| A | B | C | D | E | F | G | |
|---|---|---|---|---|---|---|---|
1 | Feature | Short Description | Status | Priority | New Feature? | Client/Server | Notes |
2 | chimera_af | Enable anisotropic filtering | Complete | Low | Client | ||
3 | chimera_aim_assist | Enable aim assist for controllers | Complete | Critical | Client | ||
4 | chimera_auto_uncrouch | Stand if crouching on ground and stick is all the way out | Complete | Medium | Client | No longer always on | |
5 | chimera_block_all_bullshit | Conveniently disable all annoying things with 1 command | Complete | Low | New | Client | |
6 | chimera_block_auto_center | Disable automatic centering of vehicle camera when driving | Complete | High | Client | Auto center is now always fixed and can ONLY be turned off | |
7 | chimera_block_buffering | Disable block buffering | Complete | Low | Client | ||
8 | chimera_block_camera_shake | Prevent the camera from shaking when taking damage | Complete | Medium | Client | ||
9 | chimera_block_equipment_rotation | Disable equipment rotation | Complete | Low | New | Server | |
10 | chimera_block_extra_weapon | Block an extraneous weapon in 3+ weapon games | Complete | Medium | New | Client | |
11 | chimera_block_gametype_indicator | Remove the gametype indicator | Complete | Low | Client | ||
12 | chimera_block_gametype_rules | Don't show gametype rules on join | Complete | Low | Client | ||
13 | chimera_block_hold_f1 | Don't show Hold F1 for Score on join | Complete | Low | Client | ||
14 | chimera_block_letterbox | Remove the letterbox in cutscenes | Complete | Low | Client | ||
15 | chimera_block_loading_screen | Remove the loading screen | Complete | Critical | Client | ||
16 | chimera_block_mouse_acceleration | Remove mouse acceleration | Complete | Critical | Client | On by default | |
17 | chimera_block_server_ip | Don't show the server IP | Complete | Low | Client | No longer hides IPs from console | |
18 | chimera_block_zoom_blur | Remove scope blur and pixelation effect | Complete | Medium | Client | ||
19 | chimera_budget | Show current limits (BSP polies, visible objects, etc.) | Complete | High | Client | ||
20 | chimera_chat_block_ips | Block IPs from being sent by servers (custom chat only) | Complete | High | New | Client | |
21 | chimera_chat_block_server_messages | Don't show server messages (custom chat only) | Complete | Medium | Client | ||
22 | chimera_chat_color_help | Show all of the chat colors you can input in the custom chat | Complete | Low | New | Client | |
23 | chimera_console_prompt_color | Change the console input color. | Complete | Critical | Client | ||
24 | chimera_cutscene_pillarbox | Show a pillar box in cinematics | Not started | Low | New | Client | |
25 | chimera_deadzones | Set deadzones for controllers for moving and aiming | Complete | Medium | Client | ||
26 | chimera_delete_empty_weapons | Delete empty weapons dropped on the ground | Complete | Low | New | Server | |
27 | chimera_devmode | Enable devmode commands | Complete | High | Both | ||
28 | chimera_diagonals | Set diagonals for controllers when on multiplayer | Complete | Medium | Client | Now can use custom diagonals; 0.75 by default | |
29 | chimera_fov | Lock FOV to a specific horizontal or vertical value | Complete | Critical | Client | ||
30 | chimera_fov_cinematic | Set cinematic FoV | Complete | Medium | New | Client | |
31 | chimera_fov_vehicle | Set vehicle FoV | Complete | Medium | New | Client | |
32 | chimera_hud_kill_feed | Put the kill feed as HUD text | Complete | Medium | Client | Automatically turned on when custom chat is turned on | |
33 | chimera_language | Set whether to use English or Spanish (English by default) | Complete | Medium | New | Both | |
34 | chimera_model_detail | Change Halo's model detail | Complete | Low | New | Client | |
35 | chimera_mouse_sensitivity | Set a specific mouse sensitivity | Complete | Medium | Client | ||
