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1 | Category | Animation Name | Animation Type | Frame Rate | Description | |
2 | ||||||
3 | Character > Actions | |||||
4 | ||||||
5 | Attack | Attack_01 | In Place | 30 FPS | The character attacks by hitting with the bottom of his sword | |
6 | Attack | Attack_02 | Root Motion | 30 FPS | The character attacks by hitting with his elbow | |
7 | Attack | Attack_03 | Root Motion | 30 FPS | The character attacks by hitting with his sword and crouching at the same time | |
8 | Attack | Attack_04 | Root Motion | 30 FPS | The character attacks by hitting with his sword while spinning on himself | |
9 | Attack | Attack_05 | Root Motion | 30 FPS | The character attacks by poking in front of him with his sword | |
10 | Attack | Attack_06 | Root Motion | 30 FPS | The character attacks by poking far in front of him with his sword | |
11 | Attack | Attack_07 | Root Motion | 30 FPS | The character attacks by slicing with both his sword and shield | |
12 | Attack | Attack_08 | In Place | 30 FPS | The character attacks by hitting with his shield | |
13 | Attack | Attack_09 | Root Motion | 30 FPS | The character attacks by jumping and hitting with his sword | |
14 | Attack | Attack_10 | Root Motion | 30 FPS | The character attacks by kicking in front | |
15 | Attack | Attack_jump_start | Root Motion | 30 FPS | The character starts his jump attack | |
16 | Attack | Attack_jump_loop | Root Motion | 30 FPS | The character is looping in the air | |
17 | Attack | Attack_jump_end | Root Motion | 30 FPS | The character ends his attack | |
18 | ||||||
19 | ||||||
20 | Block | block_start | In Place | 30 FPS | The character starts blocking with his shield | |
21 | Block | idle_blocking | In Place | 30 FPS | The character is in a blocking idle position | |
22 | Block | block_end | In Place | 30 FPS | The character finishes his blocking movement | |
23 | Block | blocking_get_hit_01 | In Place | 30 FPS | The character getts hit while beeing in blocking posiion | |
24 | Block | blocking_get_hit_02 | In Place | 30 FPS | The character getts hit while beeing in blocking posiion | |
25 | Block | blocking_get_hit_03 | In Place | 30 FPS | The character getts hit while beeing in blocking posiion | |
26 | Block | blocking_get_hit_04 | In Place | 30 FPS | The character getts hit while beeing in blocking posiion | |
27 | Block | blocking_get_hit_05 | In Place | 30 FPS | The character getts hit while beeing in blocking posiion | |
28 | Block | parry | In Place | 30 FPS | The character parries a hit | |
29 | Block | parry_fail | In Place | 30 FPS | The character fails to parry | |
30 | ||||||
31 | Combo | combo_01_attack_01 | Root Motion | 30 FPS | The character hits once with his sword towards the left | |
32 | Combo | combo_01_attack_02 | Root Motion | 30 FPS | The character hits once with his sword towards the right | |
33 | Combo | combo_01_attack_03 | Root Motion | 30 FPS | The character pokes once towards the front | |
34 | Combo | combo_01_combined | Root Motion | 30 FPS | Combo of the 3 attacks | |
35 | Combo | combo_02_attack_01 | Root Motion | 30 FPS | The character hits once with his sword towards the left | |
36 | Combo | combo_02_attack_02 | Root Motion | 30 FPS | The character hits once with his sword towards the right | |
37 | Combo | combo_02_attack_03 | Root Motion | 30 FPS | The character spins once and hits at the same time | |
38 | Combo | combo_02_combined | Root Motion | 30 FPS | Combo of the 3 attacks | |
39 | Combo | combo_03_attack_01 | Root Motion | 30 FPS | The character pokes twice towards the front | |
40 | Combo | combo_03_attack_02 | Root Motion | 30 FPS | The character spins once and hits at the same time | |
41 | Combo | combo_03_attack_03 | Root Motion | 30 FPS | The character hits twice | |
42 | Combo | combo_03_combined | Root Motion | 30 FPS | Combo of the 3 attacks | |
43 | Combo | combo_04_attack_01 | Root Motion | 30 FPS | The character hits once with his sword towards the left | |
44 | Combo | combo_04_attack_02 | Root Motion | 30 FPS | The character pokes ans jumps towards the front | |
45 | Combo | combo_04_attack_03 | Root Motion | 30 FPS | The character jumps and hits | |
46 | Combo | combo_04_combined | Root Motion | 30 FPS | Combo of the 3 attacks | |
47 | Combo | combo_05_attack_01 | Root Motion | 30 FPS | The character hits with a heavy hit towards the front | |
48 | Combo | combo_05_attack_02 | Root Motion | 30 FPS | The character spins heavily and hits towards the front | |
49 | Combo | combo_05_combined | Root Motion | 30 FPS | Combo of the 2 attacks | |
50 | Combo | combo_06_attack_01 | Root Motion | 30 FPS | The character hits heavily towards the front with a low position to high | |
51 | Combo | combo_06_attack_02 | Root Motion | 30 FPS | The character hits heavily towards the front with a low position to high | |
