs no AL
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00:10:250:57:170:10:400:49:43507.51%00:08:420:08:560:08:480:10:55113.43%
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10:09:440:54:190:08:390:46:03545.97%10:08:470:09:250:10:420:12:41113.43%
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20:08:290:50:520:08:280:42:45552.31%20:06:380:07:070:08:180:09:46113.06%
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30:07:090:47:110:07:330:38:56585.83%30:07:020:07:430:09:030:10:34113.68%
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40:06:010:42:350:06:470:34:54605.34%40:05:420:06:200:07:230:08:49115.80%
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50:05:090:38:200:06:190:31:30609.01%50:04:490:05:240:06:280:07:40115.81%
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60:04:370:35:110:06:030:29:01601.88%60:03:550:04:260:05:320:06:25114.81%
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70:04:150:33:270:05:300:27:53629.06%70:03:460:04:200:05:250:06:20116.15%
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80:04:040:32:000:05:250:27:06623.20%80:03:570:04:360:05:430:06:40116.55%
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90:04:040:31:250:05:250:26:25609.84%90:04:230:06:200:06:120:07:17128.66%
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100:03:590:31:020:05:130:26:07621.20%100:04:360:05:260:06:290:07:45118.95%
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Total Time1:07:567:33:391:16:026:20:23590.10%Total Time1:02:171:10:031:20:031:34:52116.39%
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NotesRendered on 4xTitanX(maxwell). No_AL, though set with the same target noise, produced more noisier images.NotesRendered on 4x980ti(maxwell). This test in Adv AL testing was the only one that rendered slower with AL. ON GPU it renders always faster.
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