36 | chimera_player_info | Show player info for a player (must be host) | Complete | High | Both | ||
37 | chimera_player_list | List players | Complete | Medium | New | Both | |
38 | chimera_send_chat_message | Send chat messages | Complete | Low | New | Client | Throttles after 3 messages being sent within 3 seconds |
39 | chimera_set_name | Set your name | Complete | High | Client | ||
40 | chimera_show_coordinates | Show your coordinates | Complete | High | Client | ||
41 | chimera_show_fps | Show your frame rate | Complete | Low | Client | ||
42 | chimera_shrink_empty_weapons | Shrink empty weapons (multiplayer only) | Complete | Low | Client | Does not require chimera_interpolate | |
43 | chimera_simple_score_screen | Simplify the score screen | Complete | Medium | Client | ||
44 | chimera_split_screen_hud | Show split screen HUD | Complete | High | Client | ||
45 | chimera_teleport | Teleport to the given coordinates | Complete | Low | New | Both | Teleport to the given coordinates |
46 | chimera_throttle_fps | Lock the frame rate to a specific frame rate | Complete | Critical | Client | ||
47 | chimera_tps | Set the tick rate of the game (must be host) | Complete | Low | Both | ||
48 | chimera_unblock_all_extra_weapons | Unblock all blocked weapons | Complete | Low | New | Client | |
49 | chimera_uncap_cinematic | Remove the 30 FPS cap from cinematics | Complete | High | Client | ||
50 | chimera_widescreen_fix | Fix stretched HUD elements due to aspect ratio | Complete | High | Client | ||
51 | Clear command | Alias "clear" to "cls" (for users of UNIX-like OSes) | Complete | Medium | New | Both | |
52 | Compressed Maps | Use Zstd compression to reduce map size | Complete | High | New | Both | Zstd instead of LZMA now |
53 | Console fade out fix | Fixes console fade out time | Complete | Medium | Client | ||
54 | Contrail fix | Fix contrails when >30 FPS | Complete | High | New | Client | |
55 | Controller button naming | Replace generic button labels (e.g. BUTTON #1, AXIS #2 N, etc.) with custom labels | Complete | Low | New | Client | |
56 | Custom chat | New chat text system; Replaces keystone.dll | Complete | Critical | Client | TODO: Allow users to enable the old keystone stuff | |
57 | Custom chat colors | Custom colors in chat using ^ codes | Complete | Medium | New | Client | |
58 | Custom Edition netcode bridge | Allow retail to join custom edition servers | Started | Critical | New | Client | |
59 | Death timer reset fix | Fix the time it takes to reset the game on death or game loss | Complete | Medium | New | Client | |
60 | Descope fix | Fix descoping | Complete | Critical | Client | ||
61 | Detail after reflection fix | Fix shader_model tags having this be inverted | Complete | Medium | New | Client | retail/trial only |
62 | Disable update notification | Disable the update dialog when joining/hosting Internet games | Complete | Medium | New | Client | |
63 | Double multiply decals fix | Fix certain double multiply decals not appearing | Complete | Medium | New | Client | |
64 | Enable console | Enable console without needing -console | Complete | High | Client | ||
65 | Extend Limits | Extend the limits of the game (draw distance, BSP poly, vis objs, etc.) | Complete | High | Client | Always on; Cannot be turned off | |
66 | Fast Loading | Don't hash all maps on startup, decreasing startup time | Complete | High | Both | Don't even bother reading the maps on startup (starts up even faster as a result) | |
67 | Faster Server Listing | Speed up getting servers from the master server | Complete | Low | New | Client | |
68 | Fix 128+ MiB map leak | Remove 128 MiB+ map leaking | Complete | Critical | New | Both | |
69 | Fix Camo | Fix alpha blended camo bug for Nvidia GPUs | Complete | Low | Client | Fix the camo for DisableAlphaRenderTargets users | |
70 | Fix counter numbers | Fix NAV point distance and timer on HUD that are larger than stock | Complete | Medium | New | Client | TODO: Have it work only for maps that explicitly enable it |
