ABCDEFGHIJKLMNOPQRSTUVWXYZ
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Note for Sphere - if any of these submission links are broken, they were probably fixed/updated while I was asleep. Sorry about that! I'll be awake by noon at the latest.
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Tag RangeSkybox IDUsernameSubmission recievedExtra info
Krabs comments (TM)
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2401 - 2600*NJ*
https://mb.srb2.org/attachment.php?attachmentid=28728&d=1585165147
Simple but pretty rad
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6001 - 6200Casey
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6201 - 6400Dead
https://mb.srb2.org/attachment.php?attachmentid=28786&d=1585188956
There's a door that doesn't seem to open? Possible softlock
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3001 - 3200DylanDude
https://mb.srb2.org/attachment.php?attachmentid=28730&d=1585167710
Short and sweet, its definitely fun. Thok barrier problem
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1801 - 20003Evertone
https://mb.srb2.org/attachment.php?attachmentid=28788&d=1585191062
Zoom tube sequence 0
Amazing. Has some slope and sector bleeding errors.
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4401 - 46005Failur
https://mb.srb2.org/attachment.php?attachmentid=28777&d=1585178806
uncompletable, entrances and exits not set up properly, lags really really hard (which may affect other parts of the map)
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5801 - 6000GamingReloaded
https://mb.srb2.org/attachment.php?attachmentid=28724&d=1585162919
Works pretty great. Fang and amy have problems though, and there's a lot of annoying badnik placement. Fun! Doesn't need a signpost at the end
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0401 - 0600glaber
https://mb.srb2.org/attachment.php?attachmentid=28782&d=1585185976
"In the merge, you can leave out the eggman boxes"
shouldn't have a starpost at the start, but thats ok. You can be unable to progress if you lose the bubble shield as some characters.
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0601 - 0800GoldenB4
https://mb.srb2.org/attachment.php?attachmentid=28717&d=1585156314
rad
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1001 - 1200GomaTheMascar
https://mb.srb2.org/attachment.php?attachmentid=28719&d=1585159036
Those polys move really fast in the beginning, which was kinda annoying. BUT THIS IS SO SICK
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1401 - 1600Ikkarou Tatsuru
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5401 - 56007Inazuma
https://mb.srb2.org/attachment.php?attachmentid=28732&d=1585168532
fuck
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5601 - 5800Jacen'99
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6401 - 66008Kaysakado
https://mb.srb2.org/attachment.php?attachmentid=28721&d=1585160247
"Small note - if the map needs to be rotated, Linedef Effect 798 (custom effect) will break because it relies on dx of the line. Let me know and I could swap out a Lua that relies on dy if needed - it would probably be easier than manually adjusting those control sectors since I used quite a few of them."
Incredibly cool and surprising, but kinda laggy.
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0001 - 02000Krabs
https://mb.srb2.org/attachment.php?attachmentid=28725&d=1585163260
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2201 - 2400Kwiin
https://mb.srb2.org/attachment.php?attachmentid=28736&d=1585169195
https://mb.srb2.org/showpost.php?p=818942&postcount=94
I'll let you chop off that last kaizo bit
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3601 - 3800Lach
https://mb.srb2.org/attachment.php?attachmentid=28744&d=1585170039
sick
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4801 - 5000Man553
https://mb.srb2.org/attachment.php?attachmentid=28711&d=1585145683
Pretty fun, entrance sizes are wrong though
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3801 - 4000Marcos
https://mb.srb2.org/attachment.php?attachmentid=28708&d=1585135616
Touches the 4096 boundary incorrectly
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4601 - 4800MK.exe
https://mb.srb2.org/attachment.php?attachmentid=28727&d=1585163792
Incredibly cool, exit too small
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4201 - 4400PencilVoid
https://mb.srb2.org/attachment.php?attachmentid=28707&d=1585131382
A bit trial and error but very satisfying.
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2801 - 30004Potatosack
https://mb.srb2.org/attachment.php?attachmentid=28771&d=1585174830
1ST ROOM
very very yes. Exit sector too large
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3201 - 3400Radicalicious
https://mb.srb2.org/attachment.php?attachmentid=28731&d=1585168030
Small thing wow cool
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2601 - 2800Raze C
https://mb.srb2.org/attachment.php?attachmentid=28796&d=1585193134
Great map, no issues from me
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3401 - 3600Sharb
https://mb.srb2.org/attachment.php?attachmentid=28691&d=1585105500
everyone point and laugh they submitted early
No sky change linedef executors
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2001 - 2200Sinny33
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0801 - 1000So2ro
https://mb.srb2.org/attachment.php?attachmentid=28722&d=1585160393
rad
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5001 - 52006Spectorious
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0201 - 04001sphere
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5201 - 5400The Real Inferno
https://mb.srb2.org/attachment.php?attachmentid=28714&d=1585148661
"If there are any tag 0s remaining, change them to tag 4399, my limited knowledge of Zone Builder doesn't help with checking this."
well done
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1201 - 14002VictorLes
https://mb.srb2.org/attachment.php?attachmentid=28783&d=1585186414
Very fun. Has a control sector and a vertex touching the boundary
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1601 - 1800Xelork
https://mb.srb2.org/attachment.php?attachmentid=28715&d=1585151182
FINAL ROOM
bees. Player gets trapped in the lava and is forced to die
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4001 - 4200Zipper
https://mb.srb2.org/attachment.php?attachmentid=28710&d=1585142170
Love it
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6601 - 68009Zippy Zolton
https://mb.srb2.org/attachment.php?attachmentid=28726&d=1585163566
...........................................
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