A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Stock | Community Mod | FAQ | Last updated | credits | point delta | |||||||||||||||||||
2 | pilot name | faction | ship | cost | pilot skill | EPT | pilot ability | cost | cost (100) | EPT | tier | pilot ability (if different) | |||||||||||||
3 | -- | -4.5 | |||||||||||||||||||||||
4 | Rookie Pilot | rebels | X-wing | 21 | 2 | 40 | 20 | 3 | 1.0.3 | -1 | |||||||||||||||
5 | Tarn Mison | rebels | X-wing | 23 | 3 | When an enemy ship declares you as the target of an attack, you may acquire a target lock on that ship. | 44 | 22 | 3 | 1.0.3 | -1 | ||||||||||||||
6 | Red Squadron Pilot | rebels | X-wing | 23 | 4 | 45 | 22.5 | 1 | 3 | If FFG ever releases a generic "Rogue Squadron" X-wing with an EPT, then the Red Squadron Pilot will lose its EPT gantedĀ in this versionĀ and receive a cost adjustment. | 1.0.3 | -0.5 | |||||||||||||
7 | "Hobbie" Klivian | rebels | X-wing | 25 | 5 | When you acquire or spend a target lock, you may remove 1 stress token from your ship. | 48 | 24 | 3 | 1.0.3 | -1 | ||||||||||||||
8 | Leevan Tenza | rebels | X-wing | 25 | 5 | 1 | After you perform a boost action, you may receive 1 stress token to receive 1 evade token. | 47 | 23.5 | 3 | |||||||||||||||
9 | Biggs Darklighter | rebels | X-wing | 25 | 5 | Once per game, at the start of the Combat phase, you may choose that until the end of the round, other friendly ships at Range 1 cannot be targeted by attacks if the attacker could target you instead. | 52 | 26 | 2 | 1.0.4 | 1 | ||||||||||||||
10 | Garven Dreis | rebels | X-wing | 26 | 6 | After spending a focus token, you may place that token on any other friendly ship at Range 1-2 (instead of discarding it). | 51 | 25.5 | 1 | 3 | 1.0.3 | -0.5 | |||||||||||||
11 | Kullbee Sperado | rebels | X-wing | 26 | 7 | 1 | After you perform a boost or barrel roll action, you may flip your equipped "Servomotors S-foils" Upgrade card. | 47 | 23.5 | 1 | 3 | ||||||||||||||
12 | Jek Porkins | rebels | X-wing | 26 | 7 | 1 | When you receive a stress token, you may remove it and roll 1 attack die. On a <hit> result, deal 1 facedown damage card to this ship. | 48 | 24 | 1 | 3 | 1.0.3 | -2 | ||||||||||||
13 | Luke Skywalker | rebels | X-wing | 28 | 8 | 1 | When defending, you may change 1 of your <eye> results to a <evade> result. | 53 | 26.5 | 1 | 2 | When defending, you may change any number of your <eye> results to <evade> results. | 1.0.3 | -1.5 | |||||||||||
14 | Wes Janson | rebels | X-wing | 29 | 8 | 1 | After you perform an attack, you may remove 1 focus, evade or blue target lock token from the defender. | 54 | 27 | 1 | 2 | After you perform an attack, you may remove 1 focus, evade, reinforce, or blue target lock token from the defender. | 1.0.4 | THE Zack Mathews | -2 | ||||||||||
15 | Wedge Antilles | rebels | X-wing | 29 | 9 | 1 | When attacking, reduce the defender's agility value by 1 (to a minimum of 0) | 58 | 29 | 1 | 2 | 1.0.3 | 0 | ||||||||||||
16 | Gold Squadron Pilot | rebels | Y-wing | 18 | 2 | 32 | 16 | 3 | 1.0.3 | -2 | |||||||||||||||
17 | Gray Squadron Pilot | rebels | Y-wing | 20 | 4 | 35 | 17.5 | 3 | 1.0.3 | -2.5 | |||||||||||||||
18 | "Dutch" Vander | rebels | Y-wing | 23 | 6 | After acquiring a target lock, choose another friendly ship at Range 1-2. The ship may immediately acquire a target lock. | 39 | 19.5 | 2 | 1.0.3 | -3.5 | ||||||||||||||
