ABCDEFGHIJKLMNOPQ
1
PlayMeter Issues
2
WHAT IS ITIssues doneYears doneMissingspecial issues (no chart)
3
This is the tabulated listing of various "top" of professionnal arcade magazines, listing the top earners in each issue.
19791979-06-0105-1115197971982-04-0108-0719801980-02-1506-03
4
TODO: explain what it is and isn't, where it comes from, what it means19791979-07-0105-13101980121982-11-1508-2219811981-04-0107-07
5
19791979-08-0105-15101981191983-09-1509-1719821982-03-0108-05
6
TODO / data19791979-09-0105-17101982221985-03-1511-0519841984-02-1510-04
7
==> finish entering data (in progress)19791979-10-0105-19101983231985-08-1511-1519851985-04-0111-06
8
PlayMeter: details on the right; 185 issues done; lots of missing issues19791979-11-0105-21101984251986-02-1512-??19851985-05-0111-08
9
GameMachine: got up to 660 (2002-06-15) ; entered up to 572 (1998-09-15) ; 360 issues done ; 88 issues left19791979-12-0105-23101985211986-03-0112-??19851985-05-1511-09
10
Fixup data, add mame name, release year, normalized manufacturer, normalized rank, deduplicate, etc (in progress)
19801980-01-0106-0110198661986-03-1512-??
11
add an "PM issues" sheet with: weekly gross (PM 82) ; total polled games (PM 83-84) ; weekly gross ; is the normalized rank reliable...
19801980-03-0106-05101991121986-04-1512-06
12
19801980-04-0106-0710199291986-05-0112-07
13
TODO / stats19801980-05-0106-09101993121986-05-1512-08
14
- By game :19801980-06-0106-11101994121986-06-0112-09
15
- longest lifespan - absolute // by genre // by top manufacturers19801980-07-0106-13101995101986-06-1512-10
16
- longest/most appearances in top 1/5/1019801980-08-0106-1510199621986-07-0112-11
17
- longest uninterrupted appearance; largest gaps between appearances19801980-09-0106-17101986-08-0112-13
18
- average appearance in charts (time/number)19801980-10-0106-19101986-09-0112-15
19
- distribution of time in chart (scattered plot)19801980-11-0106-21101986-09-1512-16
20
- list of games having achieved top 1/5/10 at least once19801980-12-0106-23101986-10-0112-17
21
19811981-01-1507-01101986-11-0112-19
22
- By genre :19811981-02-0107-03101986-11-1512-20
23
- longest/most appearances in top 1/5/1019811981-03-0107-05101986-12-0112-21
24
- average appearance in charts (time/number)19811981-05-0107-09101986-12-1512-22
25
- distribution of times in chart (scattered plot)19811981-06-0107-10101987all
26
19811981-06-1507-11101988all
27
- By manufacturer :19811981-07-0107-12101989all
28
- biggest/most prolific manufacturer per year (most top 5/most appearances)19811981-07-1507-13101990all
29
- most popular manufacturer per genre (number of appearances in a genre)19811981-08-0107-14101992-01-0118-02
30
- longest/most appearances in top 1/5/1019811981-08-1507-15131992-03-0118-04
31
- longest uninterrupted appearance; largest gaps between appearances19811981-09-0107-16131992-10-0118-11
32
- average appearance in charts (time/number)19811981-09-1507-17101992-11-0118-12
33
- distribution of times in chart (scattered plot)19811981-10-0107-18151995-01-0121-02
34
19811981-10-1507-19161995-03-0121-04
35
- By date :19811981-11-0107-20201995-09-0121-10
36
- genre breakdown per year-month19811981-11-1507-21141996all
37
- most present manufacturer per year-month19811981-12-0107-2216
38
- biggest hits per year19811981-12-1507-2313
39
- number of new games per month // per year and manufacturer19821982-01-0108-0114
40
- best rank19821982-01-1508-0217
41
19821982-02-0108-0318
42
GAMES19821982-02-1508-0415
43
Sometimes variants are distinct, sometimes not (ex: SF2/CE are separate in PlayMeter, Hyper Fighting is not).19821982-03-1508-0615
44
Sometimes cabinet types are distinct (ex: Hang-On sit-in / upright)19821982-04-1508-0820
45
Sometimes a game is listed under multiple manufacturers (Crazy Climber Nichibutsu, Crazy Climber Taito in PlayMeter 07-16)
19821982-05-0108-0921
46
Games are listed from the point of view of the operator: the best are the more lucrative ones, they don't care about the gameplay or whatever.
19821982-05-1508-1021
47
This means the top games are not necessarily the most played: it also depends on credit price, difficulty, number of players...
19821982-06-0108-1120
48
Additionnaly, this chart says nothing about games sales: some pretty rare games are high in the charts19821982-06-1508-1216
49
This should go without saying, but obviously much more games were being played than what's listed; these are only the top earners.
