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NameCostFactionRarityTypeSub-TypeStatsDescription
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Inkling Surge1AbyssianCSpellSummon a wraithling. If you have another wraithling, draw a card.
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Choking Tendrils2AbyssianCSpellDestroy an enemy minion on friendly Shadow Creep.
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Shadowstalk2AbyssianRSpellSummon a wraithling behind each enemy.
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Desolator4AbyssianLMinion3/1Opening Gambit: Steal 2 Health from the enemy General. Dying Wish:Return Desolator to your Action Bar.
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Nethermeld1AbyssianESpellTeleport ANY minion to friendly Shadow Creep.
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Nekomata4AbyssianEMinion4/2Dying Wish: Draw two minions with Dying Wish from your deck.
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Bound Tormentor
3AbyssianCMinionSentinel2/3Sentinel: Minion summoned. Put a copy of the minion that transformed this into your action bar. It costs 2 less.
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Phantasm2AbyssianCMinion3/2Whenever your opponent summons a minion, give a minion in your action bar +2 Attack
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Mindlathe3AbyssianLArtifactAfter your General damages a minion, reactivate and take control of it until the end of your turn.
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Skull Prophet3AbyssianRMinionSentinel3/3Sentinel: General attacks. The enemy General has -1 Attack.
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Xerroloth3AbyssianRMinionSentinel3/2Sentinel: Spell cast. Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar.
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Corporeal Cadence
5AbyssianESpellDestroy a friendly minion to deal its attach to the enemy general.
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Doom9AbyssianLSpellThe Enemy General is DOOMED and will die after three turns.
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Fortified Assault1LyonarRSpellTurn an enemy minion's space into Hallowed Ground. Deal it 1 damage for each friendly Hallowed Ground.
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War Judicator4LyonarRMinion4/5Nearby friendly minions cannot be targeted by enemy spells.
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Sunrise Cleric1LyonarCMinion1/3Opening Gambit: Turn a nearby space into Hallowed Ground
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Vale Ascension2LyonarESpellSummon a friendly non-token minion destroyed this game onto friendly Hallowed Ground.
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Sanctify1LyonarCSpellGive a friendly minoni +1/+1 and turn its space into Hallowed Ground.
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Pureblade Enforcer
2LyonarCMinion1/3Whenever your opponents casts a spell this minion gains +1/+1
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Channeled Breath
2LyonarCSpellRestore 2 health to your General for each friendly minion
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Auroara3LyonarEMinion1/5Whenever you summon a minino with 2 or less attack this minon gains +2 Attack
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Empyreal Congregation
3LyonarESpellGive friendly minions in a 2x2 area +2/+2
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Solpiercer4LyonarRMinion3/4Zeal: Ranged
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Halo Bulwark5LyonarLArtifactMinions nearby your General have Forcefield.
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Alabaster Titan7LyonarLMinion5/7Opening Gambit: If you have no spells in your deck equip a full set (Bulwark, Skywind Glaves, & Regalia) of equipment
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Aperion's Claim7LyonarLSpellDestroy all minions in a 3x3 area and turn their spaces into Hallowed Ground.
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Endure the Beastlands
3MagmarESpellTurn a 2x2 area into Primal Flourish.
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Catalyst Quillbeast
3MagmarCMinion3/4Whenever you cast a spell, deal 1 damage to ALL minions.
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Eternal Heart1MagmarLArtifactYour General can't die.
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Warpup2MagmarRMinion1/1Forcefield, Frenzy
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Omniseer4MagmarRMinion4/5Opening Gambit: Turn a nearby friendly minion's space into Primal Flourish.
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Primal Ballast2MagmarRSpellDispel a space. If there is a minion on that space give it +2/+2
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Vaath's Brutality2MagmarCSpellSun an enemy minion. Give your General +1 attack
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Terradon3MagmarCMinion2/8
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Rizen4MagmarEMinion3/2Whenever your opponent summonds a minion, this minion summons an Egg of itself nearby.
