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1 | ||||||||||||||||||||||||||
2 | Tweaked Chivalrous Intentions + New Arsenal | *required class | warlord | dreadnought | sorcerer | necromancer | **Tweaked | |||||||||||||||||||
3 | Unit Stat List | per color: | rogue | theocrat | arch druid | no class req. | ***New Arsenal unit or building | |||||||||||||||||||
4 | multiclass | |||||||||||||||||||||||||
5 | ||||||||||||||||||||||||||
6 | ||||||||||||||||||||||||||
7 | Human units | tier / class* | requirements | production cost (gold/ mana) | hit points | move points | defense/ resistance | melee attack | type | primary abilities | abilities from experience | Tweak | ||||||||||||||
8 | Gryphon Knight** | 4 | Grand Palace + Manticore Rider Research | 300/80 | 80 | 30 | 14/12 | 21 physical | cavalry | first strike, strong will, flying, shield, armored | inflict crippling wounds, tireless | +40gold, +20mana price increase, requirement change | ||||||||||||||
9 | Grail Knight** | 4 | Holy of Holies + Shrine of Smiting Research | 280/70 | 90 | 36 | 16/14 | 16 physical, 5 spirit | cavalry | strong will, holy champion, blessed, fast healing, armored, shield | 40% blight protection, resurgence | +1 physical melee damage, -1 resistance, no blight protection at start, +20gold & +10mana price increase | ||||||||||||||
10 | Regal Landship | 4 | Industrial Plant + Juggernaut Research | 350/80 | 105 | 28 | 15/11 | - | machine | ram, fire mortar, rallying cry, fire broadside, reinforced, armored, 40% shock weakness | free movement, fearsome | - | ||||||||||||||
11 | Air Galleon*** | 4 | Airship Port*** | 400/100 | 100 | 36 | 14/11 | - | machine, boat | ram, volley of flaming arrows, fire cannon, floating, fire weakness | fire broadside | - | ||||||||||||||
12 | Kingsguard*** | 3 | Royal Barracks*** | 150/20 | 65 | 32 | 13/11 | 17 physical | pikeman | overwhelm, guard breaker, pole arm, pike square, first strike, armor piercing, armored | inflict crippling wounds, defensive strike | - | ||||||||||||||
13 | Knight of the Wyvern Blade | 3 | Evolved Prodigal Squire | 170/30 | 75 | 36 | 13/12 | 12 physical, 3 frost, 3 spirit | cavalry | dragon slayer, overwhelm, strong will, high morale, armored | inflict bleeding wounds, fear strike | - | ||||||||||||||
14 | Knight of the Wyvern Lance | 3 | Evolved Prodigal Squire | 170/10 | 72 | 36 | 13/12 | 12 physical, 4 fire | cavalry | inflict immolation, devastating charge, shield, armored | elemental slayer, frost protection, shield of light | - | ||||||||||||||
15 | Knight of Guiding Light | 3 | Library of the Dark Arts in living town or evolved Prodigal Squire | 170/20 | 70 | 36 | 13/12 | 10 physical, 3 fire, 3 spirit | cavalry | holy champion, strong will, inflict crippling wounds, night vision, devout, shield, armored | inflict bleeding wounds, fear strike | - | ||||||||||||||
16 | Vampire Knight | 3 | Library of the Dark Arts in undead town or evolved Prodigal Squire | 170/20 | 70 | 36 | 13/11 | 10 physical, 3 blight, 3 frost | cavalry | greater life steal, killing momentum, coup de grace, bloodthirsty, undead, shield, armored | inflict bleeding wounds, fear strike | - | ||||||||||||||
17 | Forlorn Knight** | 3 | Altar of Bound Souls or evolved Prodigal Squire | 200/20 | 75 | 36 | 14/11 | 15 physical | cavalry | high morale, tireless, shield, 20% spirit protection | 80% spirit protection, inflict crippling wounds, killing momentum | +30gold, +10mana price increase | ||||||||||||||
18 | Storm Knight** | 3 | Arcane Catalyst or evolved Prodigal Squire | 190/40 | 70 | 36 | 13/10 | 14 physical, 5 shock | cavalry | inflict shocking, armored, 80% shock protection | sprint, 20%shock protection, martial arts | +6 physical melee damage, -1 shock melee damage, +20 gold & mana price increase, martial arts replaces static shield at gold medal | ||||||||||||||
