A | B | C | D | E | F | G | H | I | J | |
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1 | Debuff Decks | READ ME FIRST: - Most likely you will not be able to get every high prio skill, this is totally fine. - Pick what you want from flex options - OPEN NOTES TO SEE A DESCRIPTION OF THE DECK, CLICK ON THE SUPPORT CARD TO SEE THEIR NAME. | ||||||||
2 | no deck notes yet | Flex Options NN Grass Wonder Tether Flustered Pace Chasers Frenzied Pace Chasers Tamamo Cross Frenzied Late Surgers Flustered Late Surgers Rice Shower Flustered Pace Chasers Subdued Pace Chasers Frenzied Pace Chasers Sakura Bakushin O Frenzied Front Runners Flustered Front Runners Agnes Tachyon Tether Subdued Front Runners ------------------------------------ Flex Options Dom Tamamo Cross Frenzied Late Surgers Flustered Late Surgers Sakura Bakushin O Frenzied Front Runners Flustered Front Runners Narita Taishin Intense Gaze Agnes Tachyon Tether Subdued Front Runners ------------------------------------ Flex Options Urara Tamamo Cross Frenzied Late Surgers Flustered Late Surgers Sakura Bakushin O Frenzied Front Runners Flustered Front Runners Grass Wonder Tether Flustered Pace Chasers Frenzied Pace Chasers Agnes Tachyon Tether Subdued Front Runners | ||||||||
3 | Nice Nature | |||||||||
4 | Flex | Highest Priority Skills Hesitant Front Runners (Sunday) (Hints) Hesitant Pace Chasers (Sunday)(Hints) Subdued Front Runners (Rudolph) (Hints) Subdued Pace Chasers (Rudolph) (Hints) Subdued Late Surgers (Rudolph) (Hints) Subdued End Closers (Rudolph) (Hints) Tether (Rudolph) (Hints) Hesitant End Closers (Groove) (Hints) Flustered End Closers (Groove) (Hints) | ||||||||
5 | Flex | Flex | ||||||||
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8 | Dominators (Grass, Rudolf, Tachyon) | |||||||||
9 | Highest Priority Skills Hesitant Front Runners (Sunday) (Hints) Hesitant Pace Chasers (Sunday)(Hints) Subdued Front Runners (Rudolph) (Hints) Subdued Pace Chasers (Rudolph) (Hints) Subdued Late Surgers (Rudolph) (Hints) Subdued End Closers (Rudolph) (Hints) Tether (Rudolph) (Hints) Hesitant End Closers (Air Groove) Flustered End Closers (Air Groove) Murmur (Tosho) (Hints) Flustered Pace Chasers (Rice) (Hints) Subdued Pace Chasers (Rice) (Hints) Lower Priority Skills Trick (Rear) (Tosho) (Hints) Frenzied Pace Chasers (Rice) (Hints) | |||||||||
10 | Flex | |||||||||
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13 | Haru Urara (please read what even is cm doc first) | |||||||||
14 | Highest Priority Skills Hesitant Front Runners (Sunday) (Hints) Hesitant Pace Chasers (Sunday)(Hints) Subdued Front Runners (Rudolph) (Hints) Subdued Pace Chasers (Rudolph) (Hints) Subdued Late Surgers (Rudolph) (Hints) Subdued End Closers (Rudolph) (Hints) Tether (Rudolph) (Hints) Hesitant Late Surgers (Nature) (Hints) Murmur (Nature) (Hints) Flustered Pace Chasers (Rice) (Hints) Subdued Pace Chasers (Rice) (Hints) Hesitant End Closers (Groove) (Hints) Flustered End Closers (Groove) (Hints) Lower Priority Skills Frenzied Pace Chasers (Rice) (Hints) | |||||||||
15 | Flex | |||||||||
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17 |