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Verdant Fulmination
4MagmarESpellYour minions on friendly Primal Flourish grow. Turn your other minion's spaces in Primal Flourish.
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Blood Rage4MagmarCSpellGive a friendly minion +1/+1 for each time damage was dealt this turn
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Evoluntionary Apex
7MagmarLSpellBoth players put all minions in their action bars onto the battlefield nearby their General.
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Grandmaster Kraigon
9MagmarLMinion7/7Forcefield, Frenzy, Grow 7 Your General has Forcefield, Frenzy, Grow 7.
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Boulder Hurl0NeutralSpellDeal 1 damage to an enemy.
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Carcynus2NeutralCMinion1/5
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Komodo Hunter3NeutralCMinion5/6Opening Gambit: Your opponent summons two Komodo Chargers nearby their General.
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Theobule5NeutralLMinion5/6Opening Gambit: Replace each card in your action bar.
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Letigress5NeutralLMinion2/6Ranged Whenever your General attacks, a cub joins the pack.
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Thunderhorn4NeutralEMinion4/5Whenever this minion damages an enemy, it also damages all joined enemies.
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Wild Tahr3NeutralCMinion2/4Frenzy Whenever any enemy attacks, this minion gains +3 Attack until the end of your turn.
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Magesworn6NeutralLMinionArcanyst3/8BOTH players cannot cast spells that cost 2 or less.
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Sinister Silhouette
2NeutralRMinion1/2Cannot be attacked.
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Rokadoptera3NeutralCMinion2/3Opening Gambit: Put a Boulder Hurl into your action bar.
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Razorcrag Golem
4NeutralCMinionGolem10/3
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Matter Shaper4NeutralRMinion5/4Opening Gambit: Destroy an enemy artifact to put a random artifact from your faction in your action bar.
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Bloodsworn Gambler
4NeutralEMinion2/3Ranged: Each time this minion attacks, it has a 50% chance to attack again, attacking a random enemy.
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Quahog5NeutralRMinion7/7Enemy minions destroyed by this are returned to the their action bar.
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Spriggin6NeutralEMinion6/6Provoke Opening Gambit: Each player summons 3 Spriggin kin nearby their General.
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Emberwyrm7NeutralCMinion10/7Flying
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Gotatsu1SonghaiCSpellDeal 1 damage to a minion. Draw a card at the end of turn.
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Spiral Counter1SonghaiCSpellDeal 8 damage to an enemy minion that attacked last turn.
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Scroll Bandit2SonghaiEMinionArcanyst1/3Backstab (1): Whenever this backstabs, steal a spell from your opponent's deck.
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Hundred-Handed Rakushi
3SonghaiCMinionSentinel3/4Sentinel: Minion summoned. Deal 2 damage to the minion that transformed this.
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Mind-Cage Oni3SonghaiRMinionSentinel4/3Sentinel: Spell cast. Whenever your opponent casts a spell, put a copy of that spell into your action bar.
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Mizuchi3SonghaiRMinionSentinel2/5Sentinel: General attacks. Flying, Backstab (2).
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Firestorm Mantra6SonghaiESpellSteal Health from the enemy General equal to twice the number of spells cast this turn.
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Flamewreath4SonghaiCMinion2/4Whenever this minion is moved for any reason, it deals 2 damage to all enemies around it.
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Flicker3SonghaiESpellTeleport your General to a space behind an enemy.
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Unbound Energy Amulet
3SonghaiLArtifactYour general gains +1 attack. Your General may move an additional space
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Twilight Reiki5SonghaiLSpellPut 3 random Songhai minions into your action bar. They cost 1 less.
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Eternity Painter6SonghaiLMinion3/4At the end of your turn, transform all nearby enemy minions into 0/2 Panddos that cannot be attacked.
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Bombard6SonghaiRSpellReactivate your minions with ranged.