19 | Horton Salm | rebels | Y-wing | 25 | 8 | When attacking at Range 2-3, you may reroll any of your blank results. | 41 | 20.5 | 1 | 2 | 1.0.3 | -4.5 | |||||||||||||
20 | Prototype Pilot | rebels | A-wing | 17 | 1 | 30 | 15 | 3 | 1.0.3 | -2 | |||||||||||||||
21 | Green Squadron Pilot | rebels | A-wing | 19 | 3 | 1 | 40 | 20 | 1 | 3 | 1.0.3 | 1 | |||||||||||||
22 | Gemmer Sojan | rebels | A-wing | 22 | 5 | While you are at Range 1 of at least 1 enemy ship, increase your agility value by 1. | 43 | 21.5 | 3 | 1.0.3 | -0.5 | ||||||||||||||
23 | Arvel Crynyd | rebels | A-wing | 23 | 6 | You may declare an enemy ship inside your firing arc that you are touching as the target of your attack. | 43 | 21.5 | 1 | 2 | You may declare an enemy ship inside your firing arc that you are touching as the target of an attack. Overlapping another ship while executing a maneuver does not cause you to skip the "Perform Action" step. | 1.0.3 | -1.5 | ||||||||||||
24 | Jake Farrell | rebels | A-wing | 24 | 7 | 1 | After you perform a focus action or are assigned a focus token, you may perform a free boost or barrel roll action. | 47 | 23.5 | 1 | 2 | 1.0.3 | -0.5 | ||||||||||||
25 | Tycho Celchu | rebels | A-wing | 26 | 8 | 1 | You may perform actions even while you have a stress token. | 48 | 24 | 1 | 2 | 1.0.3 | -2 | ||||||||||||
26 | Outer Rim Smuggler | rebels | YT-1300 | 27 | 1 | 59 | 29.5 | 3 | 1.0.3 | 2.5 | |||||||||||||||
27 | Resistance Sympathizer | rebels | YT-1300 | 38 | 3 | 62 | 31 | 3 | 1.0.3 | -7 | |||||||||||||||
28 | Chewbacca | rebels | YT-1300 | 42 | 5 | 1 | When you are dealt a faceup damage card, immediately flip it facedown (without resolving its ability). | 70 | 35 | 1 | 2 | 1.0.3 | -7 | ||||||||||||
29 | Chewbacca (HoTR) | rebels | YT-1300 | 42 | 5 | 1 | After another friendly ship at Range 1-3 is destroyed (but has not fled the battlefield), you may perform an attack. | 73 | 36.5 | 1 | 2 | 1.0.3 | -5.5 | ||||||||||||
30 | Lando Calrissian | rebels | YT-1300 | 44 | 7 | 1 | After you execute a green manuever, choose one other friendly ship at Range 1. That ship may perform 1 free action on its action bar. | 77 | 38.5 | 1 | 2 | After you execute a green maneuver, choose one other friendly ship at Range 1-2. That ship may perform 1 free action. | 1.0.3 | -5.5 | |||||||||||
31 | Rey | rebels | YT-1300 | 45 | 8 | 1 | When attacking or defending, if the enemy ship is inside your firing arc, you may reroll up to 2 of your blank results. | 78 | 39 | 1 | 2 | 1.0.3 | -6 | ||||||||||||
32 | Han Solo | rebels | YT-1300 | 46 | 9 | 1 | When attacking, you may reroll all of your dice. If you choose to do so, you must reroll as many of your dice as possible. | 78 | 39 | 1 | 1 | 1.0.3 | -7 | ||||||||||||
33 | Han Solo (HoTR) | rebels | YT-1300 | 46 | 9 | 1 | When you are placed during setup, you can be placed anywhere in the play area beyond Range 3 of enemy ships. | 74 | 37 | 1 | 1 | 1.0.3 | -9 | ||||||||||||
34 | Blue Squadron Pilot | rebels | B-wing | 22 | 2 | 44 | 22 | 3 | 1.0.3 | 0 | |||||||||||||||
35 | Dagger Squadron Pilot | rebels | B-wing | 24 | 4 | 47 | 23.5 | 3 | 1.0.3 | -0.5 | |||||||||||||||
36 | Nera Dantels | rebels | B-wing | 26 | 5 | 1 | You can perform <torpedo> secondary weapon attacks at ships outside your firing arc. | 50 | 25 | 1 | 2 | 1.0.3 | -1 | ||||||||||||