19821982-07-0108-1315
50
I try to stick to the written name, but when it changes between issues I keep only one19821982-07-1508-1412
51
Sometimes I change the name to help data entry/autocomplete (ex: SSF2T) : avoid using "ctrl+f" to find a game by its title ; prefer using the MAME rom name, or use the "data" tab
19821982-08-0108-1514
52
Obvious name mistakes are fixed.19821982-08-1508-1616
53
19821982-09-0108-1717
54
MANUFACTURERS19821982-09-1508-1813
55
Manufacturers : as listed in the magazine, can change depending on month.19821982-10-0108-1915
56
Sometimes a manufacturer changing name is listed under the same name, ex: Bally Sente is listed as Bally Midway. It's just to help me with autocomplete.
19821982-10-1508-2020
57
When multiple manufacturers (ex: Romstar/Taito) one of them is picked depending on various criterias.19821982-11-0108-2117
58
Obvious name mistakes are fixed19821982-12-0108-2315
59
19821982-12-1508-2418
60
ACCURACY19831983-01-1509-0119
61
All rely on voluntary polling from operators ; polling numbers are pretty low (90 in first PlayMeter poll, 20-30 in GameMachine), so it's not accurate at all
19831983-02-0109-0225
62
You can have legitimate concern about the accuracy of what's reported ; for instance, bootlegs, while widely installed, are not listed.
19831983-02-1509-0321
63
Charts only represent a country: obviously the US and JP charts are different, but in Europe they were probably different for each country too
19831983-03-0109-0424
64
A detailed letter about polling sample and results problems can be found page 10 of PlayMeter issue 09-01 (1983-01-15)
19831983-03-1509-0514
65
Polled are probably mainly larger operators and skew the results. Ex: Race Drivin' Panorama is consistently in the top despite only 50 units being produced in the US.
19831983-04-0109-0616
66
What's accurate to the original listings : games, ranks and ratings (some issues have errors that have been reproduced here)
19831983-04-1509-0714
67
What's not accurate : exact game names (I can only type "super street fighter 2 turbo" so many times before shortening it to ssf2t), manufacturers
19831983-05-0109-0817
68
19831983-05-1509-0916
69
MISC19831983-06-0109-1022
70
Page: magazine's page number, may be different than PDF page number19831983-06-1509-1116
71
Magazines change formatting and data once in a while so I keep a separate sheet for each formatting19831983-07-0109-1217
72
Some issues/scans are missing so the data has gaps.19831983-07-1509-1321
73
Sample size is almost never reported. PlayMeter 08-16 has a tiny bit more data. Play-Meter 11-13 says the first poll had a sample size of 95.
19831983-08-0109-1420
74
Note that ratings are usually printed a month or two after the survey responses are received: PlayMeter of october 1st 1981 has data from august 18
19831983-08-1509-1521
75
19831983-09-0109-1616
76
Additional data19831983-10-0109-1817
77
Mame is here to normalize games ; unless both a parent and a clone are present on the charts, the parent rom is always used (ex: Zoom 909 is Japanese Buck Rogers)
19831983-10-1509-1926
78
Some games are not in MAME : their MAME name will start with "notfound-"19831983-11-0109-2017
79
Normalized ranking allows to merge different categories in issues separating arcade and street : I took the high number and ignored the other.
19831983-11-1509-2118
80
Games marked as "duplicate" appear multiple times in the issue ; only the top ranked is kept19831983-12-0109-2218
81
19831983-12-1509-2315
82
Play-Meter (general)19831983-12-3109-2410
83
Play-Meter equipment polls start at issue 05-11 (june 1979)19841984-01-1510-0212
84
Games not marketed anymore are not reported. Sometimes older games still appear when they do particularly well, but this skews the results towards newer games; older ones can still make some money after a few years
19841984-02-0110-0316
85
Games without enough data are also not reported ; this removes the latest money-maker that are not widely available yet.
19841984-02-1510-0414
86
Only games reported by a minimum amount of locations are reported; this skews towards bigger, more widely available games.
19841984-03-0110-0414
87
Issues were monthly up to 1981-06, then bi-monthly.19841984-03-1510-0515
88
19841984-04-0110-0618
89
Play-Meter 05-11 (1979-06) to 07-14 (1981-08-01) :19841984-04-1510-0717
90
Style: basic top 10, no info19841984-05-0110-0815
91
No information is given as to how the games are ranked19841984-05-1510-0914
92
Issues are bi-monthly starting in june19841984-06-0110-1018
93
19841984-06-1510-1116
94
Play-Meter 07-15 (1981-08-15) to 08-24 (1982-12-15) :19841984-07-0110-1216
95
Style: detailed revenue; split by street/arcade19841984-07-1510-1321
96
Value 1 is the "average weekly gross" reported through the survey ; Value 2 is the previous two weeks, and Value 3 the two weeks before that
19841984-08-0110-1436
97
Only games making above global average weekly gross are reported19841984-08-1510-1534
98
Games with < 10% response are not reported19841984-09-0110-1636
99
Games with 10-25% response rate but > avg earnings are reported but grouped in a "provisional" category19841984-09-1510-1743
100
Starts splitting street and arcade locations at issue 1982-08-15 (08-16)19841984-10-0110-1838