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Campaign Summary Information
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Experience and Gold Information
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Ka'atibBard
Lazlo UgarteArcanist
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Init +10Init +4
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Human MalePerc +14Gnome MalePerc +0
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Chaotic GoodBase Speed 30Neutral GoodBase Speed 20
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Hit Points79of 79Hit Points76of 76
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Riegel JacobimGunslinger
Katya MeniaKineticist
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Init +9Init +6
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Male Human Perc +19
Female Werebat-Kin
Perc +9
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Lawful GoodBase Speed 30True Neutral
Base Speed 30 (60 Fly)
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Hit Points80of 80Hit Points111of 111
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Ulysses MacabreOccultist
Zan'Kul SongstealFighter
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Init +7Init +4
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Male Human Perc +14Male HumanPerc +10
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True NeutralBase Speed 30Lawful GoodBase Speed 30
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Hit Points83of 83Hit Points85of 85
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RewardsUsed?
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Once during the adventure before rolling a Will save, one PC may add a +2 bonus.Yes
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Once during this adventure before attempting a Will save, one PC can roll twice and choose the better result.Yes
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Each PC is provided a potion of cure serious woundsYes
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Each PC is provided an additional potion of the PC’s choice that does not have an expensive material component. In Subtier 7–8 and 10–11, this is a 1st-, 2nd-, or 3rd-level potion.Yes
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Between encounters, the PCs may purchase items from the Pathfinder RPG Core Rulebook or Pathfinder RPG Ultimate Equipment with a price of 1,500 gp or less.No
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Once during the adventure, one PC can roll twice and gain a +2 bonus to a Charisma-based skill check made when interacting with a creature in the tapestry.No
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Once during the adventure, one PC can reroll a failed d20 roll and use the new resultNo
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Once during the adventure, one PC can choose to re-roll a failed skill check made as part of their movement (such as Acrobatics, Climb, or Fly).No
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