37 | Ibtisam | rebels | B-wing | 28 | 6 | 1 | When attacking or defending, if you have at least one stress token, you may reroll 1 of your dice. | 53 | 26.5 | 1 | 2 | Once per round, when attacking or defending, if you have at least one stress token, you may change one of your dice results to a <hit> or <evade> result. | Ibtisam's ability can be used once per round while either attacking or defending, but not both. | 1.0.3 | -1.5 | ||||||||||
38 | Keyan Farlander | rebels | B-wing | 29 | 7 | 1 | When attacking, you may remove 1 stress token to change all of your <eye> results to <hit> results. | 55 | 27.5 | 1 | 2 | 1.0.3 | -1.5 | ||||||||||||
39 | Ten Numb | rebels | B-wing | 31 | 8 | 1 | When attacking, 1 of your <crit> results cannot be cancelled by defense dice. | 59 | 29.5 | 1 | 2 | When attacking, you may choose one of your <hit> or <critical hit> results. That die cannot be canceled by defense dice or evade tokens. | 1.0.3 | -1.5 | |||||||||||
40 | Rebel Operative | rebels | HWK-290 | 16 | 1 | 32 | 16 | 3 | 0 | ||||||||||||||||
41 | Roark Garnet | rebels | HWK-290 | 19 | 4 | At the start of the combat phase choose 1 other friendly ship at Range 1-3. Until the end of the phase, treat that pilot's pilot skill value as 12. | 42 | 21 | 2 | 2 | |||||||||||||||
42 | Kyle Katarn | rebels | HWK-290 | 21 | 6 | 1 | At the start of the Combat Phase, you may assign 1 of your focus tokens to another friendly ship at Range 1-3. | 48 | 24 | 1 | 2 | At the start of the Combat Phase, you may assign 1 focus token to a friendly ship at Range 1-2. | 3 | ||||||||||||
43 | Jan Ors | rebels | HWK-290 | 25 | 8 | 1 | When another friendly ship at Range 1-3 is attacking, if you have no stress tokens, you may receive 1 stress token to allow that ship to roll 1 additional attack die. | 49 | 24.5 | 1 | 2 | -0.5 | |||||||||||||
44 | Knave Squadron Pilot | rebels | E-wing | 27 | 1 | 48 | 24 | 3 | -3 | ||||||||||||||||
45 | Blackmoon Squadron Pilot | rebels | E-wing | 29 | 3 | 51 | 25.5 | 3 | -3.5 | ||||||||||||||||
46 | Etahn A'baht | rebels | E-wing | 32 | 5 | 1 | When an enemy ship inside your firing arc at Range 1-3 is defending, the attacker may change 1 of its <hit> results to a <crit> result. | 57 | 28.5 | 1 | 2 | -3.5 | |||||||||||||
47 | Corran Horn | rebels | E-wing | 35 | 8 | 1 | At the start of the End phase, you may perform 1 attack. You may not attack next round. | 57 | 28.5 | 1 | 1 | -6.5 | |||||||||||||
48 | Bandit Squadron Pilot | rebels | Z-95 | 12 | 2 | 24 | 12 | 3 | 0 | ||||||||||||||||
49 | Tala Squadron Pilot | rebels | Z-95 | 13 | 4 | 26 | 13 | 3 | 0 | ||||||||||||||||
50 | Lieutenant Blount | rebels | Z-95 | 17 | 6 | 1 | When attacking, the defender is hit by your attack, even if he does not suffer any damage. | 30 | 15 | 1 | 3 | -2 | |||||||||||||
51 | Airen Cracken | rebels | Z-95 | 19 | 8 | 1 | After you perform an attack, you may choose another friendly ship at Range 1. That ship may perform 1 free action. | 34 | 17 | 1 | 3 | -2 | |||||||||||||
52 | Wild Space Fringer | rebels | YT-2400 | 30 | 2 | 50 | 25 | 3 | -5 | ||||||||||||||||
53 | Eaden Vrill | rebels | YT-2400 | 32 | 3 | When performing a primary weapon attack against a stressed ship, roll 1 additional attack dice. | 52 | 26 | 3 | -6 | |||||||||||||||