19 | Zephyr Knight | 3 | Temple of the Eternal Serpent or evolved Prodigal Squire | 160/10 | 60 | 36 | 12/10 | 18 physical | cavalry | sprint, devastating charge, armored | armor piercing, projectile resistance, overwhelm | - | ||||||||||||||
20 | Knight of the Tides | 3 | Sanctuary of the Deep + Advanced Seafaring research or evolved Prodigal Squire | 160/30 | 70 | 36 | 13/11 | 12 physical, 4 shock | cavalry | polearm, mind control immunity, armored, shield | fast embark, first strike | - | ||||||||||||||
21 | Knight of Bronze | 3 | Artica's Embassy or evolved Prodigal Squire | 170/10 | 70 | 36 | 14/11 | 15 physical | cavalry | devastating charge, martial arts, overwhelm, armored, shield | armor piercing, strong will | - | ||||||||||||||
22 | Vampire Lord** | 3 | Great Temple + Death Bringer research or Scourge of Undead spell | 190/30 | 60 | 30 | 12/11 | 14 physical, 3 blight | infantry | life steal, bloodthirsty, martial arts, inflict bleeding wounds, overwhelm, armored, undead, 40% physical protection | projectile resistance, inflict ghoul curse | +30gold, +10mana price increase, +40% physical protection, +1 physical melee damage, -5 hp, req. change | ||||||||||||||
23 | Sword Banneret | 3 | Blood Altar | 160/10 | 67 | 28 | 12/12 | 17 physical | infantry | overwhelm, guard breaker, martial arts, 20% fire protection | inflict bleeding wounds, strong will | - | ||||||||||||||
24 | Cuirassier | 3 | Blast Furnace + Cannon research | 150/20 | 60 | 36 | 12/10 | 16 physical | cavalry | cavalry pistol, sprint, armored | fire pistol, armor piercing | - | ||||||||||||||
25 | Retinue Guard** | 3 | Royal Barracks*** + Phalanx research | 140/30 | 65 | 32 | 12/11 | 17 physical | pikeman | defender, first strike, polearm, pike square, armored, shield | projectile resistance, total awareness, mind control immunity | +4 movement points, +1 physical melee damage, req. change | ||||||||||||||
26 | Gendarme | 3 | Hall of Chivalry + Bard research | 150/10 | 60 | 36 | 13/11 | 15 physical | cavalry | devastating charge, first strike, overwhelm, armored | polearm, armor piercing | - | ||||||||||||||
27 | Charlatan** | 3 | Great Temple + Succubus research | 160/30 | 50 | 32 | 10/13 | 10 physical | support | magic bolts, taunt, charm, invisibility, bards skills, mind control immunity, true sight | steal enchantment, inflict daze | +20 gold price increase, +1 to fire & spirit ranged damage, req. change | ||||||||||||||
28 | Gargoyle** | 3 | Wizards Academy + Fantastic Creature research | 150/30 | 60 | 30 | 10/11 | 15 physical | monster | cannot regenerate, projectile resistance, night vision, urban concealment, cave concealment, flying, magical origin, 100% blight protection, 100% spirit protection, 80% fire protection, 80% frost protection | inflict crippling wounds, petrifying touch, 20% physical protection | +10 mana price increase, physical protection at gold medal, req. change | ||||||||||||||
29 | Caravel Warship | 3 | Harbor + Advanced Seafaring research | 120 | 82 | 36 | 14/12 | - | boat | ram, falconet salvo, fire cannon, | immolating projectiles | - | ||||||||||||||
30 | Arcane Scholar | 2 | Wizard's Academy + Apprentice research | |||||||||||||||||||||||
31 | Deacon | 2 | Temple + Martyr research | |||||||||||||||||||||||
32 | Herbalist | 2 | Hospital and the Hunter research | |||||||||||||||||||||||
33 | Blood Hunter | 2 | Stables of Unlife or Scourge of Undead spell | |||||||||||||||||||||||
34 | Vampire | 2 | Necromancer's Dark Tower + the Reanimator research or Scourge of Undead spell | |||||||||||||||||||||||
35 | Vampire Hunter | 2 | Bell Tower + Crusader research | |||||||||||||||||||||||
36 | Palace Guard | 2 | Grand Palace | |||||||||||||||||||||||
