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ShotsWeek1 AWeek1 BWeek 2 A Week 2 BWeek 3 AWeek 3 BWeek 4 AWeek 4 BWeek 5 AWeek 5 BWeek 6 AWeek 6 BWeek 7 AWeek 7 BWeek 8 BWeek8 BWeek 9 AWeek 9 BWeek 10 AWeek 10 B
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DELIVERYDELIVERYDELIVERYFINAL DELIVERY
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Not StartedFor All ShotsShow Gameplan/Revise EditFind Second Actor/Rent Green Screen Room
For Week 3
Include new footage on Edit and early CGShooting on Weekend of Week 3 (April 13)Start Early GreenScreen KeyContinue Green Screen KeyContinue Green Screen KeyGreen Screen Key Complete/
Early CG Elements
Polish Based on FeedbackPolish Based on FeedbackPolish Based on FeedbackPolish Based on FeedbackPolish Based on FeedbackPolish Based on FeedbackPolish Based on FeedbackPress KitDELIVERY/Breakdowns(?)
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In ProgressShot1 (Intro Cave)Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and SetupComp CompleteLens EffectsBreakdown
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DoneShot2 (Chain Breaks)Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and SetupChain Early LookDevEarly Particle CompPhirada's Effects Complete/Temp Chain/Most of Comp DoneComp Kat'S Chain Effect (197-212)
Lens Flares when magic appears
Lens EffectsBreakdown
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Shot3 (Girl Crawls)Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and SetupMateo SolorzanoMateo SolorzanoComp WIPLens EffectsBreakdown
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Shot4 (Hand Touches Rock)Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and SetupEarly Particle CompComp CompleteLens EffectsBreakdown
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Shot5 ( Spirit and girl's hands)Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and SetupAdd to Edit with MetahumansComp Complete
Improve Rotoscope
Reduce Brightness of Rock Background(Behind Girl's Arm)
Improve Transparency transition
Lens Effects/Refine DespillBreakdown
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Shot6 (Feet of girl touch cave
Spirit's feet appear)
Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and SetupEarly Particle CompComp CompleteLens EffectsBreakdown
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Shot 7 ( Closeup Hug)Add to Edit with MetahumansComp CompleteLens EffectsBreakdown
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Shot 8 (Closeup Eyes) Ty RobillardTy RobillardComp CompleteLens EffectsBreakdown
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Shot 9 (Rose in Tomb)
Tomb Layout/Rose Model
Rose Research Model/Velum Test/
Tomb Layout (Early LookDev)
Rose Research Model/Velum Test/
Tomb Layout (Early LookDev)
Rose and Tomb Refine Look DevRefine Rose Animation (First Half)
Refine Look Development (First half)
Lift Black Values of Trees in relation to dress
Add Lens Flare/ Rays
Lens EffectsBreakdown
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Shot 10 (Kiss the cross)Mateo SolorzanoMateo SolorzanoComp WIPLens EffectsBreakdown
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Shot 11 (Reveal the tomb)Matte Painting of Tomb/RaysLens EffectsBreakdown
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Shot 12 (Zoom out transition
to reveal cave)
Start Polishing Cave lighting and SetupContinue Polishing Cave lighting and SetupFinish Polishing Cave lighting and Setup/
Caustic Test
Caustic Test Comp CompleteLens Effects Address Joe's FeedbackBreakdown
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Artists
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Marina KaroglanActress
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Gray MarshallActor
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Ty RobillardCompositor Shot 8
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Mateo SolorzanoCompositor Shot 3 Shot 10
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Phirada KanjanangkulpuntFX Artist FX Shot 4 and 6
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Kat KimmetFX Artist Shot2
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Grace NottinghamSound Design
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Emily ScrogginsComposer
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