54 | "Leebo" | rebels | YT-2400 | 34 | 5 | 1 | When you are dealt a faceup Damage card, draw 1 additional Damage card, choose 1 to resolve and discard the other. | 58 | 29 | 1 | 2 | -5 | |||||||||||||
55 | Dash Rendar | rebels | YT-2400 | 36 | 7 | 1 | You may ignore obstacles during the Activation phase and when performing actions. | 60 | 30 | 1 | 1 | You must ignore obstacles during the Activation phase and when performing actions. | This over-rides the FFG FAQ about declaring Dash's ability, since his ability must always be considered active during the activation phase. | -6 | |||||||||||
56 | Warden Squadron Pilot | rebels | K-wing | 23 | 2 | 38 | 19 | 3 | -4 | ||||||||||||||||
57 | Guardian Squadron Pilot | rebels | K-wing | 25 | 4 | 41 | 20.5 | 3 | -4.5 | ||||||||||||||||
58 | Esege Tuketu | rebels | K-wing | 28 | 6 | When another friendly ship at Range 1-2 is attacking, it may treat your focus tokens as its own. | 45 | 22.5 | 3 | -5.5 | |||||||||||||||
59 | Miranda Doni | rebels | K-wing | 29 | 8 | Once per round when attacking, you may either spend 1 shield to roll 1 additional attack die or roll 1 fewer attack die to recover 1 shield. | 48 | 24 | 2 | Once per round when attacking a ship inside your firing arc, you may either spend 1 shield to roll 1 additional attack die or roll 1 fewer attack die to recover 1 shield. | 1.0.5 | -5 | |||||||||||||
60 | Blue Squadron Novice | rebels | T-70 X-wing | 24 | 2 | 45 | 22.5 | 3 | -1.5 | ||||||||||||||||
61 | Jess Pava | rebels | T-70 X-wing | 25 | 3 | 55 | 27.5 | 2 | 2.5 | ||||||||||||||||
62 | Red Squadron Veteran | rebels | T-70 X-wing | 26 | 4 | 1 | 50 | 25 | 3 | -1 | |||||||||||||||
63 | "Blue Ace" | rebels | T-70 X-wing | 27 | 5 | When performing a boost action, you may use the [1 hard left] or [1 hard right] template. | 50 | 25 | 3 | -2 | |||||||||||||||
64 | "Snap" Wexley | rebels | T-70 X-wing | 28 | 6 | 1 | After you execute a 2-, 3-, or 4-speed manoeuvre, if you are not touching a ship, you may perform a free boost action. | 54 | 27 | 2 | -1 | ||||||||||||||
65 | "Red Ace" | rebels | T-70 X-wing | 29 | 6 | The first time you remove a shield token from your ship each round, assign 1 evade token to your ship. | 59 | 29.5 | 2 | The first time you remove a shield token from your ship each round, if you are unstressed then assign 1 evade token to your ship. | 0.5 | ||||||||||||||
66 | Nien Nunb | rebels | T-70 X-wing | 29 | 7 | 1 | When you receive a stress token, if there is an enemy ship inside your firing arc at Range 1, you may discard that stress token. | 56 | 28 | 1 | 3 | -1 | |||||||||||||
67 | Ello Atsy | rebels | T-70 X-wing | 30 | 7 | 1 | While you are not stressed, you may treat your <left sloop> and <right sloop> manoeuvres as white manoeuvres. | 57 | 28.5 | 1 | 3 | -1.5 | |||||||||||||
68 | Poe Dameron (PS8) | rebels | T-70 X-wing | 31 | 8 | 1 | While attacking or defending, if you have a focus token, you may change 1 of your <eye> results to a <hit> or <evade> result. | 62 | 31 | 1 | 2 | 0 | |||||||||||||
69 | Poe Dameron (PS9) | rebels | T-70 X-wing | 33 | 9 | 1 | While attacking or defending, if you have a focus token, you may change 1 of your <eye> results to a <hit> or <evade> result. | 66 | 33 | 1 | 2 | 0 | |||||||||||||
70 | Lothal Rebel | rebels | VCX-100 | 35 | 3 | 67 | 33.5 | 2 | -1.5 | ||||||||||||||||
