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CODICETipoSottotipoDimensioneNoteNomeCostoP/TEffettoFlavorDistribuzione creatura (circa)
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11CW01EnchantmentAuraBanishment Matrix2WEnchant fortified land. When etb, exile target permanent until ~ leaves the battlefield.Distribuzione RaritàPianificate (DMU)Attuali
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22CW02Snow CreatureAngel WarriorExterminator Valkyrie6WW4/4Flying, double strike, vigilance101ComuniW24
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33CW03CreatureHuman ArtificerFortress Technician1W1/2When etb, if you control a fortified land, draw a card. Nonbasic landmass 3: 2W: put a +1/+1 counter on target creature.80Non ComuniU20
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44CW04EnchantmentAuraAncestor Guidance1WFlash. Enchanted creature has +1/+2 and first strike60RareB22
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55CW05CreatureHuman WizardKramite Demystifier3W2/2When etb, destroy target artifact or enchantment.20MiticheR21
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66CW06EnchantmentAuraMystic EmbraceWEnchant basic land or creature. Whenever enchanted permanent becomes tapped, you gain 2 life and scry 1.261G25
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77CW07Instantremoval?Prey-Slay maneuver1WWhen you cast ~, you may tap a creature you control. If you do, tap target creature. Destroy target tapped creature with power 4 or creater.Z36
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88CW08Enchantment CreatureSpiritPurity Guardian3WW4/4Lifelink. Constellation: gain 4 life.Distribuzione n° carteA4
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99CW09Enchantment CreatureElf SpiritQuallinar Ancestor2W3/2when etb, you may reveal any number of land cards from your hand. You gain 3 life for every card revealed this way. Landmass 5 — Quallinar Ancestor has vigilance and lifelink as long as you control five or more lands.W38Totale:152
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1010CW10CreatureHuman WarriorUmyuk Lionheart1W2/2Untainted. Protection from manacost 3 or higherU38
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1111CW11CreatureGriffinVale Griffin2W2/2Flying. Protection from lands. Basic landmass 6: gain +3/+3B38Meccaniche
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1212CW12CreatureGriffinWindswept Griffin3WW3/3Flying. Return a land you control to its owner hand: exile ~ , the return it to the battlefieldR38
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1313UW01CreatureGriffinkramFarseek Griffin2WW2/2Whenever Farseek Griffin attacks, if defending player controls more lands than you, search your library for a Plains card, put it onto the battlefield tapped, then shuffle.WU
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1414UW02Artifact CreatureGolemkramPerimeter Reinforcer2W1/4You may cast Fortification spells as though they had flash. Fortified land you control have ward 1.Legenda
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1515UW03CreatureHuman Wizard ArtificerkramTechnomancy prodigy3W2/4T: Attach target Equipment you control to target creature you control.piccolaMV = 1 o 2
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1616UW04CreatureElf WarriorPuresoul Duelist1WW0/1Puresoul Duelist has double strike as long as it’s enchanted.
Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Puresoul Duelist.
mediaMV = 3 o 4
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1717UW05CreatureHuman WarriorMantis-Strike Trapper2W1/1Untainted (Spend only mana produced by basic lands to cast this spell.)
Vigilance
W, T: Destroy target creature with power 4 or greater. If a creature is destroyed this way, create a Food token
grandeMV >= 5UB
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1818UW06CreatureHuman ShamanLifebringer Mystic1W1/2Aura spells you cast cost 1 less to cast. Whenever you enchant a permanent you control, proliferate.CARDNAMECARDNAME
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1919UW07Enchantment CreatureElf NobleVenerable Lieutenant3W2/2Lifelink
Whenever you gain life, create a 1/1 green Elf Warrior creature token.
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2020UW08ArtifactFortificationCover Watchpost1WWWhen Cover Watchpost enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, attach Cover Watchpost to it, then shuffle.
Fortified land has: “T: Target creature gets +X/+X until end of turn, where X is the number of Fortifications you control.”
Fortify 2W
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2121UW09BattleIncursionkramColonization of Umyuk Savannah5W4(As an Incursion enters, choose an opponent to protect it. You and others can attack it.)
Whenever a creature deals combat damage to this Battle, that creature’s controller may search their library for a Fortification card, put it onto the battlefield, then shuffle.
