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Assume vs stationary foe in PvE with 1000 armor, using the elite skill Ghastly Breach
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damage factor for given condition type per secondbase damage for given condition type per seconddurationstacks
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Skill condition facts
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Torment0.092683
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Burning0.15513121
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Other considerations from skill
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Pulses5
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Direct strike dmg skill coefficient0.7
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Equipment considerations
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Weapon strength1100
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Target armor1000
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Equipment scenarios
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Base case (no gear)- no condition damage and no expertiseBerserker caseCele case - every stat is similar, assumed some condi runesViper case - condition damage and power high
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Attributes
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Condition Damage (secondary attribute)04009501806
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Expertise (secondary attribute, +1% duration per 15 pts)00639729
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Power (primary attribute, at least 1000)1000300017592100
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Ferocity (secondary attribute, +1% crit damage per 15)0149075970
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Crit chance (derived from precision)5%65%40%40%
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OutputsBase case (no gear)- no condition damage and no expertiseBerserker caseCele case - every stat is similarViper case - condition damage and power high
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Durations
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Torment duration modified (base plus expertise)13.013.016.416.9
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Burning duration modified (base plus expertise)8.311.09.39.8
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Max wait for conditions to tick13.013.016.416.9
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Damage
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Torment damage312074401908033620
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Burning damage1310193027834109
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Strike damage (average including critical hits)732810813971
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Total damage (condi + strike)443093702186237730
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Relative damage to cele20%43%100%173%
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