37 | Marksman | 2 | Grand Palace | |||||||||||||||||||||||
38 | Sharpshooter | 2 | Focus Chamber | |||||||||||||||||||||||
39 | Knave | 2 | Guard House + Scoundrel research | |||||||||||||||||||||||
40 | Prodigal Squire | 2 | Stables of Vigor | |||||||||||||||||||||||
41 | Lancer | 2 | Rider's Hall | |||||||||||||||||||||||
42 | Wolvenguard | 2 | Warlord's Command + Berserker research | |||||||||||||||||||||||
43 | Foot Knight | 2 | Hall of Chivalry | |||||||||||||||||||||||
44 | Royal Musketeer | 2 | Blast Furnace + Musketeer research | |||||||||||||||||||||||
45 | Doppelsöldner | 2 | Mercenary Camp | |||||||||||||||||||||||
46 | Sea Dog | 2 | Harbor + Bard research | |||||||||||||||||||||||
47 | Pavisier | 2 | Pillar of the Stylites | |||||||||||||||||||||||
48 | Landsknecht | 1 | Mercenary Camp | |||||||||||||||||||||||
49 | Pikeman | 1 | Barracks | |||||||||||||||||||||||
50 | Huntsman | 1 | Shooting Grounds + Hunter research | |||||||||||||||||||||||
51 | Arquebusier | 1 | Flowrock Citadel | |||||||||||||||||||||||
52 | ||||||||||||||||||||||||||
53 | ||||||||||||||||||||||||||
54 | High Elf units | tier / class* | requirements | production cost (gold/ mana) | hit points | move points | defense/ resistance | melee attack | type | primary abilities | abilities from experience | Tweak | ||||||||||||||
55 | Stormborn** | 3 | Gryphon Spire + Shrine of Smiting research | 220/50 | 60 | 30 | 11/13 | 13 physical, 4 shock | infantry | strong will, shock bolts, shield, total awareness, flying, high upkeep, 100% shock protection | projectile reflection, static shield | +4 physical & -4 spirit melee damage, +70 gold & +20 mana cost, gains shock bolts & +2 shock ranged damage, total awareness and high upkeep. req. change | ||||||||||||||
56 | Gryphon Prince** | 4 | Grand Palace + Manticore Rider research | 290/80 | 80 | 30 | 14/13 | 20 physical, 4 shock | cavalry | first strike, mind control immunity, inflict dazzled, armored, shield, flying, 20% blight weakness, 40% frost protection | inflict bleeding wounds, tireless | +3 physical & +1 shock melee damage, +20 gold cost increase | ||||||||||||||
57 | Auric Phoenix** | 4 | Industrial Plant + Juggernaut research | 320/80 | 80 | 30 | 13/14 | 22 physical | machine | tireless, blinding aura, overwhelm, inflict bleeding wounds projectile resistance, armored, flying, 20% physical weakness | inflict dazzled, guard breaker | -5hp, -1 physical melee damage, +20gold & +10mana cost increase | ||||||||||||||
58 | Thunderbird*** | 4 | Cliff Nest*** | 400/100 | 80 | 30 | 14/13 | 14 physical, 8 shock | monster | thunderstorm, wing beat, true sight, inflict shocking, flying, spirit immune, shock immune, blight weakness | inflict stun, resurgence | - | ||||||||||||||
59 | Sharpshooter*** | 3 | Homestead*** | 150/25 | 58 | 32 | 11/12 | 13 physical | archer | shoot longbow, aimed shot, vision range upgrade, forest concealment, armored | projectile resistance, vision range upgrade, monster slayer, dragon slayer | - | ||||||||||||||
60 | Unicorn Knight** | 3 | Temple of the Eternal Serpent | 170/30 | 65 | 36 | 12/13 | 15 physical, 4 shock | cavalry | phase, armor piercing, armored, shield | inflict bleeding wounds, devastating sharge, inflict shocking | +2 physical melee damage, +2 resistance, +10 gold & mana price increase | ||||||||||||||
61 | Mistress of Eternity** | 3 | Basilica + Death Bringer research | 160/30 | 60 | 30 | 10/12 | 10 physical, 4 blight, 4 shock | support | heal undead, charm, life steal, true sight, undead, flying | inflict brain rot, undying | +10 hp, +2 physical melee damage, +1 shock & blight melee damage, greater reanimate undead removed, +10 gold price increase, req. change | ||||||||||||||