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Shivers2VanarEMinionVespyr2/1Flying Infiltrate: When this minion attacks, permanently gain 1 mana crystal.
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Drake Dowager3VanarRMinionSentinel1/3Sentinel: General attacks. Ranged Whenever this attacks, summon a 4/4 Flying Drake nearby.
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Freebalde3VanarCMinionSentinel3/5Sentinel: Minion summoned. This switches positions with the minion that transformed it.
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Moonlit Basilysk3VanarRMinionSentinel2/2Sentinel: Spell cast. Whenever your opponent casts a spell, this minion gains +3/+3.
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Matron Elveiti8VanarLMinion7/5Minions cannot attack your General.
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The Dredger3VanarLArtifactWhenever your General damages an enemy, randomly teleport them to your starting side of the battlefield.
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Crystal Arbiter2VanarCMinionVespyr1/4This minion has +3 Attack on your opponent's turn.
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Glacial Fissure3VanarESpellDeal 8 damage to EVERYTHING in the center column.
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Blinding Snowstorm
4VanarCSpellDeal 1 damage to all enemies. Those enemies can only move 1 space next turn.
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Luminous Charge
5VanarRSpellSummon 5 joined 0/1 walls that deal 2 damage to nearby enemies when destroyed.
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Vespyrian Might5VanarCSpellGive a Vespyr +2/+2 for each friendly Vespyr.
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Icebreak Ambush
6VanarESpell
Summon an ambush of Infiltrate minions (2xSnowchaser, 1xCrystal Cloaker, 1x WolfRaven) on your opponent's starting side of the battlefield
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Flawless Reflection
7VanarLSpellChoose a minion. Transform all nearby minions into copies of it.
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Azure Summoning
0VetruvianESpellWhenever you summon a minion with Flying from your action bar this turn, draw a minon with Flying from you deck.
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Duskweaver2VetruvianCMinionDervish1/1Dying Wish: Put a random Scion's Wish spell into your action bar.
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Arid Unmaking1VetruvianCSpellDestroy a friendly minion to turn its space into Exhuming Sand.
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Sandswirl Reader
5VetruvianRMinion3/4Opening Gambit: Return a nearby minion to its action bar. Turn that space into Exhuming Sand.
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Droplift1VetruvianRspellSteal a random artifact from the enemy general and equip it.
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Oblivion Sickle1VetruvianLArtifactWhenever your General destroys an enemy, turn that space into Exhuming Sand.
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Lavastorm Obelysk
2VetruvianRMinionStructure0/4Summon Dervish At the start of your turn, deal 6 damage to all enemy minions in this row.
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Reassemble2VetruvianCspellReturn a friendly Obelysk to your action bar and reduce its cost to 0. Draw a card.
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Fate Watcher3VetruvianCMinion2/3Whenever you opponent draws a card, this minion gains a random keyword ability.
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Wasteland Wraith
4VetruvianEMinion1/5At the start of your turn, destroy this and all enemy minions.
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Trygon Obelysk4VetruvianLMinionStructure0/9Summon Dervish Summon Dervish Summon Dervish
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Superior Mirage5VetruvianESpellSummon three copies of an enemy minion nearby it. They disappear when attacked.
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Cataclysmic Fault
6VetruvianLSpellTurn the entire center column into Exhuming Sand
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Dagona8NeutralLMinion8/8Opening Gambit: Devour ANY minion this is summoned on. Dying Wish: Spit out the devoured minion on this space.
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GlubNeutralMinionSpriggin Kin1/1Whenever a Spriggin is destroyed this minion gains +3/+3
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BinkyNeutralMinionSpriggin Kin2/1Flying Whenever this damages a minion, restore 2 health to your General.
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ZettaNeutralMinionSpriggin Kin2/3Frenzy
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MoroNeutralMinionSpriggin Kin0/3As long as there is a Spriggin, this minion has +3 attack.