A | B | C | D | E | F | G | H | |
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1 | Name | Cost | Faction | Rarity | Type | Sub-Type | Stats | Description |
2 | Inkling Surge | 1 | Abyssian | C | Spell | Summon a wraithling. If you have another wraithling, draw a card. | ||
3 | Choking Tendrils | 2 | Abyssian | C | Spell | Destroy an enemy minion on friendly Shadow Creep. | ||
4 | Shadowstalk | 2 | Abyssian | R | Spell | Summon a wraithling behind each enemy. | ||
5 | Desolator | 4 | Abyssian | L | Minion | 3/1 | Opening Gambit: Steal 2 Health from the enemy General. Dying Wish:Return Desolator to your Action Bar. | |
6 | Nethermeld | 1 | Abyssian | E | Spell | Teleport ANY minion to friendly Shadow Creep. | ||
7 | Nekomata | 4 | Abyssian | E | Minion | 4/2 | Dying Wish: Draw two minions with Dying Wish from your deck. | |
8 | Bound Tormentor | 3 | Abyssian | C | Minion | Sentinel | 2/3 | Sentinel: Minion summoned. Put a copy of the minion that transformed this into your action bar. It costs 2 less. |
9 | Phantasm | 2 | Abyssian | C | Minion | 3/2 | Whenever your opponent summons a minion, give a minion in your action bar +2 Attack | |
10 | Mindlathe | 3 | Abyssian | L | Artifact | After your General damages a minion, reactivate and take control of it until the end of your turn. | ||
11 | Skull Prophet | 3 | Abyssian | R | Minion | Sentinel | 3/3 | Sentinel: General attacks. The enemy General has -1 Attack. |
12 | Xerroloth | 3 | Abyssian | R | Minion | Sentinel | 3/2 | Sentinel: Spell cast. Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar. |
13 | Corporeal Cadence | 5 | Abyssian | E | Spell | Destroy a friendly minion to deal its attach to the enemy general. | ||
14 | Doom | 9 | Abyssian | L | Spell | The Enemy General is DOOMED and will die after three turns. | ||
15 | Fortified Assault | 1 | Lyonar | R | Spell | Turn an enemy minion's space into Hallowed Ground. Deal it 1 damage for each friendly Hallowed Ground. | ||
16 | War Judicator | 4 | Lyonar | R | Minion | 4/5 | Nearby friendly minions cannot be targeted by enemy spells. | |
17 | Sunrise Cleric | 1 | Lyonar | C | Minion | 1/3 | Opening Gambit: Turn a nearby space into Hallowed Ground | |
18 | Vale Ascension | 2 | Lyonar | E | Spell | Summon a friendly non-token minion destroyed this game onto friendly Hallowed Ground. | ||
19 | Sanctify | 1 | Lyonar | C | Spell | Give a friendly minoni +1/+1 and turn its space into Hallowed Ground. | ||
20 | Pureblade Enforcer | 2 | Lyonar | C | Minion | 1/3 | Whenever your opponents casts a spell this minion gains +1/+1 | |
21 | Channeled Breath | 2 | Lyonar | C | Spell | Restore 2 health to your General for each friendly minion | ||
22 | Auroara | 3 | Lyonar | E | Minion | 1/5 | Whenever you summon a minino with 2 or less attack this minon gains +2 Attack | |
23 | Empyreal Congregation | 3 | Lyonar | E | Spell | Give friendly minions in a 2x2 area +2/+2 | ||
24 | Solpiercer | 4 | Lyonar | R | Minion | 3/4 | Zeal: Ranged | |
25 | Halo Bulwark | 5 | Lyonar | L | Artifact | Minions nearby your General have Forcefield. | ||
26 | Alabaster Titan | 7 | Lyonar | L | Minion | 5/7 | Opening Gambit: If you have no spells in your deck equip a full set (Bulwark, Skywind Glaves, & Regalia) of equipment | |
27 | Aperion's Claim | 7 | Lyonar | L | Spell | Destroy all minions in a 3x3 area and turn their spaces into Hallowed Ground. | ||
28 | Endure the Beastlands | 3 | Magmar | E | Spell | Turn a 2x2 area into Primal Flourish. | ||
29 | Catalyst Quillbeast | 3 | Magmar | C | Minion | 3/4 | Whenever you cast a spell, deal 1 damage to ALL minions. | |
30 | Eternal Heart | 1 | Magmar | L | Artifact | Your General can't die. | ||
31 | Warpup | 2 | Magmar | R | Minion | 1/1 | Forcefield, Frenzy | |
32 | Omniseer | 4 | Magmar | R | Minion | 4/5 | Opening Gambit: Turn a nearby friendly minion's space into Primal Flourish. | |
33 | Primal Ballast | 2 | Magmar | R | Spell | Dispel a space. If there is a minion on that space give it +2/+2 | ||
34 | Vaath's Brutality | 2 | Magmar | C | Spell | Sun an enemy minion. Give your General +1 attack | ||
