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A branch of WiS's tier list taken from the Community Discord and adapted into a sheet form.
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The original tierlist can be found at https://pastebin.com/ZMBi8g6R.
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Tier List is outdated on on hiatus because author(s) are currently in a lull :laffeydrink:
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Evaluation Critiera:
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Ships are tiered by their PvE PERFORMANCE first and foremost, but notes on notable PvP usage will be made if suitable.
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Ships are tiered based off the goals for the current hardest content
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Ships are tiered according to their ability to act as a STAND-ALONE UNIT; if a unit performs better in a specific composition or if certain conditions are met, it will be noted with a second tier mark.
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Ships are compared to others in their OWN CLASS for tiering purposes; if two ships are have comparable stats and purpose, the least expensive one will be ranked higher.
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Ships in a tier are generally listed alphabetically and in order of nationality (USS -> HMS -> IJN -> KMS).
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All skill values mentioned are at MAX level.
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Auto performance is NOT taken into consideration. (AI is dumb and ships with more/better guns outperform the rest.)
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Tier Explanations:
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Tier 0 : The absolute best in their class and beyond. Pretty much auto-includes.
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Tier 1 : Outstanding ships in their class. Not quite auto-includes, but have very good cause to be used.
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Tier 1.5 : Very good ships in their class, either by virtue of their stats or their skills.
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Tier 2 : Good ships in their class, either overshadowed by their higher tier competitors or by fulfilling more specific niches.
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Not Tiered : Ships that range from 'usable' to 'worthless garbage', but in both cases not good enough to make it on the list.
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Pro Team Players : Ships that, while unremarkable on their own, become exceedingly good when deployed with each other. They are tiered as a single unit.
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Honorable Mentions : Ships with specific niche uses they excel at.
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Role Explanations:
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Attacker: Excels at dealing damage. If applicable, what type will be listed (Torp/Gun etc)
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Defender: Excels at tanking damage.
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Buffer: Provides strong buffs for the team
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Debuffer: Provides strong debuffs against enemies
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AA: Excels at providing AA
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Zombie: Heals own HP when taking heavy damage
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Healer: Heals team HP
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Eco: Useful in farming for their low cost
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- Additional notes:
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The 'loadout' listed under CV/L entries details the number of planes each unit gets; eg. Unicorn gets 3 Fighters / 0 Dive Bombers / 3 Torpedo Bombers.
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Limited/Event only ships will be highlighted in gold.
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Kai ships will be highlighted in pink
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