A | B | C | D | E | F | G | H | S | T | U | V | W | X | Y | |
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1 | Hand (Size 5): | Buried: | Displayed: | Discarded: | Recharged: | Draw: | Unknown Cards Left: | ||||||||
2 | Blessing of Achaekek | Leryn | Seek Quarry | Major Cure | 9 | ||||||||||
3 | Belt of Physical Might | Blessing of Gozerh | Svingli's Eye | Random from Discarded: | Total Deck: | ||||||||||
4 | Polar Bear | Arboreal Armor | Saber-toothed Tiger | 14 | |||||||||||
5 | Aspect of the Bear | Pteranodon | Blessing of Gorum | On Top: | |||||||||||
6 | Geyser | Aspect of the Wolf | |||||||||||||
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13 | Set Aside: | ||||||||||||||
14 | Compass | ||||||||||||||
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22 | Sideboard: | ||||||||||||||
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28 | Type here for notes to other players: | Copy/paste from here: | |||||||||||||
29 | power feat: +1d10 | [quote=Korundo] [b]Hand: Blessing of Achaekek, Belt of Physical Might, Polar Bear, Aspect of the Bear, Geyser, [/b] [b]Displayed:[/b] Leryn, [b]Deck:[/b] 14 [b]Discard:[/b] 4 [b]Buried:[/b] 0 [b]Notes: [/b]power feat: +1d10 [b]Sideboard cards:[/b] [spoiler=Skills and Powers] [i]Skills:[/i] [b]Strength:[/b] d10 ◼️ +1 ◼️ +2 ◼️ +3 □ +4 [i]Melee: Strength+2[/i] [b]Dexterity:[/b] d6 □ +1 □ +2 [b]Constitution:[/b] d10 ◼️ +1 □ +2 □ +3 [b]Intelligence:[/b] d4 □ +1 [b]Wisdom:[/b] d8 ◼️ +1 ◼️ +2 ◼️ +3 [i]Divine: Wisdom+3[/i] [i]Survival: Wisdom+2[/i] [b]Charisma:[/b] d4 □ +1 □ +2 Favored Card: Ally or Spell [b]Hand Size:[/b] 4 ◼️5 □6□7 Proficient with: Light Armors □Heavy Armors Weapons Role Card: Primal Master [i]Powers:[/i] At the start (◼️ or when you encounter a bane) of your turn, you may choose an unchecked power feat on this card; it must be one you could gain when gaining a power feat. You may use that feat until you choose a different one. For your combat check, you may reveal a card that has the Animal trait to use your Survival skill + 1d6(□1d10) and add the Animal and Melee traits. (◼️After the roll, you may additionally recharge that card to add its adventure deck number)(□or discard it to reroll the dice and take the new result). ◼️Add 1d4 to your check that invokes the Animal Triat ◼️You may recharge a card (◼️ or reveal a card that has the Animal trait) to add the Animal trait to your check. ◼️When you attempt an Acrobatics, Fortitude, Perception, or Stealth check, you may discard (□ or recharge) a card to use your Survival skill instead of the listed skill □ At the end of your turn, you may discard a card to draw a card that has the Animal trait from your discard pile (□ or to exchange your displayed Hunter Class Deck corhort for another Hunter Class Deck cohort from the box). [i]Cohorts:[/i] Leryn Traits: Animal Display this card. While displayed, you gain the skill Perception: Wisdom+2. While displayed, at the start of your turn, you may examine the top card of your location deck. While displayed you may put this card on top of your deck to examine the top 2 cards of your location deck; if you have a role card, you may put them back in any order. [/spoiler] [/quote] | |||||||||||||
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32 | [quote=Korundo] [b]Hand: Blessing of Achaekek, Belt of Physical Might, Polar Bear, Aspect of the Bear, Geyser, [/b] | Character Name: | |||||||||||||
33 | [b]Displayed:[/b] Leryn, | Korundo | |||||||||||||
34 | [b]Deck:[/b] 14 [b]Discard:[/b] 4 [b]Buried:[/b] 0 | Hand Size: | |||||||||||||
35 | [b]Notes: [/b]power feat: +1d10 | 5 | |||||||||||||
36 | [b]Sideboard cards:[/b] | Scenario Cohorts | |||||||||||||
37 | Leryn | ||||||||||||||
38 | [spoiler=Skills and Powers] [i]Skills:[/i] | Cohort Skills | |||||||||||||
39 | [b]Strength:[/b] d10 ◼️ +1 ◼️ +2 ◼️ +3 □ +4 | Perception: Wisdom+2 | |||||||||||||
40 | [i]Melee: Strength+2[/i] | ||||||||||||||
41 | [b]Dexterity:[/b] d6 □ +1 □ +2 | Possible cohorts | Nicknames | ||||||||||||
42 | [b]Constitution:[/b] d10 ◼️ +1 □ +2 □ +3 | Python | |||||||||||||
43 | [b]Intelligence:[/b] d4 □ +1 | White Tiger | |||||||||||||
44 | [b]Wisdom:[/b] d8 ◼️ +1 ◼️ +2 ◼️ +3 | Leryn | |||||||||||||
45 | [i]Divine: Wisdom+3[/i] | Pygmy Ankylosaur | |||||||||||||
46 | [i]Survival: Wisdom+2[/i] | Giant Chameleon | |||||||||||||
47 | [b]Charisma:[/b] d4 □ +1 □ +2 | ||||||||||||||
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49 | Favored Card: Ally or Spell | ||||||||||||||
50 | [b]Hand Size:[/b] 4 ◼️5 □6□7 | ||||||||||||||
51 | Proficient with: Light Armors □Heavy Armors Weapons | ||||||||||||||
52 | Role Card: Primal Master | ||||||||||||||
53 | [i]Powers:[/i] | ||||||||||||||
54 | At the start (◼️ or when you encounter a bane) of your turn, you may choose an unchecked power feat on this card; it must be one you could gain when gaining a power feat. You may use that feat until you choose a different one. | ||||||||||||||
55 | For your combat check, you may reveal a card that has the Animal trait to use your Survival skill + 1d6(□1d10) and add the Animal and Melee traits. (◼️After the roll, you may additionally recharge that card to add its adventure deck number)(□or discard it to reroll the dice and take the new result). | ||||||||||||||
56 | ◼️Add 1d4 to your check that invokes the Animal Triat | ||||||||||||||
57 | ◼️You may recharge a card (◼️ or reveal a card that has the Animal trait) to add the Animal trait to your check. | ||||||||||||||
58 | ◼️When you attempt an Acrobatics, Fortitude, Perception, or Stealth check, you may discard (□ or recharge) a card to use your Survival skill instead of the listed skill | ||||||||||||||
59 | □ At the end of your turn, you may discard a card to draw a card that has the Animal trait from your discard pile (□ or to exchange your displayed Hunter Class Deck corhort for another Hunter Class Deck cohort from the box). | ||||||||||||||
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63 | [i]Cohorts:[/i] | ||||||||||||||
64 | Leryn | ||||||||||||||
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66 | Traits: Animal Display this card. While displayed, you gain the skill Perception: Wisdom+2. While displayed, at the start of your turn, you may examine the top card of your location deck. While displayed you may put this card on top of your deck to examine the top 2 cards of your location deck; if you have a role card, you may put them back in any order. | ||||||||||||||
67 | [/spoiler] | ||||||||||||||
68 | [/quote] | ||||||||||||||
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