71 | "Chopper" | rebels | VCX-100 | 37 | 4 | At the start of the Combat phase, each enemy ship you are touching receives 1 stress token. | 70 | 35 | 2 | -2 | |||||||||||||||
72 | Kanan Jarrus | rebels | VCX-100 | 38 | 5 | When an enemy ship at Range 1-2 is attacking, you may spend a focus token. If you do, the attacker rolls 1 fewer attack die. | 72 | 36 | 1 | -2 | |||||||||||||||
73 | Hera Syndulla (VCX) | rebels | VCX-100 | 40 | 7 | When you reveal a green or red manoeuvre, you may rotate your dial to another manoeuvre of the same difficulty. | 75 | 37.5 | 2 | -2.5 | |||||||||||||||
74 | "Zeb" Orrelios (Attack Shuttle) | rebels | Attack Shuttle | 18 | 3 | When defending, you may cancel <crit> results before <hit> results. | 30 | 15 | 3 | -3 | |||||||||||||||
75 | Ezra Bridger | rebels | Attack Shuttle | 20 | 4 | 1 | When defending, if you are stressed, you may change 2 of your <eye> results to <evade> results. | 36 | 18 | 1 | 2 | When defending, if you have 1 to 3 stress tokens, you may receive one stress to change 2 of your <eye> results to <evade> results. | -2 | ||||||||||||
76 | Sabine Wren (attack shuttle) | rebels | Attack Shuttle | 21 | 5 | 1 | Immediately before you reveal your manoeuvre, you may perform a free boost or barrel roll action. | 35 | 17.5 | 1 | 3 | -3.5 | |||||||||||||
77 | Hera Syndulla (attack shuttle) | rebels | Attack Shuttle | 22 | 7 | 1 | When you reveal a green or red manoeuvre, you may rotate your dial to another manoeuvre of the same difficulty. | 36 | 18 | 1 | 3 | -4 | |||||||||||||
78 | Braylen Stramm | rebels | ARC-170 | 25 | 3 | After you execute a manoeuvre, you may roll an attack die. On a <hit> or <crit> result, remove 1 stress token from your ship. | 43 | 21.5 | 3 | -3.5 | |||||||||||||||
79 | Thane Kyrell | rebels | ARC-170 | 26 | 4 | After an enemy ship inside your firing arc at Range 1-3 attacks another friendly ship, you may perform a free action. | 45 | 22.5 | 3 | -3.5 | |||||||||||||||
80 | Shara Bey | rebels | ARC-170 | 28 | 6 | 1 | When another friendly ship at Range 1-2 is attacking, it may treat your blue target lock tokens as its own. | 51 | 25.5 | 1 | 3 | -2.5 | |||||||||||||
81 | Norra Wexley | rebels | ARC-170 | 29 | 7 | 1 | When attacking or defending, you may spend a target lock you have on the enemy ship to add 1 <eye> result to your roll. | 58 | 29 | 1 | 2 | 0 | |||||||||||||
82 | Blue Squadron Pathfinder | rebels | U-wing | 23 | 2 | ? | #VALUE! | 3 | #VALUE! | ||||||||||||||||
83 | Heff Tobber | rebels | U-wing | 24 | 3 | After an enemy ship executes a manoeuvre that causes it to overlap your ship, you may perform a free action. | ? | #VALUE! | 3 | #VALUE! | |||||||||||||||
84 | Benthic Two Tubes | rebels | U-wing | 24 | 4 | After you perform a focus action, you may remove 1 of your focus tokens to assign it to a friendly ship at Range 1-2. | ? | #VALUE! | 3 | ||||||||||||||||
85 | Bodhi Rook | rebels | U-wing | 25 | 4 | When a friendly ship acquires a target lock, that ship can lock onto an enemy ship at Range 1-3 of any friendly ship. | ? | #VALUE! | 3 | #VALUE! | |||||||||||||||
86 | Saw Gerrera | rebels | U-wing | 26 | 6 | 1 | When a friendly ship at Range 1-2 attacks, if it is stressed or has at least 1 Damage card, it may reroll 1 attack die. | ? | #VALUE! | 3 | |||||||||||||||
