Red Markets Character Template
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To use:
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1) Click on File and select "Make a Copy"
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2) Follow the CharGen directions below. Drop downs and Grey boxes (outside the normal color palatte) are meant to be filled in by the person doing Char Gen.
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3) Print and Play! (Printing tested in Chrome only)
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Red Markets Character Generation Directions
Current Suggestions in DevelopmentProgress
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1. Pick your Taker’s name
1) "Live" Damage Tracker50%
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2. Write a Soft and Weak spot
Click Here:2) Resetting upgrades when new gear is chosen.0%
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3. Pick a Tough Spot or roll for it
7Hustler
<- Random Tough Spot
3) Checksum for Dependents vs. CHA0%
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Unhide from here -
4) Adding checkboxes for Refresh0%
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- to here, for a list of Tough Spots
5) Correctly calculating the double cost of the second profession skill.0%
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4. Assign 1 free Potential to every category: STR, SPD, ADP, INT, CHA, WILL
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a. Assign 5 more Potential as you see fit
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b. Potential is capped at 3 during Character Creation
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5. Assign 20 skill points
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a. Skill points trade at a one-to-one ratio at character generation. Advancement works differently
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b. The first Profession X skill trades at one-to-one, but a second trades at 2-to- 1, a third at 3-to-1, etc.
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c. Specializations are limited by the Potential AND skill they are under, and each point of specialization costs skill points. Melee: Sword 2 costs four skill points – 2 for Melee and 2 for Melee: Sword
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6. Ensure no skills exceed their associated Potential. Reallocate excess skill points.
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7. List as many Dependents as the Taker’s CHA
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8. Buy and upgrade gear with starting 10 bounty.
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a. Cost is upkeep only at Char. Gen
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b. Cost to purchase gear in game is upkeep x2.
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9. Come up with you Taker's Retirement Plan (or choose the Standard)
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Creator of Red Markets: Caleb Stokes
Creator of Character Template: Adam Briskin-Limehouse
All Rights Reserved to the Creator of Red Markets
DO NOT CHANGE WITHOUT ATTRIBUTION OR PERMISSION
Send Bug Reports (w/ version number), requests for updates, comments, etc. to:
<alimehouse@gmail.com>
or on LifeLines, look me up as Sarge, here:
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<https://goo.gl/nBmSk9>
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Version Information
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NumberInformationDate
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0.73Added a piece of custom gear <Winter Gear> for 10KL campaign.6/27/2017
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0.72Corrected the Qualities of the Heavy Rifle so that they would populate correctly.5/4/2017
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0.71Corrected expenses for Dependents for the Bait tough spot. (Should be doubled)5/4/2017
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0.70Updated the Gear+Bounty tab so that Upgrades automatically deduct from starting bounty.5/1/2017
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0.60Added Gear+Bounty tab and did troubleshooting on Character Sheet4/29/2017
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0.50Template Created and Tested by author, NC, GB, and CH.4/28/2017
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CharGen Directions
Character Sheet
CharSheet in Devo - DELETE ME
Gear + Bounty
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