ABCDE
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game.ini [/Script/ShooterGame.ShooterGameMode]
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file location: (ShooterGame>Saved>00>Config>WindowsServer)
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settingsvaluedescriptionExtra informationPatch Added
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bDontUseClaimFlagsBoolean | true/falseset this to disable claimflags on a particular grid
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Default = False
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bIsLawlessHomeServerBoolean | true/false20.1
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NoClaimFlagDecayPeriodMultiplierMultiplierSet this value to scale-up the auto decay of any structures not within a claim flagThis is utilized on lawless official
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Default =
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PlayerDefaultNoDiscoveriesMaxLevelUps Numerical Valuehow many level ups to allow players to achieve before discovery zone points are required (all remaining levelups up to the xp ramp limit are subdivided by the discoverzone points)
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Default = 50
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bClampHomeServerXPBoolean | true/false limit levelling to a certain amount on a homeserver (requires that the server is also a homeserver)
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Default = True
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ClampHomeServerXPLevel Numerical Valuewhat level to limit XP to on the home serverAs long as bClampHomeServerXP is false, you can leave this config out
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Default = 8
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bUseSettlementClaimsBoolean | true/falseSet this to true to use the new "Colonies" island settlement system MegaPatch 1.5
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Default = True
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bDontRequireClaimFlagsForBuildingBoolean | true/falseIf true, you can place all structures without claim flags. We strongly recommend setting this to true if you're using the settlement modeMegaPatch 1.5
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Default= False
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bForceRequireClaimFlagsForBuildingCannonsBoolean | true/falseIf true, you are still required to have a claim flag to place cannons even if bDontRequireClaimFlagsForBuilding is true. We strongly recommend setting this to true if you're using the settlement mode MegaPatch 1.5
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Default = True
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SettlementCombatPhaseLengthSecondstime in secondsThe length of the settlement mode's combat phase MegaPatch 1.5
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Default = 32400
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TreasureGoldMultiplierMultiplierScales how much gold you get from treasure maps MegaPatch 1.5
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Default = 1.0
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MinPointsPerDiscoveryZoneMultiplierActs as a minimum value for how many points you'll get from any single discovery zone MegaPatch 1.5
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Default = 3
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EnemyBuildPreventionRadiusMultiplierMultiplierScales the enemy build prevention radius (only applicable if not using claimflags)MegaPatch 1.5
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Default = 1.0
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NonShipTurretInitializationTimeScaletime in secondsScales how long before newly-placed land cannons are allowed to fire. set it to zero to remove this feature. MegaPatch 1.5
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Default = 0.0
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bPvEAllowNonAlignedShipBasingBoolean | true/falseIf true, 'enemies' will be allowed to stand on your ship in PvE MegaPatch 1.5
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Default = False
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bPvEDontReplicateLoggedOutPlayersBoolean | true/falseIf true and the server is in PvE configuration, player characters will disappear when logged out MegaPatch 1.5
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Default = False
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bHomeServerDontReplicateLoggedOutPlayersBoolean | true/falseIf true, player characters on homeservers will disappear when logged out This setting can cause logged out players not to be transferred while on a ship that moves around when they're offlineMegaPatch 1.5
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Default = False
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DestroyUntaggedShipsIntervaltime in secondsIf greater than zero, ships that have not had any of that team logged-in nearby will be destroyed after that amount of time MegaPatch 1.5
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Default = 0
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bDisplayTopCompaniesBoolean | true/falseIf true and NOT playing settlement mode, the list of top 10 companies will be displayed on the map MegaPatch 1.5
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Default = True
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CompanySoloIslandPointsAmountNumeric ValueA Solo company will have this many points.For these, if non-zero they will scale-limit how many 'island points' a company is allowed to claim with claimflags. In non-settlement "Empires" mode that is simply the total number of claim flags. MegaPatch 1.5
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Default (PVE) = 30
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CompanyMinIslandPointsPlayersNumeric ValueA company with only 1 player will have the minimum number of points.MegaPatch 1.5
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Default (PVE) = 1
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CompanyMaxIslandPointsPlayerNumeric ValueThe number of players that a Company will hit max number of points.MegaPatch 1.5
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Default (PVE) = 50
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CompanyMinIslandPointsAmountsNumeric ValueMinimum number of points for a company.MegaPatch 1.5
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Default (PVE) = 30
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CompanyMaxIslandPointsAmountsNumeric ValueMaximum number of points for a company.MegaPatch 1.5
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Default (PVE) = 150
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SettlementFlagResourceUpkeepMultiplierMultiplierFor settlement mode, this will scale the amount of upkeep resources necessary in the claim flags. you can set it to 0 to remove the upkeep entirely. MegaPatch 1.5