35 | Terradon | 3 | Magmar | C | Minion | 2/8 | ||
36 | Rizen | 4 | Magmar | E | Minion | 3/2 | Whenever your opponent summonds a minion, this minion summons an Egg of itself nearby. | |
37 | Verdant Fulmination | 4 | Magmar | E | Spell | Your minions on friendly Primal Flourish grow. Turn your other minion's spaces in Primal Flourish. | ||
38 | Blood Rage | 4 | Magmar | C | Spell | Give a friendly minion +1/+1 for each time damage was dealt this turn | ||
39 | Evoluntionary Apex | 7 | Magmar | L | Spell | Both players put all minions in their action bars onto the battlefield nearby their General. | ||
40 | Grandmaster Kraigon | 9 | Magmar | L | Minion | 7/7 | Forcefield, Frenzy, Grow 7 Your General has Forcefield, Frenzy, Grow 7. | |
41 | Boulder Hurl | 0 | Neutral | Spell | Deal 1 damage to an enemy. | |||
42 | Carcynus | 2 | Neutral | C | Minion | 1/5 | ||
43 | Komodo Hunter | 3 | Neutral | C | Minion | 5/6 | Opening Gambit: Your opponent summons two Komodo Chargers nearby their General. | |
44 | Theobule | 5 | Neutral | L | Minion | 5/6 | Opening Gambit: Replace each card in your action bar. | |
45 | Letigress | 5 | Neutral | L | Minion | 2/6 | Ranged Whenever your General attacks, a cub joins the pack. | |
46 | Thunderhorn | 4 | Neutral | E | Minion | 4/5 | Whenever this minion damages an enemy, it also damages all joined enemies. | |
47 | Wild Tahr | 3 | Neutral | C | Minion | 2/4 | Frenzy Whenever any enemy attacks, this minion gains +3 Attack until the end of your turn. | |
48 | Magesworn | 6 | Neutral | L | Minion | Arcanyst | 3/8 | BOTH players cannot cast spells that cost 2 or less. |
49 | Sinister Silhouette | 2 | Neutral | R | Minion | 1/2 | Cannot be attacked. | |
50 | Rokadoptera | 3 | Neutral | C | Minion | 2/3 | Opening Gambit: Put a Boulder Hurl into your action bar. | |
51 | Razorcrag Golem | 4 | Neutral | C | Minion | Golem | 10/3 | |
52 | Matter Shaper | 4 | Neutral | R | Minion | 5/4 | Opening Gambit: Destroy an enemy artifact to put a random artifact from your faction in your action bar. | |
53 | Bloodsworn Gambler | 4 | Neutral | E | Minion | 2/3 | Ranged: Each time this minion attacks, it has a 50% chance to attack again, attacking a random enemy. | |
54 | Quahog | 5 | Neutral | R | Minion | 7/7 | Enemy minions destroyed by this are returned to the their action bar. | |
55 | Spriggin | 6 | Neutral | E | Minion | 6/6 | Provoke Opening Gambit: Each player summons 3 Spriggin kin nearby their General. | |
56 | Emberwyrm | 7 | Neutral | C | Minion | 10/7 | Flying | |
57 | Gotatsu | 1 | Songhai | C | Spell | Deal 1 damage to a minion. Draw a card at the end of turn. | ||
58 | Spiral Counter | 1 | Songhai | C | Spell | Deal 8 damage to an enemy minion that attacked last turn. | ||
59 | Scroll Bandit | 2 | Songhai | E | Minion | Arcanyst | 1/3 | Backstab (1): Whenever this backstabs, steal a spell from your opponent's deck. |
60 | Hundred-Handed Rakushi | 3 | Songhai | C | Minion | Sentinel | 3/4 | Sentinel: Minion summoned. Deal 2 damage to the minion that transformed this. |
61 | Mind-Cage Oni | 3 | Songhai | R | Minion | Sentinel | 4/3 | Sentinel: Spell cast. Whenever your opponent casts a spell, put a copy of that spell into your action bar. |
62 | Mizuchi | 3 | Songhai | R | Minion | Sentinel | 2/5 | Sentinel: General attacks. Flying, Backstab (2). |
63 | Firestorm Mantra | 6 | Songhai | E | Spell | Steal Health from the enemy General equal to twice the number of spells cast this turn. | ||
64 | Flamewreath | 4 | Songhai | C | Minion | 2/4 | Whenever this minion is moved for any reason, it deals 2 damage to all enemies around it. | |
65 | Flicker | 3 | Songhai | E | Spell | Teleport your General to a space behind an enemy. | ||
66 | Unbound Energy Amulet | 3 | Songhai | L | Artifact | Your general gains +1 attack. Your General may move an additional space | ||
67 | Twilight Reiki | 5 | Songhai | L | Spell | Put 3 random Songhai minions into your action bar. They cost 1 less. | ||
68 | Eternity Painter | 6 | Songhai | L | Minion | 3/4 | At the end of your turn, transform all nearby enemy minions into 0/2 Panddos that cannot be attacked. | |