62 | Noble Archer** | 3 | Grand Palace | 160/10 | 50 | 32 | 11/11 | 10 physical | archer | shoot longbow, armored, volunteer, 40% shock protection | inflict crippling wounds, total awareness | +4 movement points, +3 physical melee damage, volunteer, 40% shock protection | ||||||||||||||
63 | Noble Guard** | 3 | Grand Palace | 160/10 | 65 | 32 | 12/12 | 15 physical | pikeman | defender, first strike, polearm, pike square, shield, volunteer, 40% shock protection | high morale, total awareness | +4 movement points, volunteer, 40% shock protection | ||||||||||||||
64 | Noble Vanguard** | 3 | Grand Palace + Phalanx research | 160/30 | 65 | 32 | 12/12 | 18 physical | infantry | overwhelm, first strike, mind control immunity, martial arts, armored, volunteer, 40% shock protection | inflict bleeding wounds, total awareness | +2 physical melee damage, +20 gold price increase, volunteer, 40% shock protection | ||||||||||||||
65 | Scarlet Talon** | 3 | Blood Altar | 160/30 | 60 | 36 | 11/12 | 13 physical, 4 shock | cavalry | first strike, polearm, flying | bloodthirsty, devastating charge | +2 physical melee damage, +10 gold price increase | ||||||||||||||
66 | Arcane Guardian** | 3 | Wizards Academy + Node Serpent research | 170/40 | 60 | 32 | 13/12 | 10 physical, 8 shock | elemental | total awareness, projectile resistance, inflict dazzled, night vision, armored, floating, magical origin, 20% physical protection, 40% spirit protection, 100% shock protection | inflict crippling wounds, infict stun | +1 physical & +2 shock melee damage, +10 gold, +20 mana price increase, req. change | ||||||||||||||
67 | Auric Automaton | 3 | Industrial Plant + Golem research | 140/20 | 56 | 28 | 13/14 | 10 physical | machine | shoot greatbow, projectile resistance, inflict dazzled, armor piercing, armored, 20% physical weakness | blinding aura, shock projectiles | - | ||||||||||||||
68 | Stormbreaker Warship | 3 | Harbor + Advanced Seafaring research | 110/10 | 80 | 36 | 14/11 | - | boat | ram, fire ballista turret, fire ballista, 40 % shock protection | immolating projectiles | - | ||||||||||||||
69 | Argent Automaton | 2 | Blast Furnace + Golem research | 80/20 | 57 | 28 | 15/10 | 14 physical | machine | tireless, reinforced, polearm, armored, shield, 20% fire protection, 40% shock weakness | pike square, first strike | - | ||||||||||||||
70 | Corsair | 2 | Harbor + Assassin research | |||||||||||||||||||||||
71 | Trickster | 2 | Rogue's Palace + Assassin research | |||||||||||||||||||||||
72 | Sylvan Ranger | 2 | Henge + Hunter research | |||||||||||||||||||||||
73 | Eventide Archer | 2 | Crypt of Unlife | |||||||||||||||||||||||
74 | Eternal Guard | 2 | Guard House + Reanimator research | |||||||||||||||||||||||
75 | Vindicator | 2 | Dreadnought's Foundry + Musketeer research | |||||||||||||||||||||||
76 | Avenger | 2 | Focus Chamber | |||||||||||||||||||||||
77 | Cleric | 2 | Temple + Crusader research | |||||||||||||||||||||||
78 | Mageblade | 2 | War Hall + Apprentice research | |||||||||||||||||||||||
79 | Executioner | 2 | Slaughter Pits | |||||||||||||||||||||||
80 | Judicator | 2 | Warlord's Command + Berserker research | |||||||||||||||||||||||
81 | Scout Rider | 2 | Warhall | |||||||||||||||||||||||
82 | Vanguard | 1 | Arena | |||||||||||||||||||||||
83 | Hearthguard | 1 | Barracks | |||||||||||||||||||||||
84 | Glade Runner | 1 | Arch Druid's Dolmen | |||||||||||||||||||||||
85 | ||||||||||||||||||||||||||
86 | ||||||||||||||||||||||||||
87 | Dwarf units | tier / class* | requirements | production cost (gold/ mana) | hit points | move points | defense/ resistance | melee attack | type | primary abilities | abilities from experience | Tweak | ||||||||||||||
