A | B | C | D | E | |
---|---|---|---|---|---|
1 | GROUPING | TAG | COUNT | % ALL ARTICLES | % W/O TOSS OUTS |
2 | User and usability studies: | ||||
3 | THROW THIS ARTICLE OUT | 49 | 33% | 52% | |
4 | measuring usability | 30 | 20% | 32% | |
5 | user perception | 29 | 20% | 31% | |
6 | user behavior | 27 | 18% | 29% | |
7 | case study | 26 | 18% | 28% | |
8 | discoverability | 26 | 18% | 28% | |
9 | information retrieval | 25 | 17% | 27% | |
10 | interface design | 23 | 16% | 24% | |
11 | measuring effectiveness | 19 | 13% | 20% | |
12 | Research | 13 | 9% | 14% | |
13 | user requirements | 11 | 7% | 12% | |
14 | digital repositories | 10 | 7% | 11% | |
15 | measuring impact or value | 10 | 7% | 11% | |
16 | measuring efficiency | 9 | 6% | 10% | |
17 | measuring learnability | 8 | 5% | 9% | |
18 | analytics | 8 | 5% | 9% | |
19 | content access | 7 | 5% | 7% | |
20 | quality assessment | 7 | 5% | 7% | |
21 | usability theory | 5 | 3% | 5% | |
22 | comparing methods | 4 | 3% | 4% | |
23 | accessibility | 3 | 2% | 3% | |
24 | reuse | 3 | 2% | 3% | |
25 | Field Study | 2 | 1% | 2% | |
26 | identifying users | 2 | 1% | 2% | |
27 | comparing assessment tools | 2 | 1% | 2% | |
28 | Advice | 1 | 1% | 1% | |
29 | Theoretical | 1 | 1% | 1% | |
30 | device usability | 1 | 1% | 1% | |
31 | measuring costs | 1 | 1% | 1% | |
32 | ROI: | ||||
33 | Research | 8 | 5% | 9% | |
34 | THROW THIS ARTICLE OUT | 4 | 3% | 4% | |
35 | measuring costs | 4 | 3% | 4% | |
36 | case study | 2 | 1% | 2% | |
37 | Advice | 1 | 1% | 1% | |
38 | measuring learnability | 1 | 1% | 1% | |
39 | measuring efficiency | 1 | 1% | 1% | |
40 | measuring usability | 1 | 1% | 1% | |
41 | measuring effectiveness | 1 | 1% | 1% | |
42 | discoverability | 1 | 1% | 1% | |
43 | measuring impact or value | 1 | 1% | 1% | |
44 | user perception | 1 | 1% | 1% | |
45 | Theoretical | 0 | 0% | 0% | |
46 | Field Study | 0 | 0% | 0% | |
47 | Reuse: | ||||
48 | reuse | 15 | 10% | 16% | |
49 | user behavior | 14 | 10% | 15% | |
50 | Research | 13 | 9% | 14% | |
51 | case study | 12 | 8% | 13% | |
52 | content access | 6 | 4% | 6% | |
53 | user requirements | 6 | 4% | 6% | |
54 | measuring impact or value | 5 | 3% | 5% | |
55 | identifying users | 4 | 3% | 4% | |
56 | digital repositories | 4 | 3% | 4% | |
57 | information retrieval | 4 | 3% | 4% | |
58 | user perception | 4 | 3% | 4% | |
59 | THROW THIS ARTICLE OUT | 3 | 2% | 3% | |
60 | usability theory | 3 | 2% | 3% | |
61 | comparing assessment tools | 3 | 2% | 3% | |
62 | measuring usability | 2 | 1% | 2% | |
63 | measuring effectiveness | 2 | 1% | 2% | |
64 | discoverability | 2 | 1% | 2% | |
65 | quality assessment | 2 | 1% | 2% | |
66 | Theoretical | 1 | 1% | 1% | |
67 | Field Study | 1 | 1% | 1% | |
68 | evaluating sustainability | 1 | 1% | 1% | |
69 | interface design | 1 | 1% | 1% | |
70 | analytics | 1 | 1% | 1% | |
71 | Advice | 0 | 0% | 0% | |
72 | |||||
73 | total with toss outs | 147 | |||
74 | total without toss outs | 94 | |||
75 | |||||
76 | |||||
77 | |||||
78 | |||||
79 | |||||
80 | |||||
81 | |||||
82 | |||||
83 | |||||
84 | |||||
85 | |||||
86 | |||||
87 | |||||
88 | |||||
89 | |||||
90 | |||||
91 | |||||
92 | |||||
93 | |||||
94 | |||||
95 | |||||
96 | |||||
97 | |||||
98 | |||||
99 | |||||
100 |