ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJ
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ATTRIBUTESCHARACTER INFO
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d4+AGILITYName:
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d4+SMARTSRace:HumanConcept:
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d4+SPIRITBennies:
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d4+STRENGTHConviction:Size:+0Rank:N
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d4+VIGOR
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PaceRunMiscINCAPACITATEDPP
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5"d4WOUNDSFATIGUEShaken
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-1-2-3-2-1Distractedmax
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ToughArmorParryVulnerable
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SKILLSArmor:Shield:HINDRANCES
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d+Academics (SMR)d4
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d4+Athletics (AGI)d4 Armor:Shield:
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d+Battle (SMR)d4 Weight:Min Str:
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d+Boating (AGI)d4 Notes:
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d4Common Knowledge (SMR)d4
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d+Driving (AGI)d4
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d+Fighting (AGI)d4
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d+Gambling (SMR)d4 GEAR
$ / lbs
EDGES & ADVANCES
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d+Healing (SMR)d4
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d+Intimidation (SPI)d4
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d+Language: English (SMR)d4
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d+Language: (SMR)d4
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d+Language: (SMR)d4
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d4+Notice (SMR)d4
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d+Occult (SMR)d4
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d+Performance (SPI)d4 N
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d4+Persuasion (SPI)d4 N
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d+Piloting (AGI)d4 N
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d+Repair (SMR)d4 S
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d+Research (SMR)d4 S
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d+Riding (AGI)d4 S
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d+Science (SMR)d4 S
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d+Shooting (AGI)d4 V
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d4+Stealth (AGI)d4 V
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d+Survival (SMR)d4 V
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d+Taunt (SMR)d4 V
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d+Thievery (AGI)d4 H
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d+Trade (SMR)d4 H
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d+Focus (SPI)d4 WEALTH0H
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d+Other (---)CoinsH
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d+Other (---)DollarsL
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d+Other (---)ValuablesL
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d+Other (---)L
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Total=0not including edges, powers, cyber, etcL
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WeaponDamageAProfRANGESHOTNotes (Fire modes, etc)
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Infernal DevicesEffect
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POWER / TRAPPINGPPRANGEDURATIONEFFECT
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POWER LOOKUP
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POWER NAMEMIN RANKBASE PPRANGEDURATION
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Boost / Lower TraitNovice2SMR5 rounds (boost) / Instant (lower)
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EFFECTS
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This power allows a character to increase or decrease a target's Trait (attribute or skill).

Boosting an ally's Trait increases the selected Trait one die type, or two with a raise, for five rounds.

Lowering an enemy's Trait has a Duration of Instant and lowers the selected attribute or skill a die type with success, or two with a raise (to a minimum of d4). A victim automatically tries to shake off the effect with a Spirit roll as a free action at the end of his following turns. Success improves the effect one die type, and a raise removes the effect entirely.

Additional castings don't stack on a single Trait (take the highest), but may affect different traits.

(Core p156)
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POSSIBLE MODS (CORE RULES)
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ADDITIONAL RECIPIENTS (+1): The power may affect more than one target for 1 additional Power Point each.

STRONG (+1): Lower Trait only. The Spirit roll to shake off the effect is made at −2.
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Notes
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