Proposte Cicli (descrizione, colore, rarità)BR
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2222UW10EnchantmentAurakramGriffin Nest3WEnchant basic land. Whenever enchanted land becomes tapped, create a 2/2 white Griffin creature token with flying
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2323UW11InstantumyukBanish the Invader3WThis spell costs {3} less to cast if it targets a creature attacking you. Exile target creature.
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2424UW12EnchantmentAuraquallinar
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2525RW01CreaturekramTownscape Planner2W1/2Whenever you play a Fortication spell, draw a card. Nonbasic Landmass 3: Fortification you control have fortify 0.
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2626RW02Legendary CreatureElemental GriffinumyukZadeki, the Storm-Feather2WW3/3Flying, first strike. Landmass 7: griffins you control have "when this creature enters the battlefiled, you may exile target nonland permanet"RG
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2727RW03Creaturequallinar
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2828RW04Creaturekram Guardian Griffin3WW3/5Flying, vigilance. Lands and fortications you control have hexproof
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2929RW05umyukWrattha? Fortified landmass: cast as an instant.
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3030MW01kramVeicolo che swrattha?
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131CU01CreatureMerfolk ClericHerald of Aragus1U1/2T: put a flood counter on target land. Islandmass 1: gains flying
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232CU02CreatureSerpentRiver Serpent4UUU7/7Islandmass 7: gains hexproof
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333CU03CreatureOctopusDreadful Octopus3U3/3Landmass 8: gets +5/+5- Islandmass 4: gains "whenever ~ attack, tap target creature"
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434CU04Snow CreatureLizard LeviathanArctic Ichthyosaur3UUU6/62U, discard ~: put an islandwalk counter on target creature. Put a flood counter on target land.UR
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535CU05CreatureHuman Artificer WizardInnovation Researcher1U1/2Fortification spells you cast costs 1 less to cast. Activated abilities of Fortifications you control cost {1} less to activate. This effect can’t reduce the mana in that cost to less than one mana.
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636CU06CreatureHuman PirateStaunch Corsair2U2/3When Staunch Corsair enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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737CU07InstantBrilliant Development2UDraw 3 cards. Then discard two cards, unless you discard a Fortification or nonbasic land card.
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838CU08ArtifactVehicleMakeshift LongboatU3/3Crew 3. Whenever one or more creatures crews Makeshift Longboat, put an islandwalk counter on one of them.BG
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939CU09InstantRepulsive FeedbackUUAs an additional cost, remove a counter from a land you control or pay 1. Counter target spells.
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1040CU10SorceryBattlefield ShiftUUReturn target permanent and all the attached permanents to its owner hand.
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1141CU11CreatureHuman Pirate WizardStreams Manipulator2U2/2When etb, choose one: - untap target permanent; - tap target creature and put a stun counter on it.
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1242CU12InstantPlancton Mulching1USurveil 3. Then create a 0/1 plant token for every creature you put into your graveyard this way. Draw a card.RW
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1343UU01CreatureSerpentInundator Serpent3UU4/4Flash. Landmass 7: etb TAP all other creatures.
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1444UU02CreatureHorse FishRiver Hippocamp1UU2/2Islandwalk. Whenever attack, target attacking creature gains islandwalk
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1545UU03CreatureMerfolk DruidManaponic Cultivator3U2/4Whenever you cast a spell, create a 0/1 Plant token
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1646UU04CreatureHuman WizardFortress Mage2U2/2When Fortress Mage enters , you may search your library for a Fortification card, reveal that card, put it into your hand, then shuffle.
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1747UU05CreatureMerfolk PirateMan-of-War sacker2U2/2When Man-of-War Sacker enters, return target permanent to its owner’s hand. If that permanent was a land, its owner may put a land card from their hand onto the battlefield.
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1848UU06CreatureProgressborn6UU*/*Improvise
Flying
Progressborn’s power and toughness are each equal to the number of Fortification you control plus the number of fortified lands you control.
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1949UU07EnchantmentPerilous Seas1UWhenever you draw a card, put a foreshadow counter on Perilous Seas.
Remove four foreshadow counters from Perilous Seas: Put a flood counter on target land.
Remove eight foreshadow counters from Perilous Seas: Create an 9/9 blue Kraken creature token.
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2050UU08SorceryFlood of Ideas4UChoose one:
• Draw a card for each Island you control.
• Draw a card for each Island you don’t control.
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2151UU09InstantThwarting Will1UUCounter target spell.