71 | Fix Custom Edition commands crashing retail | Make commands like sv_say and multiplayer_draw_teammates_names not crash the retail version | Complete | Critical | New | Client | |
72 | Fix model LODs at high resolutions | Fix the model LODs at high resolutions (e.g. 4K headless chief) | Complete | Low | New | Client | |
73 | Fix weapon spawn time | Fix the spawn time for weapons | Complete | Low | New | Server | |
74 | Fog atmospheric dominant fix | Fix fog tags having this be inverted | Complete | Medium | New | Client | retail/trial only |
75 | FoV Fix | Prevent Halo from distorting the FoV (i.e. 70 deg = 62 deg) | Complete | High | Client | No longer a command; always on | |
76 | Game rules screen fix | Fix fade in/out and "number of lives 100%" in the F2 game rules, implement it in retail/trial | Not started | Medium | New | Client | |
77 | Hold "<action>" to ___ timing fix | Make it tied to ticks instead of FPS | Complete | Medium | New | Client | |
78 | Hotkeys | Press configurable hotkeys to trigger commands and scripts | Complete | High | New | Client | |
79 | Improved Lua scripting | Add more events and functionality to Lua scripting | Not started | High | New | Both | |
80 | Ini files | Use ini file for certain things (custom chat, for example) | Complete | High | New | Both | |
81 | Interpolation | Make ticks transition more smoothly | Complete | Critical | Client | ||
82 | IP Banning | Ban players by IP address from joining | Not started | High | New | Server | |
83 | Load Custom Edition maps in retail | Do that | Complete | High | New | Client | Retail only; will not be implemented into Custom Edition OR Trial |
84 | Lua Scripting | Extend Halo's functionality with Lua scripting (-5XX Lua API) | Complete | Medium | Both | New features (draw text, custom commands, more events) | |
85 | Map Downloading | When joining a server with a map you do not have, download it | Complete | Medium | New | Client | |
86 | Map scripting | Maps can have Lua scripts associated with them | Not started | Low | Both | ||
87 | Maps in RAM | Load maps <1024 MiB to RAM | Complete | Medium | New | Client | Now supports ui.map loading |
88 | Motion sensor fix | Fix the motion sensor when >30 FPS | Complete | High | New | Client | |
89 | Movement aim assist fix | Fix Halo not using aim assist when moving (if aim assist enabled) | Complete | Critical | Client | Much simpler and more efficient (only one hook) | |
90 | Multiple instances | Allow multiple instances of the game to run | Complete | Low | New | Client | |
91 | Name font | Change font for name that appears when looking at players | Complete | Low | New | Client | |
92 | Names above heads | Show teammate names above their heads without requiring Custom Edition | Not started | Medium | New | Client | Maps cannot invoke this, unlike Custom Edition |
93 | Netcode analog movement | Allow full analog movement support for the netcode | Not started | High | New | Server | Not backwards compatible with stock netcode |
94 | Netcode based on tick rate | The netcode is based on frame rate, and this fucks everything up | Not started | Critical | New | Both | |
95 | Netcode client side hit detection | Hits on the client count regardless of what the server thinks | Not started | Critical | New | Server | Not backwards compatible with stock netcode |
96 | Netcode velocity syncing | Sync velocity, removing warp | Not started | Medium | Server | Not backwards compatible with stock netcode | |
97 | No registry | Remove Halo's reliance on the registry | Complete | Medium | New | Client | |
98 | Nvidia camo fix | Fix active camouflage when on Nvidia GPUs | Complete | High | Client | ||
99 | Ping compensation | Compensate for ping in hit registration | Not started | Critical | New | Server | Backwards compatible with stock netcode |
100 | Playback when unfocused | Allow video output to work when the game does not have focus | Complete | Medium | New | Client |