52 | Combo | combo_06_attack_03 | Root Motion | 30 FPS | The character hits towards the front with a heavy hit | |
53 | Combo | combo_06_combined | Root Motion | 30 FPS | Combo of the 3 attacks | |
54 | Combo | combo_07_attack_01 | Root Motion | 30 FPS | The character hits heavily towards the front | |
55 | Combo | combo_07_attack_02 | Root Motion | 30 FPS | The character hits heavily towards the front | |
56 | Combo | combo_07_attack_03 | Root Motion | 30 FPS | The character pokes towards the front | |
57 | Combo | combo_07_combined | Root Motion | 30 FPS | Combo of the 3 attacks | |
58 | ||||||
59 | Death | death_01 | Root Motion | 30 FPS | The character dies and falls on the ground | |
60 | Death | death_02 | Root Motion | 30 FPS | The character dies and falls on the ground | |
61 | Death | death_03 | Root Motion | 30 FPS | The character dies and falls on the ground | |
62 | Death | death_04 | Root Motion | 30 FPS | The character dies and falls on the ground | |
63 | Death | death_loop_01 | In Place | 30 FPS | The character is in dying pose on the ground | |
64 | Death | death_loop_02 | In Place | 30 FPS | The character is in dying pose on the ground | |
65 | Death | death_loop_03 | In Place | 30 FPS | The character is in dying pose on the ground | |
66 | Death | death_loop_04 | In Place | 30 FPS | The character is in dying pose on the ground | |
67 | Death | death_getting_up_01 | Root Motion | 30 FPS | The character gets up from the ground | |
68 | Death | death_getting_up_02 | Root Motion | 30 FPS | The character gets up from the ground | |
69 | Death | death_getting_up_03 | Root Motion | 30 FPS | The character gets up from the ground | |
70 | Death | death_getting_up_04 | Root Motion | 30 FPS | The character gets up from the ground | |
71 | ||||||
72 | Dodge | dodge_front | Root Motion | 30 FPS | The character steps aside to dodge something | |
73 | Dodge | dodge_back | Root Motion | 30 FPS | The character steps aside to dodge something | |
74 | Dodge | dodge_left | Root Motion | 30 FPS | The character steps aside to dodge something | |
75 | Dodge | dodge_right | Root Motion | 30 FPS | The character steps aside to dodge something | |
76 | Dodge | dodge_front | In Place | 30 FPS | The character steps aside to dodge something | |
77 | Dodge | dodge_back | In Place | 30 FPS | The character steps aside to dodge something | |
78 | Dodge | dodge_left | In Place | 30 FPS | The character steps aside to dodge something | |
79 | Dodge | dodge_right | In Place | 30 FPS | The character steps aside to dodge something | |
80 | ||||||
81 | Emote | emote_start | Root Motion | 30 FPS | The character starts his movement | |
82 | Emote | emote_loop | In Place | 30 FPS | The character has got one knee on the ground holding his sword to the ground | |
83 | Emote | emote_end | Root Motion | 30 FPS | The character finishes his movement | |
84 | Emote | emote_all_in_one | Root Motion | 30 FPS | The character kneeles down to the ground holding his sword to the ground | |
85 | ||||||
86 | Equip | get_shield | In Place | 30 FPS | The character moves his left hand behind him to get his shield | |
87 | Equip | get_sword | In Place | 30 FPS | The character moves his right hand behind him to get his sword | |
88 | Equip | get_sword_and_shield | In Place | 30 FPS | The character moves his right hand behind him to get his sword and his left one to get his shield | |
89 | ||||||
90 | Finisher | POSE_finisher_death_01 | In Place | 30 FPS | The character is lying down in a death position | |
91 | Finisher | POSE_finisher_death_02 | In Place | 30 FPS | The character is lying down in a death position | |
92 | Finisher | POSE_finisher_death_03 | In Place | 30 FPS | The character is lying down in a death position | |
93 | Finisher | POSE_finisher_death_04 | In Place | 30 FPS | The character is lying down in a death position | |
94 | Finisher | POSE_finisher_death_05 | In Place | 30 FPS | The character is lying down in a death position | |
95 | Finisher | POSE_finisher_death_06 | In Place | 30 FPS | The character is lying down in a death position | |
96 | Finisher | POSE_finisher_death_07 | In Place | 30 FPS | The character is lying down in a death position | |
97 | Finisher | finisher_attack_01 | Root Motion | 30 FPS | The character walks slowly towards his ennemy , spikes him with his sword and holds him up to the sky and releases him quickly | |
98 | Finisher | finisher_attack_02 | Root Motion | 30 FPS | The character walks slowly towards his ennemy , kicks him behind his leg , hols him with his shield and spikes him through the top of his back | |
99 | Finisher | finisher_attack_03 | Root Motion | 30 FPS | The character hits with his shield , walks to the body on the floor, holds it with his shield , spikes him several time | |
100 | Finisher | finisher_attack_04 | Root Motion | 30 FPS | The character spikes once in the tummy , punches once , hits with the elbow , and finishes with a spike in the tummy |