Jannik Table
Comments
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

 
$
%
123
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
Dispelactive magic caught in the energy can be snuffed out (adds chance to reblast)
2
Stunnedany targets and possibly jannik stunned within energy field
3
Necrotic Damage^ disruptive energy could cause variety of effects - puking, damage, etc
4
Force Damage^ energy acts as force, doing damage of moving objects or people
5
Confused^ everything is wonky (in your head)
6
Displace^ except target/jannik in energy could be "blinked" anywhere within energy radius
7
Fast Healing 2 (innate magic user only)as long as energy fallout is present, fast healing 2
8
Antimagic ^ similar to dispel, except magic is only suppressed. once energy dissipates, it comes right back
9
Repulsion Fieldeveryone around jannik may get thrown/forced out of energy zone
10
Drain Magic (Remove Magic)magic is slowly drained in an area, like radiation but it saps magic. only on large/powerful bursts that essentially leave fallout
11
Thrown 1d4ft x 10target/jannik go wheeeee somewhere
12
Protection from Elementslike the spell, in that it doesn't get rid of natural elements, just negates their effects
13
Energy Change-magical- elements shift to something else. eg fire to air. fundamental energies are all game. could be - to +. (hahaha)
14
Temporary Vacuumthis is like some rips in the plane shit right here. creates somethig like a vacuum, taking away air and such.
15
Unconsciousjannik/target out (shortish period of time, like equivalent of 1d4 rounds)
16
Warped Spaceeverything gets wonky (except not just in people's heads)
17
Muted Spacesound momentraily muffled in area
18
Loud Spaceparticularly loud blast sound
19
20
Small Blast: quick, almost precise 'splode Large Blast: dude fuck. off.
21
Seconds long entropy, only immediate effects can happen.Immediate, but entropy can be up to a minute and cause mild entropic effects. Can cause larger force issues.
22
Dispel 96-100Same as previous, however necrotic damage can last until energy dissipates.
23
Stunned 56-70Energy Change 10% chance
24
Necrotic Damage (immediate and does not have a duration) 71-85
Loud Space 10% chance
25
Force Damage 1-55Thrown, Repulsion 10% chance
26
Confused 86-95Displace 5% chance
27
Jannik less likely to be affected.Jannik more likely to be affected.
28
29
Concerning Blast: shit not going well, better do something
Well Time to Go: aaaand nothing i can do now
30
A few minutes of entropy, any immediate effects possible, Serious effects much more likely. Multiple effects very likely.
31
serious effects less likely but possible. Multiple effects more likely.Entropy lasts 30 minutes to an hour or two and can cause entropic effects whenever entered until energy dissipates.
32
Some conditions more likely if field entered while still affected.Likelihood of some effects increase.
33
Same as above and all other effects possible.Up to 5 effects possible.
34
At least three effects likely.Jannik absolutely affected unless really lucky.
35
Jannik very likely to be affected.
36
If magic is present, effects that affect it are more likely than ones
Magic is main target, but unconsciousness also reaches high point in likelihood.
37
that affect people (but if they happen, Jannik still likely affected)
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...
 
 
 
Sheet1