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Default = 2.0
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AllowedCombatPhaseStartAdjustmentIntervalNumeric Value in SecondsFor settlement mode, this is how often (in seconds) players are allowed to adjust the combat schedule for a settlement (edited) MegaPatch 1.5
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Default = 604800
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SettlementWarIntervalNumeric Value in SecondsFor settlement mode, this is how long a war lasts MegaPatch 1.5
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Default = 86400
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MinSettlementWarTimeOffset Numeric ValueFor settlement mode, this is the minimum amount of time in the future that a war can be scheduled MegaPatch 1.5
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Default = 172800
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MaxSettlementWarTimeOffset Numeric ValueFor settlement mode, this is the maximum amount of time in the future that a war can be scheduled MegaPatch 1.5
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Default = 345600
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MinimumSettlementWarCooldownInterval Numeric ValueFor settlement mode, this is the amount of time after a war ends before a new war can be declared MegaPatch 1.5
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Default = 432000
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bDisableFogOfWarBoolean | true/falseIf you set this to true, the fog & shrowd of war will be disabled MegaPatch 1.5
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Default = False
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bUseNewStructureFoundationSupportChecksBoolean | true/falseIf you set this to true, foundation/supports will be more correctly required for horizontal structure building, improving server performance but consequently limiting certain kinds of architectural builds. MegaPatch 1.5
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Default = False
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bAutoCalculateIslandPoints Boolean | true/falseIf true, for settlement mode, the island points will automatically be calculated by the island's size on the map, for any islands that are set to 1 point MegaPatch 1.5
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Default = True
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AutoIslandPointSizePower Mathematical Equation??a power to apply to this calculationThis would be considered some advanced settings. Mess with it at your own risk.MegaPatch 1.5
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Default = 0.6f
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AutoIslandPointSizeScaleMathematical Equation??a scale to this calculationMegaPatch 1.5
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Default = 0.000015f
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AutoIslandPointsMinNumerical Value?a minimum clamp on this calculationMegaPatch 1.5
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Default = 1
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AutoIslandPointsMaxNumerical Value?a maximum clamp on this calculation MegaPatch 1.5
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Default = 100
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SettlementOwnerAllowForceDemolishStructureInterval
Numerical Value in Seconds
For settlement mode, the period of time that a settlement owner is able to instantly demolish any other settler team's structures during peacetime MegaPatch 1.5
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Default = 8640
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WaterClaimsMaximumDistanceFromShoreNumerical ValueFor non-settlement mode, the distance away from shore that water claims are allowed to be placed (0 means no limit) MegaPatch 1.5
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Default = 0
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AutoDestroyWildDinosInterval Numeric Value in SecondsIf greater than zero, wild dinos will be automatically destroyed and respawned at this interval if the server has been live this long, to help keep wild dino populations correct. Only recommend using this if bAllowSavingWildDinos=false from the ServerSettings section MegaPatch 1.5
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Default = 259200
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bDestroyInvalidSettlementClaimFlagsBoolean | true/falseThis can be used to destroy all invalid claim flags, please be advised that this cannot be reversed once done.401.5
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Default = False
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MaxSettlementFlagZ Numerical ValueIslands on the Official Network now have a maximum z-value for how high Claim Flags can be placed, unique to the island. These are based on the highest terrain points, before considering mountains, large rock formations or steep pillars.This setting is not enabled by default on unofficials.401.5
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Default = 999999
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bAllowWeaponEnemyTargetingCursor Boolean | true/falseEnables gun crosshair color change315.191
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Default = False
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DestroyDeadShipsIntervalTime
Numerical ValueSunken ships will always destroy after 5 days on Official Servers. This will clear the icon from your maps too, as long the area where the boats were sunk have been revisited.Defaults to 0, meaning sunk ships would last forever and set to 2592000 for officials.207.981
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Default = 0
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RemoveItemsOverCraftingSkillBonus MultiplierThis config is used to destroy any items over the crafting skill bonus.104.73
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Default = 0.6
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MaximumCraftingSkillBonus MultiplierThis config option is used to cap the crafting skill bonus at 60%104.73
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Default = 0.6
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OldPlayerDataMaxXP Numerical ValueThis config is to reduce player max experience on load104.73
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Default = 2956920.0
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bDontRequireLargeCannonsToSnapOnShipsBoolean | true/falseThis allows large cannons to not require a snap on the ship104.51
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Default = True
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PlayerShopGoldUpkeepMultiplierMultiplierThis server config value is used to scale the player shop upkeep costDefault value is 0.08, for a 92% reduction from the previous rate.103