Landmass 7 — You may pay 0 instead of paying this spell’s mana cost if you control seven or more lands.
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2252UU10InstantDeep Immersion1UTarget creature gains hexproof and gets +0/+X until end of turn, where X is the number of Islands on the battlefield. Until end of turn, you may have that creature assigns combat damage equal to its toughness rather than its power.
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2353UU11EnchantmentAuraSeize Properties3UUEnchant permanent
Whenever Seize Properties enters the battlefield, enchanted permanent’s owner draws a card and create a Treasure token.
You control enchanted permanent.
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2454UU12EnchantmentAuraGlittering Mirage1UUEnchant land. As Glittering Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type and loses every other basic land type it has. Whenever enchanted land becomes tapped, you create a Treasure token.
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2555RU01CreatureKrakenAmbush Kraken6UUUU8/8Flash, Islandwalk. When ~ etb, return all other nonkraken creatures to their owner hand
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2656RU02CreatureTritona?XXG2/2Create X Plant token and return X creatures to their owners' hand.
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2757RU03SorceryRise From the Depths4UUU
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2858RU04creatura?4UU1/1Whenever ~ deals combat damage to a player, create a 9/9 Kraken token
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2959RU05Rimbalzino di massa?
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3060MU01Legendary CreatureAragus, Coil of the Oceans
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161CB01CreatureHuman PirateKhorr Ferryman2B2/1T: target creature gains desertwalk until end of turn
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262CB02CreatureElf ClericQuallinar Exhumer2BB3/2When Quallinar Ritualist enters the battlefield, you may return target Elf or enchantment card from your graveyard to your hand.
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363CB03CreatureHuman PirateQuicksand Runner1BB2/3Desertmass 1:If you control a desert, gains menace, deathtouch and lifelink
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464CB04CreaturePlantDeathbloom SproutB1/2 reach. Landmass 5: gains deathtouch
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565CB05CreatureZombie WizardBarrenness Invoker1BB1/1When etb, put a drought counter on target land. Then, if you control a desert, draw a card.
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666CB06Enchantment CreatureSpiritRotten Guardian4B4/4Deathtouch. Constellation — Whenever Rotten Guardian or another enchantment enters the battlefield under your control, choose one: - target creature gets +1/+1 eot - target creature gets -1/-1 eot.
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767CB07CreatureMerfolk VampireBloodflow Channeler2B2/2B, sacrifice another creature, T: add BBB Spend this mana only to cast creature spells.
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868CB08InstantDraining Ritual2BAs an additional cost to play this spell, put a drought counter on target land you control. Destroy target creature.
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969CB09EnchantmentAuraCalamity BondsBBFlash. Enchant creature. When a nontoken creature dies, enchanted creature's controller sacrifices it.
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1070CB10InstantDecomposingBExile up to three target cards from graveyards. Create a 0/1 green Plant creature token for each land card exiled this way.
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1171CB11SorceryPast Reincarnated3BBReturn target creature or land card from your graveyard to the battlefield.
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1272CB12InstantRepurposing Resources1BAs an additional cost to cast this spell, sacrifice a creature or land. Draw two cards. Put a storage counter on target land you control.
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1373UB01creaturaHuman PirateDune Ambusher2B3/2Haste, Menace; Whenever Dune Ambusher attacks, you may remove a drought counter from a land you control. If you do, create a 2/2 red Sand Pirate Mercenary creature token with first strike that’s tapped and attacking. Exile that token at the end of combat.
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1474UB02creaturaHuman Pirate MercenaryPort Collector1BB3/2Menace
When Port Collector enters, each opponent discards a card. You create a treasure token for every land discarded this way
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1575UB03creaturaZombie ShamanPriestess of the Forgotten1B2/2Lifelink
Desert lands you control have “T, Pay 1 life: Add one mana of any color.”
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1676UB04creaturaCephalid WarlockCultist of the pitch black3B3/3Ward—Pay 3 life.
Krakens, Leviathans, Octopuses, and Serpents spells you cast have delve.
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1777UB05creaturaSkeleton LeviathanFloating Carcass3BB6/4Menace
When Floating Carcass dies, create create three 0/1 green Plant creature tokens.
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1878UB06creaturaElf Horror WarlockProfane Outcast4BB4/6Constellation — Whenever an enchantment enters under your control, each opponent loses life equal to the number of Elves you control.
