ABCDEF
1
2
Share, wolf: Villagers vs. Zombies!
3
4
5
6
~ Created by ljfa ~
7
(Run by Shazam)
8
Rules1. Standard Werewolf rules (Invite me to convos, no convo screenshots, etc.)
9
2. Vote every day, and bold your votes. You've got one grace smite.
10
3. No ghosting.
11
4. Really, though, chill with the ghosting. There's a Priest in the game.
12
5. The day will end 11:00 PM EST. See the thread for conversion times.
13
6. There is a Nobody, and he can only be lynched on the first night. You monsters.
14
7. Any attempt to use flavor information from your role convo (picture, role description, etc.) is a smite-able offense. Don't do it.
15
16
~ Order of Powers ~
17
Baby Zombie, Lynch, Smite, Mystcraft, Iron Golem, Enderman, Blacksmith, Zombie Kill
18
Additional Notes
19
20
Special Zombie Rules:
21
* On the night of the 2nd Zombie death, the Zombie kill will convert a target to a Zombie Villager instead of killing them.
22
* The new Zombie Villager will lose his previous role's powers, and will adopt the win condition of the Zombies.
23
* This can only happen once per game.
24
* The public will only be informed that no Zombie kill was performed.
25
* If this attack...
26
*** ...hits a Librarian, it will simply kill him; The conversion will be lost.
27
*** ...hits a non-villager, the Librarian's notification will not activate. Neutral players are not immune to conversion.
28
*** ...hits a player that has already been killed, the conversion will be used on the dead player. The player will stay dead. Congrats?
29
*** ...targets a player guarded by an Iron Golem, the Iron Golem will be converted instead; Neither the attacker nor the original target will be killed.
30
*** ...causes the Zombies to equal or outnumber the Villagers at the end of the night it takes effect, the game will end immediately with a Zombie victory.
31
32
ROLE POWERNOTES
33
34
Villagers
35
36
Win Condition: Kill all Zombies
37
FarmerRegular Villager with no special powers.
38
LibrarianWill never be turned into a Zombie Villager. Also, when a Villager gets turned into a Zombie he will get to know their former role at the next night.
39
ButcherCan choose a target each night. If the Butcher dies, the target dies with him.
40
PriestIs in the dead convo and can communicate freely with the dead.
41
BlacksmithOnce per game, can choose to kill a target player.
42
Mystcraft VillagerCan swap two persons each night. Each power used on one person will instead be used on the other person.
43
Witchery VillagerWith a one night cooldown, can look into a crystal ball and find out the role of a chosen target.
44
Railcraft VillagerReceives a snippet of a private conversation each night (wolf convo not included).
45
Iron GolemCan choose to guard a person (including himself) each night. If this person gets attacked, the Iron Golem kills the attacker (if the target was attacked by Zombies than the least valuable Zombie role will die) and dies as a result.
46
47
48
49
Zombies
50
51
Win Condition: Equal or Outnumber the Villagers
52
ZombieRegular Zombie with no special powers.
53
Baby ZombieOnce per game, can choose to sprint and perform the Zombie kill before everything else happens. The power is not used if it would have made no difference.
54
Zombie VillagerWith a one night cooldown, can choose to disguise himself as a role of his choice to seers.
55
Furious ZombieIs immune to any killing attacks other than lynching and smiting. If someone tries to kill him, only he and the attacker will get notified.
56
57
58
Neutral
59
60
Win Condition(s): Individual
61
EndermanWins by getting lynched. In this case he will teleport away from the village and not be in the dead convo. On the following night he can kill one of those who voted for him, then vanish again and enter the dead convo.
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100