Ressources Graphiques TD
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categorieressourcedesignmodelisationnombre de variantes
de model
texturingnormal_mapnombre de variantes
texture + normalmap
animationsmesures blender
x / y / z
integration unity
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DecorMur horizontal/verticalv1.0v0.22v0.1v0.12N/A7 / 7 / 13ok
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Mur coin interieurv1.0v0.21N/A7 / 7 / 13ok
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Mur coin exterieurv1.0v0.21N/A7 / 7 / 13ok
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Mur diagonale _d_v1.0v0.21N/A7 / 7 / 13ok
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Mur diagonale _ddN/A
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Mur diagonale dddN/A
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Mur diagonale _dextN/A
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Mur diagonale _dintN/A
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Solv1.0v0.11v0.11N/A7 / 7 / 2.5ok
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Portev1.0N/A
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Couloirv1.0N/A
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Boitier de commandeN/A
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ObjetArme technicienv0.11XavXavXavXav
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Arme marine
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Arme ????
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Arme ????
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CaisseN/A
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Projecteur lumiereN/A
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Banc LOLv0.11N/A
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PersosTechnicienv1.0v0.11v0.1v0.11idle
marcher
degainer
tirer
ok
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Riotv1.0v0.11v0.1v0.11idle
course
frappe
bouclier
ok
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????
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Medic
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TourellesTourelle flamme
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Tourelle plasma
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Tourelle mitrailleuselvl1 : v0.1
lvl2 : v0.1
lvl3 : v0.1
lvl4 : v0.1
lvl5 : v0.1
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1
1
1
1
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MobsZombiev1.0v0.11v0.1v0.11idle
marcher
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Faucheurv1.0v0.11v0.1v0.11idle
course
frappe
ok
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Rhinov1.0v0.11v0.1v0.11idle
course
frappe1
frappe2
mort1
ok
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Clebsv1.0v0.11v0.1
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ParticulesFlameTourelleN/AN/Av0.1N/A1N/AN/Aok
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BloodN/AN/Av0.1N/AN/AN/AN/Aok
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