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EPISODE POINTSDRAFT RULES
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› 1 point per Episode Pre-MergeThe draft will take place in 4 rounds using a modified snake order.
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› 2 points per Episode on and after the MergeThe first round is based on the host's score in the previous season.
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Final Episode is scored seperately; 3 points per Tribal Council in Finale Episode
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REWARD WINTRADES
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› 4 points for winning an Individual Reward challenge You may swap contestants on your tribe with the Waivers.
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› 3 points for winning first place in a Tribal or Group Reward ChallengeHosts may make offers to trade their contestants with other Hosts.
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› 2 points for winning second place in a Tribal/Group Reward Challenge Host's points and Chance Dice can be used as leverage in a transaction alongside the contestant.
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› 1 point for winning Tribal/Group Reward during a combined Reward/Immunity Challenge
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› 1 point for a Tribe that is given an private Reward Challenge, and succeeds When you have ownership of a contestant's future points, you cannot unwillingly lose that ownership if the player is then traded again
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› 1 point if a contestant is taken on a Reward by the winner of a Reward Challenge
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IMMUNITY WIN Trades may be made that build upon these rules and substitute in new rules. Trades of this nature must be approved by all hosts participating in the season.
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› 4 points for winning an Individual Immunity challenge
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› 3 points for winning first place in a Tribal Immunity ChallengeIf multiple Hosts want to make trades/swaps, Hosts with lower current points should have an earlier oppurtunity to make trade offers.
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› 2 points for winning second place in a Tribal Immunity Challenge
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› 4 points for winning the Final Four Fire Making Challenge
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› 2 points for winning individual immunity outside of a challengeLOCKED CONTESTANTS
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ADVANTAGE FIND During the Pre-Merge, after a castaway's adventure ends they cannot be moved from a tribe.
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› 3 points for finding an Advantage
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This includes: finding an Advantage at camp, challenge, or other accessible location | being willed an Advantage (in its entirety) as part of the rules of the Advantage | winning the Advantage as part of a individual challenge (Island of the Idols Challenge, choice between urns) | collaboratively deciding to take an advantage offered as part of a challenge
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TRIBES
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During the Pre-Merge, you can only have up to 4 contestants in your tribe.
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After the Merge, you can only have up to 3 contestants in your tribe.
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Plus an additional 2 points if the Advantage is a Hidden Immunity Idol
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› 3 points for being gifted part of an Advantage (as part of the rules of the Advantage)EDGE CASES
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› 2 points for taking a risk as part of an Advantage If a player leaves the game during the Merge episode, but before the Merge, they will only receive 1 episode point
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› 1 point for leaving a risk as part of an Advantage
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ADVANTAGE PLAY If the Sole Survivor wins unnanimously, they receive 30 points, and the remaining two players each get 10 points
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› 3 points for playing an Advantage
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Previously seen Advantages include: adjusting a challenge's difficulty for a single player | stealing a reward | negating votes at Tribal | casting an additional vote at Tribal | avoiding being voted off at Tribal by leaving

If a twist would give a contestant the power of an Advantage without a physical object attached to that power, they still would recieve points for using that power.
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RE-DRAFT RULES
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All hosts may lock in a single contestant they currently have on their tribe. Contestants locked this way will not be included in the Re-Draft.
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The Re-Draft order will be based on which Host has the most remaining players.
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SUCCESSFUL ADVANTAGEHosts who skip their pick will get to pick again after the draft, in the order of skips.
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› 3 points for playing an Idol that objectively and mathematically prevented the target (of the Advantage) from being voted off
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› 4 points points for successfully nullifying an Idol that would have prevented a player from being voted off
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› 2 points for unlocking the power of an advantage
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TWIST
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› 2 points for taking a Shot in the Dark
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› 3 points for gaining immunity from a Shot in the Dark
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› 2 points for being brought along a summit visit
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› 2 points for taking a risk as part of a Twist
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› 1 point for taking the safe choice of a Twist
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› 1 point for completing a solo-challenge
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VOTES AND SAFE
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› 1 point for a contestant that recieves at least one vote in Tribal Council and is not voted out (Idol votes are nullified and do not count)
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FINALE POINTS
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› 25 points to the Sole Survivor
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› 15 points to the Second Place
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› 5 points to the Third Place
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