87 | Cassian Andor | rebels | U-wing | 27 | 6 | 1 | At the start of the Activation phase, you may remove 1 stress token from 1 other friendly ship at Range 1-2. | ? | #VALUE! | 1 | 3 | #VALUE! | |||||||||||||
88 | "Zeb" Orrelios (Sabine's TIE) | rebels | Sabine's TIE Fighter | 13 | 3 | When defending, you may cancel <crit> results before <hit> results. | 26 | 13 | 3 | 0 | |||||||||||||||
89 | Captain Rex | rebels | Sabine's TIE Fighter | 14 | 4 | After you perform an attack, assign the "Suppressive Fire" Condition card to the defender. | 31 | 15.5 | 3 | 1.5 | |||||||||||||||
90 | Sabine Wren (TIE) | rebels | Sabine's TIE Fighter | 15 | 5 | 1 | Immediately before you reveal your manoeuvre, you may perform a free boost or barrel roll action. | 28 | 14 | 3 | -1 | ||||||||||||||
91 | Ashoka Tano | rebels | Sabine's TIE Fighter | 17 | 7 | 1 | At the start of the Combat phase, you may spend 1 focus token to choose a friendly ship at Range 1. It may perform 1 free action. | 31 | 15.5 | 3 | -1.5 | ||||||||||||||
92 | Kashyyyk Defender | rebels | Auzituck Gunship | 24 | 1 | 47 | 23.5 | 1 | 2 | -0.5 | |||||||||||||||
93 | Wookiee Liberator | rebels | Auzituck Gunship | 26 | 3 | 1 | 52 | 26 | 1 | 2 | 0 | ||||||||||||||
94 | Lowhhrick | rebels | Auzituck Gunship | 28 | 5 | 1 | When another friendly ship at Range 1 is defending, you may spend 1 reinforce token. If you do, the defender adds 1 <evade> result. | 56 | 28 | 1 | 2 | When another friendly ship at Range 1 is defending, if the attacker is inside your primary firing arc you may spend 1 reinforce token. If you do, the defender adds 1 <evade> result. | Lowhhrick's ability can only be used if the defender is inside his 80 degree primary firing arc. | 0 | |||||||||||
95 | Wullffwarro | rebels | Auzituck Gunship | 30 | 7 | 1 | When attacking, if you have no shields and at least 1 Damage card assigned to you, roll 1 additional attack die. | 57 | 28.5 | 2 | -1.5 | ||||||||||||||
96 | Captain Nym (rebel) | rebel | Scurrg H-6 Bomber | 30 | 8 | 1 | Once per round, you may prevent a friendly bomb from detonating. | ? | #VALUE! | 1 | 2 | #VALUE! | |||||||||||||
97 | AP-5 | rebel | Sheathipede-Class Shuttle | 15 | 1 | When you perform the coordinate action, after you choose a friendly ship and before it performs a free action, you may receive 2 stress tokens to remove 1 stress token from it. | 30 | 15 | 3 | 0 | |||||||||||||||
98 | "Zeb" Orrelios (Sheathipede Shuttle) | rebel | Sheathipede-Class Shuttle | 16 | 3 | When defending, you may cancel <crit> results before <hit> results. | 32 | 16 | 3 | 0 | |||||||||||||||
99 | Ezra Bridger (Sheathipede Shuttle) | rebel | Sheathipede-Class Shuttle | 17 | 5 | 1 | When defending, if you are stressed, you may change up to 2 of your <eye> results to <evade> results. | 35 | 17.5 | 1 | 2 | When defending, if you have 1 to 3 stress tokens, you may receive one stress to change 2 of your <eye> results to <evade> results. | 0.5 | ||||||||||||
100 | Fenn Rau (rebel) | rebel | Sheathipede-Class Shuttle | 20 | 9 | 1 | When an enemy ship inside your firing arc at Range 1-3 becomes the active ship during the Combat phase, if you are not stressed, you may receive 1 stress token. If you do, that ship cannot spend tokens to modify its dice when attacking this round. | 47 | 23.5 | 1 | 2 | 3.5 |