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PS1 Resolution Data
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TitleHoriVertInt/ProRegNotes
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Ace Combat 2320240ProU640 Intro Splash
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Ace Combat 3320240MixU640x480i intro, 256 logo, 320x480i menuKey:
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Adventure of Little Ralph256240ProU
Submit new games here: https://forms.gle/WMcneG9wn8k9GvDJ9
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Alundra 1320240ProU
Instructions for application of this information & contributing: http://r3.fyi/VGC/PSX
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Alundra 2320240MixU256 loads, 320x480i menu
"Pro" indicates 240p Vertical Resolution, "Int" 480i
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Ape Escape384240ProU
Mix indicates the game uses both for different scenes.
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Arc the Lad 1320240ProU
384 and 368 are synonyms. pSX reports it as 364, Xebra as 368. Both use the same OSSC profile/sample rate and have 384 pixels total.
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Armored Core320240ProU
"Intro" indicates cutscenes that play at boot. "Splash" is a logo or copyright info, "Loads" usually refers to rendered stills/animations during loads.
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ATV Racers512240ProU
"Main Menu" indicates the primary menu used during gameplay, or a "Press Start to Begin" style menu.
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Battle Arena Toshinden 1640240ProU
Region indicates region of the game, "U" = US NTSC, "J" = Japan NTSC, "E" = Europe PAL
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Battle Arena Toshinden 2512240ProU320 intro splash
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Battle Arena Toshinden 3512240ProU320 intro splash
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Battle Hunter320240ProU256 intro cutscene?
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Blood Omen Legacy of Kain320240ProU
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Bloody Roar320240ProU
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Bomberman World320240ProU
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Boxing512480IntU320x240p menus
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Breakout512240ProU
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Breath of Fire III320240ProU
Yellow = Issue with test methodology/compatibility
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Breath of Fire IV320240MixU640x480i Menus
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Brigandine320240ProU640x240 Main Menu
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Bushido Blade 1640240ProUTo-Do List:
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Bushido Blade 2640240ProU320 Intro
1. Add more games. Especially focused on those games from devs that are not accounted for here.
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Bust-A-Move 4320240ProU
2. Systematize the process for categorizing different types of non-gameplay scenes. Add checkboxes to expedite submissions?
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Cali's Geo Tools320240ProU
3. Create proper submission form to encourage contributions.
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Capcom vs SNK Pro320240ProU
4. Develop better methodology that doesn't require trial and error or the use of a depricated emulator
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Card Games512240ProU
5. Retest PS2 Sampling rates to verify and increase precision for use with capture cards without OSSC.
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Carnage Heart512240ProU320x240 intro
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Castlevania Chronicles256240ProU320 in start up menu
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Castlevania Symphony of the Night256240ProU320 intro, 512 main menu/scenes, 384 file select, inventory.
X. We are also looking for folks with appropriate capture hardware to create comparison images for the wiki. Hit me up in the R3 discord.
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Chocobo Racing320240ProU
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Chocobo's Dungeon 2256240ProU320x240 Intro
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Chrono Cross320240MixU480i menus
Outside Resources:
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Chrono Trigger256240ProU320 intro
http://hitmen.c02.at/files/docs/psx/psx.pdf
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Clock Tower 1640240ProU320x240 intro cutscene
https://problemkaputt.de/psx-spx.htm
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Cool Boarders 2320240ProU
http://drhell.web.fc2.com/ps1/
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Cotton 100%256240ProJ
https://ps1.consoledev.net/
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Crash Bandicoot 1512240ProU
http://psx.arthus.net/sdk/Psy-Q/DOCS/
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Crash Bandicoot 2512240ProU
https://psx-spx.consoledev.net/graphicsprocessingunitgpu/
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Crash Bandicoot 3512240ProU
https://web.archive.org/web/20051105034331/http://www.scei.co.jp/Net/guide/user/chapter1.html#CH1.5
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Crash Bash512240ProU
https://gamingdoc.org/technical-documentation/consoles/sony-playstation/
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Crash Team Racing512240ProU
https://psx.amidog.se/doku.php?id=psx:download:gpu
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Creative Journey320240ProU
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Croc 2512240ProU320 Intro
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Darius Gaiden320240ProU
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Darkstalkers 3384240ProU
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Deception III320240ProU320 Intro 512 Menu/Loads
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Destruction Derby 2320240ProUsome 256 loads?
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Diablo320240ProU
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Digimon World 1320240ProU
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Dino Crisis 1320240ProU
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Dino Crisis 2320240ProU
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DoDonPachi320240ProJ
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DonPachi320240ProJ
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Dragon Valor384240ProU320 cutscenes
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Dragon Warrior VII256240ProU
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Driver512240MixU320x480i loads
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Dynasty Warriors512480IntU320 intro
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Einhander320240ProU
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Fatal Fury Wild Ambition320240ProU
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Final Fantasy Anthology256240ProU320 Intro
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Final Fantasy Chronicles256240ProU320 Intro
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Final Fantasy IX320240ProU
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Final Fantasy Origins256240ProU320 main menu
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Final Fantasy Tactics256240ProU320 Intro & cutscenes
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Final Fantasy VII320240ProU
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Final Fantasy VIII320240ProU
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Front Mission 3320240ProU512 Main Menu
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G Darius320240ProU
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Gran Turismo 1320240MixU640x480i menus
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Grandia320240ProU
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Gunners Heaven320240ProJ
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Harry Potter and the Sorcerer's Stone512240ProU
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Hot Shots Golf 2320240ProU640x480i Splash
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In the Hunt320240ProU
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Jade Cocoon320240ProU480i and 512 intro cutscenes
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Jumping Flash256240ProU320 menus, 512 Cutscenes
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King of Fighters '99320240ProU
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King's Field II320240ProU640 main menu
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Klonoa320240ProU
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Legend of Kain Soul Reaver512240ProU
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Legend of Legaia320240ProUUsed demo to test.
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Legend of Mana320240ProU
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Marvel vs Capcom384240ProU
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MDK320240ProU
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Medal of Honor Underground512240ProU320 intros?
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MediEvil 1512240ProU640x480i Cutscene, 320 menu
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Mega Man 8320240ProU
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Mega Man Legends 1320240ProU
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Metal Gear Solid320240ProU
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Metal Slug X320240ProU
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Micro Machines V3320240ProU640 intro/menus (brief windows of 480i? need to test on hardware)
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Miracle Space Race512240ProU
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Misadventures of Tron Bonne320240ProU
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Mr Driller384480IntU256 cutscene
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MTV Celebrity Deathmatch512240ProU
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Need For Speed III Hot Pursuit512240ProU256 intro
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NHL 2000512240ProU320 cutscenes