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2 | Level: | 6 | Adventure Begins! | Daniel Renalds | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 690 XP | Next level at 1020 XP | Human Male | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | curiousCuriosity [CC] | Land of ___ and ___ | pen | Simple sweater | Other example | |||||||||||||||||||
5 | Shadowlief | quote | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | backpack thing | knitted scarf | ||||||||||||||||||
7 | Athletics | Str | +0 | +1 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +3 | 0 | 0 | 57 / 57 | 1 | 6 | pen | Tier 0 daggerKind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +3 | Temporary HP | 100% | Hit Die Roll | [this is a description] | ||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +3 | 0 | 1d8+2 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +3 | ||||||||||||||||||||
12 | Engineering | Int | +0 | +5 | Lesser slots | 0 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | +9 | Speed | 30 ft. | Passive Perception | Proficiency | +3 | A pen Daniel accidently put in his strife specibus one day, it's a pen that needs to be dipped in ink to actually be used. | ||||||||||||||
14 | Occult | Int | +0 | +5 | Initiative | +3 | 12 | Other example | Tier 0 glubglubkind | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +1 | [yet another description] | |||||||||||||||||||
16 | Insight | Wis | +0 | +1 | Ability Scores | Armor Class | 12 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +3 | Strength | 13 (1) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +2 | Constitution | 14 (2) | Fortitude | 13 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +1 | Dexterity | 15 (2) | +0 | Fade | 0 | This is a flavor text. | ||||||||||||||
20 | Survival | Wis | +0 | +1 | Intelligence | 16 (3) | Reflex | 15 | Cripple | 0 | Simple sweater | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +1 | Wisdom | 10 (0) | +0 | Setback | 0 | "What the deuces are you wearing?" | ||||||||||||||
22 | Intimidation | Cha | +0 | +0 | Charisma | 10 (0) | Will | 13 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +0 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +1 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | A sweater that has a lot of different colors on it, especially around the sleeves, mainly because he kept on accidently getting stuff on it when forgetting to roll up the sleeves. | |||||||||||||||||||||||
26 | Resources | backpack thing | knitted scarf | |||||||||||||||||||||
27 | Erudition | Name | Name | Name | Name | This is a placeholder text. | ||||||||||||||||||
28 | 3 | 3 | | | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | 3 | Current | Current | Current | Current | ||||||||||||||||||
31 | Maximum | 3 | Maximum | Maximum | Maximum | Maximum | ||||||||||||||||||
47 | ||||||||||||||||||||||||
48 | pen | DaggerKind | Tier | 0 | Stat | DEX | Hit | +5 to hit | Tier | 0 | Stat | STR | Hit | +4 to hit | ||||||||||
49 | Type | Melee One-Handed Finesse Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | |||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Slice | Qd4+DEX | 1d4+2 | Major action: Make a melee attack against a single target within range. This abilitech has the Combo property. [Base damage: Qd6+DEX, basic] | ||||||||||||||||||||
52 | Shank | Qd2+DEX | 1d2+2 | Major action: Make a melee attack against a single target within range. If you hit, the target is Crippled (half) for 1 round. [Base damage: Qd4+DEX] | ||||||||||||||||||||
53 | Execute | 2Qd4+DEX | 2d4+2 | Major action: Make a melee attack against a single target within range. The target must be Exposed, Prone, or Stuck. [Base damage: 2Qd4+DEX] | ||||||||||||||||||||
54 | Throw | Qd6+DEX | 1d6+2 | Major action: Make a ranged attack against a single target within range. You may choose to leave the dagger in the target; you can retrieve it as a major action, repeating this abilitech with +1 die size but as a melee attack. [Base damage: Qd8+DEX] | ||||||||||||||||||||
55 | Shiv | Major action: Make a melee attack with advantage against a single target within range. [Base damage: Qd4+DEX] | ||||||||||||||||||||||
71 | Range: 5 feet (melee), 30 feet (ranged) Notes: DaggerKind has +1 die size against Crippled, Impaired, or Stuck targets. | |||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
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125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Childhood: Well-Educated You gain an additional 6 skill points at character creation. | Strategist | You are a Strategist! Your bread and butter is preparation and trickery, because you abhor the idea of a fair fight. | Erudition | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Calculation, Knowledge, Reason, or Exploitation. | |||||||||||||||||||
128 | Rapidity, lvl 1, Strategist | Once per round, when you Aim, Avert, Assail, or make a skill check in a strife as part of an action or ability, you have +1d3 to your crit range for 1 round. Additionally, once per round, you can Discern as a free action. If you already know at least one hidden feature about your target, you have advantage on this check. | Blackjack, Analyst, Strategist | As a major action, make an Investigation check against a target within 30 feet, targeting Fortitude. If you beat their resistance, the target is Incapacitated for 1 minute or until damaged. Usable once per target per short rest. | Direction: Survey | You find you excel when applying the knowledge you have found. If you can leverage hidden knowledge you have found, you add one Stakes die. | ||||||||||||||||||
129 | Countermeasure, 2 Steps, Strategist | Once per strife, as a reaction to an attack made from or against a target within 30 feet of you, make a skill check, of your choice. If the skill check beats the attack, the attack does half damage and deals no additional effects, as long as you can justify why the skill you rolled might work in this way. | Enhance!, Artillery, Slayer | As a minor action, you either take advantage on your next Perception check, or gain +4 on your next ranged attack roll. You may use this Lvl times per short rest. | Panoply: Outdone | You have experience in compensating for mental deficiency. If you suffer any flaws dice when using your intuition or knowledge, remove one flaws die (min 0). If you find yourself in a situation where another attempts to use their intuition or knowledge against you, inflict one flaws die on your opponent. | ||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Spark of Genius, Mastermind, Strategist | Pick this at level 7! | |||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Celerity | When rolling for initiative at the start of a strife, if you are not surprised, you have advantage and +5 to the roll. | ||||||||||||||||||||||
135 | Pick this at level 11! | Help is a Minor action at 100 feet for Daniel. | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
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139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Chalkboard Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Heavy | ID | ||||||||||||||||||
150 | T1 | 0 | 20 pesos | |||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | Peanut butter | ||||||||||||||||||||
152 | T3 | 0 | crackers | |||||||||||||||||||||
153 | T4 | 0 | RV Keys | |||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Chalkboard | Investigation | ||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 |