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TimeNamesProject NameGitHub url
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4:00 PMIshan RanadeReal Time Fluid Simulation using Tall Cellshttps://github.com/IshanRanade/RealTimeFluids
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Salaar Kohari
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4:20 PMBowen YangMultigridhttps://github.com/cffjiang/mgmpm-gpu
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4:40 PMYu Sun3D Descriptor for Object Recognition with CUDA
https://github.com/sunfish2010/3D-Descriptor-For-Object-Recognition
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5:00 PM
Ziad Ben Hadj-Alouane
RTX-Explorehttps://github.com/rtx-on/rtx-explore
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Liam Dugan
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Henry Zhu
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5:20 PMHannah Bollarwebgl2.0, gpu.js, crowd-sim (still thinking up name)https://github.com/hanbollar/GPU-Final-Project
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Eric Chiu
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5:40 PMEmily VoHybrid raytracing with dynamic scenes using CUDA + OpenGLhttps://github.com/emily-vo/hazumu
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Alexander Chan
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6:00 PMConnie ChangPhoton Mapping implemented using DXRhttps://github.com/ananthaks/DXR-PhotonMapper
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Anantha Srinivas
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6:20 PMAngelina RisiCUDA GPU Accelerated VLSI Circuit Modellinghttps://github.com/risia/CUDA-SPICE-Circuit-Sim
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6:40 PMZichuan YuAdvanced Hybrid Ray-Raster Render Engine in Vulkanhttps://github.com/Zichuanyun/Vulkan-Hybrid-PBR-Renderer
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Xinyu Lin
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7:00 PMEdwardLocust: Distributed Map Reduce with GPU Accelerationhttps://github.com/GoCyberEd/Locust
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Siyu
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Yan Wu
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7:20 PMYichen ShouFusion: GPU Accelerated PBD Simulator for Unityhttps://github.com/Ninjajie/Fusion
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Jie Meng
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7:40 PMVasu MaheshPBD Cloth Simulation with Contact Caching for Gameshttps://github.com/vasumahesh1/Flamenco
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Zach Corse
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8:00 PMXiao ZhangWave Particles with Interactive Vortices
https://github.com/ACskyline/Wave-Particles-with-Interactive-Vortices
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Lan Lou
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8:20 PMYuru WangGPU Rasterized and Ray Traced Real Time Rendering Using WebGLhttps://github.com/WanruZhao/CIS565-Final-Project
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Wanru Zhao
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8:40 PM
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