Warlock DPS 1.12 by Uggen
 Share
The version of the browser you are using is no longer supported. Please upgrade to a supported browser.Dismiss

View only
 
ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
2
3
4
5
This spreadsheet is based on "best guess" calculations, and certain values like armor, spell resistance etc can change when WoW Classic is released and we get access to the game again.
6
In order to use the spreadsheeet, you have to copy it (File > Create copy)
7
8
Instructions
9
10
From the main sheet you can choose:
11
race and gear/enchants from the drop down lists
12
Talent spec (I have listed 4 specs, where MD/ruin is mostly for warlocks going for Twins tanking in AQ)
13
Choose which spells are available to use, and the spreadsheet will give feedback on which ones to use.
14
Target debuffs, race and base shadow resistance
15
Checkboxes for buffs and consumables
16
pre-made fight lenght or type in own preferred fight duration
17
18
The average DPS and TPS will show in the main sheet. It also shows how much threat the tank must have for the warlock to not pull aggro.
19
Main sheet also lists different spell power equivalents, which will change depending on current setup.
20
21
I have added a tab which lists up BiS lists for each content release. These lists should however be taken with a grain of salt, since changes in any of the assumptions can change the setup of the lists. Especially pet DPS, the use of DoT's and shadow resistance of the boss. Fight length will also affect the value of "on-use" trinkets.
22
23
24
If you want to check out the calculations and all tabs used, you can find them by rightclicking on a tab and choose "show".
25
There is full transparancy on all calculations and cells so that it's possible to copy and change them if you want
26
27
Note on calculations
28
I have assumed that all bosses have 145 Shadow resistance (you can change this number
29
I have assumed that +10 resistance reduce damage by 2,5% and that spell pen gear works against raid bosses
30
I have assumed that spells work on a two-roll system to determine hit/miss then hit/crit
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
Loading...