88 | Firstborn Paragon** | 4 | Pool of the Firstborn + Shrine of Smiting research | 280/60 | 90 | 28 | 17/13 | 16 physical, 5 fire | infantry | lava walking, shatter strike, ancient ancestor, fire aura, strong will, armored, shield, 100% fire protection | inflict immolation, fire breath | +10 gold, +10 mana price increase, no additional blight protection at start | ||||||||||||||
89 | Little Modin | 4 | Industrial Plant + Juggernaut research | 320/80 | 70 | 28 | 10/10 | - | machine | reload, fire cannon, reinforced, scorching projectiles, inflict immolation, inflict crippling wounds, 20% shock weakness | fire aura | - | ||||||||||||||
90 | Gryphon Lord | 4 | Great Beast Lair + Manticore Rider research | 280/70 | 80 | 30 | 15/13 | 21 physical | cavalry | first strike, mind control immunity, armored, shield | projectile resistance, tireless | - | ||||||||||||||
91 | Vault Guardian*** | 4 | Golem Workshop*** | 470/110 | 110 | 28 | 16/12 | 24 physical | machine | wall crushing, tree crushing, armored, reinforced, guard breaker, demolisher, dazzled, total awareness, fire protection, shock weakness | fire protection, greater explosive death | - | ||||||||||||||
92 | Elementalist*** | 3 | Temple of the Elements*** | 165/38 | 60 | 28 | 12/13 | 8 physical, 3 fire, 3 frost | support | fire bolts, frost bolts, immolating touch, freezing touch, true seeing, armored, 20% fire protection, 20% frost protection | 40% fire protection, 40% frost protection | - | ||||||||||||||
93 | Patriarch** | 3 | Grand Palace | 170/20 | 70 | 28 | 14/13 | 17 physical | infantry | defensive strike, shatter strike, demolisher, projectile resistance, armored, shield, volunteer, 40% frost protection | inflict crippling wounds, strong will | +2 physical melee damage, +10 gold & mana cost increase, volunteer, 40% frost protection | ||||||||||||||
94 | Oathbreaker** | 3 | Pool of the Firstborn + Bone Horror research | 150/30 | 65 | 28 | 14/12 | 14 physical, 2 blight, 2 fire | infantry | cursed flame aura, demolisher, overwhelm, mind control immunity, dwarf slayer, armored, undead, 80% fire protection | inflict scorching heat, lava walking, inflict curse, unholy champion | +2 physical melee damage, +10 mana cost increase, req. change | ||||||||||||||
95 | Frostbeard** | 3 | Artica's Embassy | 150/20 | 75 | 28 | 15/12 | 11 physical, 5 frost | infantry | defensive strike, inflict chilling, arctic walking, armored, shield, 40% blight protection, 60% frost protection | 40% frost protection, inflict frostbite, arctic concealment, frost aura | +1 physical melee damage | ||||||||||||||
96 | Summit Guard** | 3 | Gladiator Pit + Phalanx research | 145/30 | 65 | 32 | 14/12 | 16 physical | pikeman | defensive strike, improved mountaineering, sky watch, first strike, polearm, pike square, shield | overwhelm, defender | +4 movement points | ||||||||||||||
97 | Breechloader | 3 | Industrial Plant + Musketeer research | 160/20 | 50 | 28 | 12/10 | 10 physical | archer | fire dwarven breechloader, armored | projectile resistance, armor piercing | - | ||||||||||||||
98 | Thunder Lord** | 3 | Arcane Catalyst | 180/40 | 68 | 28 | 15/13 | 14 physical, 5 shock | infantry | high elf slayer, projectile resistance, shatter strike, improved mountaineering, armored, 60% shock protection | lightning shock, 40% shock protection, inflict stun | +5 physical melee damage, +20 gold & mana cost increase, inflict stun only at gold medal, projectile reflection removed | ||||||||||||||
99 | War Boar** | 3 | Wizards Academy + Fantastic Creature research | 160/30 | 75 | 32 | 13/11 | 15 physical | machine | charge, inflict crippling wounds, dwarven artifact, armored, magical origin, 20% shock weakness | devastating charge, meteoric armor | req. change | ||||||||||||||
100 | Claw Rig | 3 | Harbor + Advanced Seafaring research | 120 | 80 | 34 | 14/12 | - | boat | ram, grapeshot, fire cannon, night vision, 20% fire weakness | immolating projectiles | - |