69 | Bombard | 6 | Songhai | R | Spell | Reactivate your minions with ranged. | ||
70 | Shivers | 2 | Vanar | E | Minion | Vespyr | 2/1 | Flying Infiltrate: When this minion attacks, permanently gain 1 mana crystal. |
71 | Drake Dowager | 3 | Vanar | R | Minion | Sentinel | 1/3 | Sentinel: General attacks. Ranged Whenever this attacks, summon a 4/4 Flying Drake nearby. |
72 | Freebalde | 3 | Vanar | C | Minion | Sentinel | 3/5 | Sentinel: Minion summoned. This switches positions with the minion that transformed it. |
73 | Moonlit Basilysk | 3 | Vanar | R | Minion | Sentinel | 2/2 | Sentinel: Spell cast. Whenever your opponent casts a spell, this minion gains +3/+3. |
74 | Matron Elveiti | 8 | Vanar | L | Minion | 7/5 | Minions cannot attack your General. | |
75 | The Dredger | 3 | Vanar | L | Artifact | Whenever your General damages an enemy, randomly teleport them to your starting side of the battlefield. | ||
76 | Crystal Arbiter | 2 | Vanar | C | Minion | Vespyr | 1/4 | This minion has +3 Attack on your opponent's turn. |
77 | Glacial Fissure | 3 | Vanar | E | Spell | Deal 8 damage to EVERYTHING in the center column. | ||
78 | Blinding Snowstorm | 4 | Vanar | C | Spell | Deal 1 damage to all enemies. Those enemies can only move 1 space next turn. | ||
79 | Luminous Charge | 5 | Vanar | R | Spell | Summon 5 joined 0/1 walls that deal 2 damage to nearby enemies when destroyed. | ||
80 | Vespyrian Might | 5 | Vanar | C | Spell | Give a Vespyr +2/+2 for each friendly Vespyr. | ||
81 | Icebreak Ambush | 6 | Vanar | E | Spell | Summon an ambush of Infiltrate minions (2xSnowchaser, 1xCrystal Cloaker, 1x WolfRaven) on your opponent's starting side of the battlefield | ||
82 | Flawless Reflection | 7 | Vanar | L | Spell | Choose a minion. Transform all nearby minions into copies of it. | ||
83 | Azure Summoning | 0 | Vetruvian | E | Spell | Whenever you summon a minion with Flying from your action bar this turn, draw a minon with Flying from you deck. | ||
84 | Duskweaver | 2 | Vetruvian | C | Minion | Dervish | 1/1 | Dying Wish: Put a random Scion's Wish spell into your action bar. |
85 | Arid Unmaking | 1 | Vetruvian | C | Spell | Destroy a friendly minion to turn its space into Exhuming Sand. | ||
86 | Sandswirl Reader | 5 | Vetruvian | R | Minion | 3/4 | Opening Gambit: Return a nearby minion to its action bar. Turn that space into Exhuming Sand. | |
87 | Droplift | 1 | Vetruvian | R | spell | Steal a random artifact from the enemy general and equip it. | ||
88 | Oblivion Sickle | 1 | Vetruvian | L | Artifact | Whenever your General destroys an enemy, turn that space into Exhuming Sand. | ||
89 | Lavastorm Obelysk | 2 | Vetruvian | R | Minion | Structure | 0/4 | Summon Dervish At the start of your turn, deal 6 damage to all enemy minions in this row. |
90 | Reassemble | 2 | Vetruvian | C | spell | Return a friendly Obelysk to your action bar and reduce its cost to 0. Draw a card. | ||
91 | Fate Watcher | 3 | Vetruvian | C | Minion | 2/3 | Whenever you opponent draws a card, this minion gains a random keyword ability. | |
92 | Wasteland Wraith | 4 | Vetruvian | E | Minion | 1/5 | At the start of your turn, destroy this and all enemy minions. | |
93 | Trygon Obelysk | 4 | Vetruvian | L | Minion | Structure | 0/9 | Summon Dervish Summon Dervish Summon Dervish |
94 | Superior Mirage | 5 | Vetruvian | E | Spell | Summon three copies of an enemy minion nearby it. They disappear when attacked. | ||
95 | Cataclysmic Fault | 6 | Vetruvian | L | Spell | Turn the entire center column into Exhuming Sand | ||
96 | Dagona | 8 | Neutral | L | Minion | 8/8 | Opening Gambit: Devour ANY minion this is summoned on. Dying Wish: Spit out the devoured minion on this space. | |
97 | Glub | Neutral | Minion | Spriggin Kin | 1/1 | Whenever a Spriggin is destroyed this minion gains +3/+3 | ||
98 | Binky | Neutral | Minion | Spriggin Kin | 2/1 | Flying Whenever this damages a minion, restore 2 health to your General. | ||
99 | Zetta | Neutral | Minion | Spriggin Kin | 2/3 | Frenzy | ||
100 | Moro | Neutral | Minion | Spriggin Kin | 0/3 | As long as there is a Spriggin, this minion has +3 attack. |