Cycling 2B (2B, Discard this card: Draw a card.)
When you cycle Profane Outcast, create two 1/1 green Elf Warrior creature tokens.
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1979UB07Enchantment creatureSpiritEssence of Famine2B3/2Lifelink
When Essence of Famine enters, each player sacrifices a creature.
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2080UB08ArtifactVehicleFerry to the Underworld2BB4/2Whenever Ferry to the Underworld deals combat damage to a player, you may sacrifice a creature crewing it. If you do, return target creature card from your graveyard to the battlefield.
Crew 2
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2181UB09SorceryPlague of Sands1BBAll creatures get -2/-2 until end of turn. Each player puts a drought counter on a land they control.
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2282UB10InstantUsurp Power2BBExile target creature or land. Move all counters from that permanent onto another target permanent of the same type.
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2383UB11ArtifactCursed Relic1BWhen Cursed Relic enters, create a Treasure token.
At the beginning of your upkeep, put a drought counter on target non-Desert land you control.
Whenever an opponent deals combat damage to you, they gain control of Cursed Relic.
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2484UB12EnchantmentCursed Burial site4BEnchant land
Whenever enchanted land becomes tapped, create a 1/1 black Skeleton creature token with “B: Regenerate this creature.”
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2585RB01Legendary CreatureHuman PiratePrivate Ulden, the Rat2BB2/3Menace; Whenever a Pirate or a Mercenary you control deals combat damage to a player, you may pay 1 life. If you do, that player discards a card.
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2686RB02Snow Enchantment CreatureYetiWiitigo Stalker1BB5/5Trample
Whenever a creature enters, its controller may have it enters as a copy of Wiitigo Stalker.
At beginning of your upkeep, you lose one life for every creature named Wiitigo Stalker on the battlefield.
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2787RB03creaturaOrrore LeviatanoForsaken Devourer4BB3/3When Forsaken Devourer enters the battlefield, exile target creature and put X +1/+1 counters on Forsaken Devourer, where X is the exiled creature’s toughness. If the exiled creature had flying, put a flying counter on Forsaken Devourer. The same is true for first strike, deathtouch, lifelink, menace, reach, trample and vigilance.
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2888RB04EnchantmentAncient Dark rites3BBSacrifice two permanents that share a card type, Pay 1 life: You may cast or play another permanent of that type from your graveyard.
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2989RB05SorceryHarshness of the Battlefield2BBDestroy every nonlegendary creature.
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3090MB01Legendary CreatureZombie WizardSunnakra, Tyrant of the Sands3BB6/6Lifelink
At the beginning of your upkeep, sacrifice a Desert. If you can’t, you lose 6 life.
As long as you control a Desert, you can’t lose life.
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191CR01CreatureDinosaurCharging Lithosaur3RR5/3Untainted. When attacks, other creatures you control get +2/+0
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292CR02CreatureHuman WarriorLightning-Strike Huntress1R1/1Haste. Gets +1/+1 for every aura and equipment attached to it. When dies, deals damage to a player equal to the number of auras and equipment attached.
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393CR03CreatureHuman Artificer WizardBlast Surveyor1R1/1When an artifact etb under you control, it deals 1 damage to each opponent. Deals 2 damage instead if it was a Fortification.
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494CR04Artifact CreatureGolem TreasureGold-Inlaid GolemR1/1T: Add R. Spend this mana only to cast artifact spells. T, sacrifice: Add one mana of any color.
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595CR05CreatureHuman Pirate NobleDesert Landlord3R2/4First strike. Eot, if you spent mana from a Desert this turn, create a treasure token.
Commenta (Crea una pedina Argomento e metti un segnalino +1/+1 su di essa, oppure metti un segnalino +1/+1 su un Argomento bersaglio.)
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696CR06CreatureMonkey Pirate MercenaryNimble Plunderer2R2/1Haste
Whenever Nimble Plunderer deals combat damage to a player, create a Treasure token
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797CR07CreatureHuman ShamanUmyuk FiresingerRR1/2Untainted (Spend only mana produced by basic lands to cast this spell.)
T: Umyuk Firesinger deals damage equal to its power to any target.
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898CR08InstantRisky Expedition1RRAs an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token for every land card in your graveyard.
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999CR09InstantSong of Fire1RRUntainted (Spend only mana produced by basic lands to cast this spell.)
Choose one:
• Song of Fire deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.