FL History
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AB
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Fairyland - A Basic History of!
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Release DateFeature Released
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Jan 2008My Fairy Application (later re-named Fairyland) released on Facebook for the first time!
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The game initially consisted of Casting Spells on Friends
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Playing the Magical Mushrooms to win diamonds to unlock 5 levels of Different Superpowers. Each level unlocked a new ability:
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Level 1 - 5 diamonds
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You can cast unlimited spells (at no cost) and sprinkle unlimited fairy dust (if you have bought or found it)
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You can buy gold dust, which costs 6 gold and gives 5 gold to a person sprinkled
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Level 2 - 10 diamonds
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(this had no Superpower attached)
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Level 3 - 15 Diamonds (originally no 2nd Superpower until the release of Alchemy)
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You can cast spells on yourself
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You can turn into diamonds any worm produced in alchemy
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Level 4 - 20 diamonds (originally had no Superpower until the release of Alchemy)
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The ability turn Frogs found in Alchemy into Gold
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Level 5 - 25 diamonds (this originally had no superpower until the release of gardens:
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The ability to buy Diamond Dust to sprinkle on friends (the use of using Diamond Dust to speed up plant growth came later)
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Your garden becomes public if it was not already
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You are able to buy the mini mushroom game when you have the required number of diamonds
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(gardens could not originally go below 25 diamonds and if you didn't have enough to buy a game, you had to go without until you had won enough)
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Apr 2008Alchemy Game Introduced
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Jun 2008Gardens Introduced - The maximum number of items was originally 5!
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Soon after Gold Dust could be used to change the colours or type of some of the flowers or fruits (diamond dust to speed up the growth of plants was released later)
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Gardens later increased to 7 items
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There was a Wilt Balance which meant you could only have so many items depending on your Wilt Balance which was calculated Weekly:
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0-5 Wilters allowed you to have a Full Garden
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6-10 Wilters Maximum of 5 items
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11-15 Wilters Maximum of 4 items
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15+ Wilters Maximum of 3 items
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You had revive wilters in other peoples gardens to restore your Wilt Balance if other people revived your wilters for you.
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You could also buy Emergency Wilt Balance Restoration in the shoppe if you had trouble finding wilters to revive.
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It cost 3 Gold for 1 Wilt Balance Credit
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The Wilt Balance was later removed from the game
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Oct 2008Pink Pot and Pink Ribbon
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Oct 2008Halloween Pot & Plant
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Oct 2008Bonsai's & Herbs (Bonsai's originally couldn't be diamond dusted and took 4 weeks to be Ready To Harvest)!
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Herbalism and New Superpowers released
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Nov 2008Iceflower & Christmas Tree
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Dec 2008Levitating Baubles
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Dec 2008Fructus Randomus
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Dec 2008Praecocia Levels
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The Praecocia code was cracked soon after this release by a team of Fairyland Players who then went back to Alchemy and Herbalism to discover those secrets!
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Feb 2009Loveflower
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Mar 2009Daffodil
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Mar 2009First Wildlife Released
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Field Mouse
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White Mouse
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Pygmy Mouse
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Brown Bunny
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Hare
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Lop Eared Bunny
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Grey Squirrel
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Red Squirrel
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Chipmunk
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Hedgehog
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Badger
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Tortoise
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Mar 2009Easter Bunny
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Apr 20092nd Wave of Wildlife and the Raised Table released
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Mallard
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Singing Bush Lark
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Yellow Wagtail
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Wren
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Ostrich
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Bee Eater
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Kingfisher
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Australian King Parrot
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Apr 2009Earth Pot
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May 2009Kiwi
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May 2009Cactus & Cactus Wildlife
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Gecko
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Road Runner
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Armadillo
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Meerkat
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May/Jun 2009First Background released (default blue sky and green grass)
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Jun 2009Rainbow Pot
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June 2009Pot Graphics Updated
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Jul 2009Raccoon
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Jul 2009Magpies
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Aug 2009Wildlife Levels Introduced
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Sep 2009Mushrooms & Myths
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Sep 2009Fox
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Sep 2009Flamingo (new image released Sep 2010)
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Oct 2009Ant Eater
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Oct 2009Bat
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Oct 2009Black Cat
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Oct 2009Garden's increased from 7 items to 9 items
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Oct 2009Organic Food cost increased by 5 gold but the Fairyland Wildlife find it much tastier than the regular food, so it will attract them to your Garden at a faster rate.
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Nov 2009Mole
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Nov 2009Peace Dove and Poppy Fruit changed from a Dove to an Olive Branch
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Nov 2009Cardinal
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Dec 2009Winter Wildlife
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Arctic Fox
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Arctic Hare
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Snowy Owl
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Reindeer
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Rudolph
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